Player Matchup

Ullr
Ullr
Jetboy6250
Ullr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 18L
1,298 Elo+
Party 1
Hercules
Hercules
SmallsTheHappy
Hercules
Level 29
God Stats
30W - 15L
1,606 SR
Queue Stats
63W - 47L
1,449 Elo+
Party 1
Eset
Eset
youssabibo
Eset
Level 28
God Stats
4W - 6L
1,292 SR
Queue Stats
44W - 86L
1,102 Elo+
Solo
Team Averages
Level 55
1,466 SR
1,283 Elo+

VS

Team Averages
Level 63
1,354 SR
1,238 Elo+
Mulan
Mulan
LemonChem28
Mulan
Level 46
God Stats
27W - 42L
1,407 SR
Queue Stats
122W - 206L
1,261 Elo+
Party 2
Fenrir
Fenrir
PlZZA BOI
Fenrir
Level 89
God Stats
2W - 1L
1,268 SR
Queue Stats
56W - 58L
1,199 Elo+
Solo
Zeus
Zeus
mαdψ
Zeus
Level 55
God Stats
11W - 19L
1,387 SR
Queue Stats
129W - 219L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
10,253
641
6,373
13,738
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
13
6 / 3 / 1
11,054
691
8,247
18,324
20,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 3
9,871
617
7,688
11,667
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
12,007
750
11,089
17,211
15,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
PlZZA BOI
Fenrir
16
9 / 2 / 5
12,090
756
11,483
8,926
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
mαdψ
Zeus
14
4 / 4 / 6
10,846
678
13,374
8,139
2,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
17
17
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
4
3
9
2.83
W
Fenrir
PlZZA BOI
Fenrir
9
2
5
5.75
L
Hercules
6
3
1
2.17
W
Zeus
mαdψ
Zeus
4
4
6
1.75
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
35,946
43,729
Taken
34,276
29,200
Mitigated
22,229
7,243
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,373
2,988
0
360
13,738
4,951
150
4,142
9,596
0
47,876
W
11,089
1,399
243
6,750
17,211
15,949
1,957
4,126
12,491
672
51,368
W
Fenrir
PlZZA BOI
Fenrir
11,483
3,591
285
2,345
8,926
3,938
361
2,485
6,142
0
48,544
L
Hercules
8,247
1,381
659
5,152
18,324
20,275
405
5,178
13,146
2,594
14,687
W
Zeus
mαdψ
Zeus
13,374
593
0
1,812
8,139
2,342
311
1,938
5,950
49,156
0
L
7,688
507
161
911
11,667
3,974
413
4,339
7,328
33,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
34,943
157
Minions Killed
179
0
Camps Cleared
0
775,871
Distance Traveled
869,394
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,253
641
74
5
0
238,466
0
W
Mulan
12,007
750
60
4
0
288,977
0
W
Fenrir
12,090
756
52
3
0
326,794
0
L
Hercules
11,054
691
26
2
0
291,865
1
W
Zeus
10,846
678
67
4
0
253,623
0
L
Eset
9,871
617
57
4
0
245,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role