Player Matchup

Cupid
Cupid
Bronze III
IsaLami
Cupid
Bronze III
Level 108
God Stats
1W - 0L
1,628 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
JesseWeHave2Cook
Sun Wukong
Gold II
Level 86
God Stats
21W - 19L
1,665 SR
Queue Stats
651W - 663L
1,560 MMR
Solo
Athena
Athena
Gold III
PurryPurry
Athena
Gold III
Level 159
God Stats
13W - 7L
1,665 SR
Queue Stats
55W - 59L
1,567 MMR
Solo
Pele
Pele
Gold III
Taca
Pele
Gold III
Level 127
God Stats
2W - 1L
1,665 SR
Queue Stats
120W - 109L
1,469 MMR
Solo
Chang'e
Chang'e
Silver II
jaquarrage
Chang'e
Silver II
Level 129
God Stats
1W - 0L
1,676 SR
Queue Stats
4W - 6L
1,434 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,660 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,573 SR
1,504 MMR
Nemesis
Nemesis
Gold IV
BigTeez
Nemesis
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
Jozer
Poseidon
Gold II
Level 158
God Stats
0W - 3L
1,707 SR
Queue Stats
122W - 113L
1,525 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
Juann11
Erlang Shen
Gold V
Level 148
God Stats
3W - 4L
1,338 SR
Queue Stats
89W - 91L
1,427 MMR
Solo
Izanami
Izanami
Gold II
JustAnonymus
Izanami
Gold II
Level 158
God Stats
1W - 3L
1,673 SR
Queue Stats
120W - 113L
1,525 MMR
Party 2
Cerberus
Cerberus
Gold III
LovariusZ
Cerberus
Gold III
Level 105
God Stats
25W - 24L
1,647 SR
Queue Stats
260W - 249L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
IsaLami
Cupid
18
3 / 1 / 3
12,455
566
9,873
15,444
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
JesseWeHave2Cook
Sun Wukong
20
11 / 1 / 5
15,961
726
19,462
22,382
18,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
PurryPurry
Athena
17
5 / 3 / 15
13,038
593
11,714
24,166
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Taca
Pele
20
8 / 1 / 13
14,265
648
13,573
20,892
14,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
jaquarrage
Chang'e
20
10 / 0 / 10
14,441
656
15,684
13,642
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DanzaburouTsukuyomiSetApolloTiamat

VS

Bans
Guan YuThothArachneCu ChulainnMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigTeez
Nemesis
15
0 / 6 / 0
9,327
424
3,504
17,488
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Jozer
Poseidon
17
1 / 10 / 2
10,144
461
13,634
13,997
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Juann11
Erlang Shen
14
1 / 10 / 2
10,541
479
10,705
22,103
13,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
JustAnonymus
Izanami
16
1 / 6 / 4
10,369
471
12,919
16,751
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LovariusZ
Cerberus
18
3 / 5 / 0
10,748
489
10,438
22,897
21,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
37
Kills
6
6
Deaths
37
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigTeez
Nemesis
0
6
0
0
W
Cupid
IsaLami
Cupid
3
1
3
4.5
W
Sun Wukong
JesseWeHave2Cook
Sun Wukong
11
1
5
13.5
L
Poseidon
Jozer
Poseidon
1
10
2
0.2
L
Erlang Shen
Juann11
Erlang Shen
1
10
2
0.2
L
Izanami
JustAnonymus
Izanami
1
6
4
0.5
L
Cerberus
LovariusZ
Cerberus
3
5
0
0.6
W
Athena
PurryPurry
Athena
5
3
15
4.17
W
Pele
Taca
Pele
8
1
13
14.5
W
Chang'e
jaquarrage
Chang'e
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,306
Damage
51,200
96,526
Taken
93,236
62,154
Mitigated
52,900
51,308
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigTeez
Nemesis
3,504
1,403
0
6,568
17,488
6,576
0
2,627
14,759
0
77,178
W
Cupid
IsaLami
Cupid
9,873
6,583
994
6,016
15,444
5,318
3,597
3,381
12,003
0
83,972
W
Sun Wukong
JesseWeHave2Cook
Sun Wukong
19,462
4,731
0
12,317
22,382
18,582
3,675
4,936
17,250
0
113,831
L
Poseidon
Jozer
Poseidon
13,634
1,387
0
515
13,997
5,013
0
5,111
8,728
84,082
0
L
Erlang Shen
Juann11
Erlang Shen
10,705
5,075
0
2,147
22,103
13,586
890
4,304
17,693
0
47,753
L
Izanami
JustAnonymus
Izanami
12,919
8,708
0
4,551
16,751
6,198
0
3,682
13,061
0
77,232
L
Cerberus
LovariusZ
Cerberus
10,438
488
0
5,044
22,897
21,527
0
10,936
11,597
62,343
0
W
Athena
PurryPurry
Athena
11,714
3,088
0
5,620
24,166
18,854
0
6,312
17,744
45,230
0
W
Pele
Taca
Pele
13,573
3,799
0
7,424
20,892
14,635
3,217
5,951
14,764
0
118,399
W
Chang'e
jaquarrage
Chang'e
15,684
1,485
9,515
9,422
13,642
4,765
2,364
6,222
7,121
104,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,160
Gold Earned
51,129
753
Minions Killed
593
0
Camps Cleared
0
2,341,903
Distance Traveled
1,930,090
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,327
424
114
5
0
398,309
2
W
Cupid
12,455
566
129
6
0
415,503
9
W
Sun Wukong
15,961
726
231
11
0
499,867
2
L
Poseidon
10,144
461
144
7
0
410,394
2
L
Erlang Shen
10,541
479
73
3
0
361,301
3
L
Izanami
10,369
471
139
6
0
375,773
9
L
Cerberus
10,748
489
123
6
0
384,313
10
W
Athena
13,038
593
64
3
0
459,417
6
W
Pele
14,265
648
140
6
0
487,521
9
W
Chang'e
14,441
656
189
9
0
479,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role