Player Matchup

Bellona
Bellona
BadnGroovy
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 2
Ymir
Ymir
JoeyDus
Ymir
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 99L
1,646 Elo+
Party 2
Medusa
Medusa
Slowfiveoh
Medusa
Level 29
God Stats
17W - 21L
1,526 SR
Queue Stats
57W - 68L
1,448 Elo+
Solo
Thanatos
Thanatos
TheFallenGadreel
Thanatos
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
fastslowzip
Ra
Level 16
God Stats
2W - 1L
1,229 SR
Queue Stats
181W - 144L
1,443 Elo+
Solo
Team Averages
Level 12
1,451 SR
1,537 Elo+

VS

Team Averages
Level 18
1,555 SR
1,409 Elo+
Sol
Sol
DirtyDeedsD2C
Sol
Level 28
God Stats
18W - 29L
1,627 SR
Queue Stats
396W - 422L
1,393 Elo+
Party 1
Chaac
Chaac
Eddytoowavy
Chaac
Level 23
God Stats
21W - 13L
1,647 SR
Queue Stats
96W - 100L
1,413 Elo+
Solo
Ares
Ares
Jaskeroni
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,433 Elo+
Party 1
Hera
Hera
YronedTheDuke
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,381 Elo+
Solo
Ravana
Ravana
uchihaflavio
Ravana
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 15L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadnGroovy
Bellona
16
6 / 0 / 9
10,046
558
9,976
11,695
11,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
JoeyDus
Ymir
14
5 / 2 / 15
9,503
528
6,310
9,352
7,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Slowfiveoh
Medusa
13
5 / 3 / 13
8,509
473
10,209
8,321
3,088
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
12 / 1 / 5
10,223
568
13,907
12,108
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 0 / 13
10,702
595
13,317
5,333
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,947
442
6,663
14,053
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 7 / 0
6,871
382
8,060
16,036
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
0 / 9 / 4
7,041
391
4,711
16,051
10,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 6 / 0
9,009
501
6,543
11,915
3,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
11
0 / 7 / 3
7,064
392
3,979
12,200
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
36
Kills
6
6
Deaths
36
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
BadnGroovy
Bellona
6
0
9
10.5
L
3
7
3
0.64
L
0
7
0
0
L
Ares
0
9
4
0.22
W
Ymir
JoeyDus
Ymir
5
2
15
6.25
W
Medusa
Slowfiveoh
Medusa
5
3
13
3.83
W
12
1
5
14.5
L
3
6
0
0.5
W
8
0
13
14.5
L
Ravana
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,719
Damage
29,956
46,809
Taken
70,255
29,807
Mitigated
32,234
23,129
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BadnGroovy
Bellona
9,976
4,165
0
3,482
11,695
11,988
1,805
2,878
8,542
0
57,156
L
6,663
1,925
0
3,224
14,053
4,109
2,998
3,242
10,713
39,399
0
L
8,060
2,436
0
3,873
16,036
9,814
0
3,191
12,671
0
32,362
L
Ares
4,711
430
792
1,628
16,051
10,326
164
5,965
9,954
13,018
0
W
Ymir
JoeyDus
Ymir
6,310
860
0
1,262
9,352
7,481
457
4,234
5,093
26,956
0
W
Medusa
Slowfiveoh
Medusa
10,209
5,004
0
500
8,321
3,088
2,747
4,108
4,188
0
32,418
W
13,907
5,230
0
13,956
12,108
4,691
0
4,150
7,908
0
55,969
L
6,543
2,804
163
2,873
11,915
3,706
897
3,555
8,070
57,385
0
W
13,317
2,559
2,121
1,808
5,333
2,559
2,236
2,547
2,711
76,884
0
L
Ravana
3,979
1,403
0
2,899
12,200
4,279
0
2,840
9,220
0
26,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,983
Gold Earned
37,932
449
Minions Killed
298
0
Camps Cleared
0
1,716,501
Distance Traveled
1,501,804
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,046
558
130
7
0
351,052
0
L
Sol
7,947
442
57
3
0
288,194
5
L
Chaac
6,871
382
51
3
0
282,570
2
L
Ares
7,041
391
19
1
0
323,278
5
W
Ymir
9,503
528
37
2
0
306,362
0
W
Medusa
8,509
473
56
3
0
304,566
1
W
Thanatos
10,223
568
82
5
0
404,747
0
L
Hera
9,009
501
115
6
0
253,112
5
W
Ra
10,702
595
144
8
0
349,774
2
L
Ravana
7,064
392
56
3
0
354,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role