Player Matchup

Serqet
Serqet
RxWarren76
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,191 Elo+
Party 2
Yemoja
Yemoja
chrisb3103
Yemoja
Level 16
God Stats
2W - 5L
1,183 SR
Queue Stats
5W - 12L
1,146 Elo+
Party 2
Heimdallr
Heimdallr
jojanja
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,173 Elo+
Party 2
Ra
Ra
shytaco
Ra
Level 8
God Stats
0W - 4L
1,013 SR
Queue Stats
2W - 16L
1,116 Elo+
Party 2
Olorun
Olorun
tykeria
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,109 Elo+
Party 2
Team Averages
Level 10
1,339 SR
1,147 Elo+

VS

Team Averages
Level 18
1,413 SR
1,343 Elo+
Jormungandr
Jormungandr
Helix2020
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,430 Elo+
Party 1
Izanami
Izanami
Makattack317
Izanami
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,310 Elo+
Party 1
King Arthur
King Arthur
MartianCabbage
King Arthur
Level 16
God Stats
8W - 9L
1,398 SR
Queue Stats
301W - 264L
1,376 Elo+
Solo
Janus
Janus
PawsCuriositas
Janus
Level 21
God Stats
4W - 12L
1,166 SR
Queue Stats
31W - 36L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thundarr2024
Tsukuyomi
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 16L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
RxWarren76
Serqet
7
0 / 16 / 0
5,844
292
2,175
13,668
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
chrisb3103
Yemoja
13
0 / 2 / 0
8,407
420
5,267
9,051
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
jojanja
Heimdallr
12
0 / 4 / 0
7,410
371
2,089
12,122
5,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 12 / 1
7,948
397
2,229
15,617
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
tykeria
Olorun
11
0 / 11 / 0
7,230
362
8,151
18,305
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Helix2020
Jormungandr
16
2 / 0 / 12
11,010
551
6,974
13,480
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Makattack317
Izanami
15
4 / 0 / 2
10,206
510
2,743
6,309
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MartianCabbage
King Arthur
19
17 / 1 / 6
12,546
627
17,540
16,065
16,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
16 / 0 / 8
12,968
648
18,181
8,975
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Thundarr2024
Tsukuyomi
17
5 / 0 / 4
10,867
543
7,149
12,182
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
76
0
Kills
44
45
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Helix2020
Jormungandr
2
0
12
8
W
Izanami
Makattack317
Izanami
4
0
2
5
W
King Arthur
MartianCabbage
King Arthur
17
1
6
20
W
16
0
8
20
L
Serqet
RxWarren76
Serqet
0
16
0
0
W
Tsukuyomi
Thundarr2024
Tsukuyomi
5
0
4
7
L
Yemoja
chrisb3103
Yemoja
0
2
0
0
L
Heimdallr
jojanja
Heimdallr
0
4
0
0
L
0
12
1
0.04
L
Olorun
tykeria
Olorun
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,911
Damage
52,587
68,763
Taken
57,011
28,371
Mitigated
36,802
9,188
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Helix2020
Jormungandr
6,974
1,867
0
3,454
13,480
9,700
1,046
2,202
11,278
55,107
0
W
Izanami
Makattack317
Izanami
2,743
2,285
0
2,760
6,309
2,509
4,534
1,950
4,359
0
60,569
W
King Arthur
MartianCabbage
King Arthur
17,540
2,277
0
5,397
16,065
16,662
1,341
6,227
9,838
256
70,736
W
18,181
1,899
169
3,703
8,975
3,304
1,350
2,746
6,109
91,889
0
L
Serqet
RxWarren76
Serqet
2,175
861
0
62
13,668
4,006
0
3,937
9,460
0
11,162
W
Tsukuyomi
Thundarr2024
Tsukuyomi
7,149
3,033
0
2,468
12,182
4,627
198
2,362
9,780
0
83,454
L
Yemoja
chrisb3103
Yemoja
5,267
692
1,677
1,012
9,051
6,792
424
3,903
5,123
41,257
0
L
Heimdallr
jojanja
Heimdallr
2,089
1,321
0
1,487
12,122
5,559
841
3,128
8,944
0
43,572
L
2,229
718
0
56
15,617
5,735
220
10,102
5,465
29,824
0
L
Olorun
tykeria
Olorun
8,151
4,646
96
4,798
18,305
6,279
571
4,341
13,464
29,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
57,597
273
Minions Killed
558
0
Camps Cleared
0
1,445,897
Distance Traveled
1,885,731
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,010
551
67
3
0
356,210
2
W
Izanami
10,206
510
124
6
0
319,435
0
W
King Arthur
12,546
627
103
5
0
408,110
5
W
Janus
12,968
648
160
8
0
411,089
0
L
Serqet
5,844
292
6
0
0
323,453
1
W
Tsukuyomi
10,867
543
104
5
0
390,887
5
L
Yemoja
8,407
420
60
3
0
319,760
7
L
Heimdallr
7,410
371
97
5
0
288,560
0
L
Ra
7,948
397
56
3
0
274,357
0
L
Olorun
7,230
362
54
3
0
239,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role