Player Matchup

Zeus
Zeus
ManuToast
Zeus
Level 15
God Stats
0W - 6L
1,500 SR
Queue Stats
132W - 165L
1,465 Elo+
Solo
Ra
Ra
Mecky330
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
911 Elo+
Party 1
Hou Yi
Hou Yi
SchammirFischer
Hou Yi
Level 38
God Stats
103W - 147L
1,333 SR
Queue Stats
105W - 152L
1,236 Elo+
Party 1
Hades
Hades
julie171100
Hades
Level 24
God Stats
2W - 5L
1,584 SR
Queue Stats
105W - 141L
1,300 Elo+
Solo
Arachne
Arachne
schaky2014
Arachne
Level 22
God Stats
0W - 2L
1,712 SR
Queue Stats
39W - 62L
1,203 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,223 Elo+

VS

Team Averages
Level 21
1,535 SR
1,260 Elo+
Sun Wukong
Sun Wukong
KiHe907
Sun Wukong
Level 29
God Stats
23W - 6L
1,697 SR
Queue Stats
70W - 91L
1,312 Elo+
Solo
Thanatos
Thanatos
MarcoPolo420lll
Thanatos
Level 29
God Stats
6W - 8L
1,489 SR
Queue Stats
97W - 138L
1,272 Elo+
Solo
Baron Samedi
Baron Samedi
Pinkelfee
Baron Samedi
Level 22
God Stats
9W - 11L
1,509 SR
Queue Stats
81W - 94L
1,265 Elo+
Solo
Artemis
Artemis
Thanos_elboss
Artemis
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 40L
1,233 Elo+
Solo
Skadi
Skadi
davebarber
Skadi
Level 18
God Stats
14W - 9L
1,478 SR
Queue Stats
44W - 52L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
9 / 11 / 6
15,366
530
25,082
22,022
8,457
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 14 / 6
11,981
413
7,572
22,535
13,957
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 10 / 5
14,370
496
19,364
25,147
10,318
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 3 / 0
7,974
275
786
3,303
1,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Arachne
schaky2014
Arachne
17
3 / 18 / 4
11,530
398
6,710
24,934
9,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KiHe907
Sun Wukong
20
11 / 2 / 9
16,641
574
16,332
20,553
16,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
20
18 / 6 / 7
15,708
542
23,197
27,019
11,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Pinkelfee
Baron Samedi
19
4 / 8 / 8
13,131
453
9,521
14,278
7,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
20
15 / 3 / 9
15,942
550
23,509
16,711
6,942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
20
7 / 3 / 9
15,183
524
10,398
13,828
7,973
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
22
Kills
55
56
Deaths
22
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
KiHe907
Sun Wukong
11
2
9
7.75
L
Zeus
9
11
6
1.09
W
Thanatos
18
6
7
3.58
L
2
14
6
0.36
W
Baron Samedi
Pinkelfee
Baron Samedi
4
8
8
1
L
8
10
5
1.05
W
Artemis
15
3
9
6.5
W
Skadi
7
3
9
3.83
L
0
3
0
0
L
Arachne
schaky2014
Arachne
3
18
4
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,514
Damage
82,957
97,941
Taken
92,389
43,109
Mitigated
50,388
8,468
Healing
37,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
KiHe907
Sun Wukong
16,332
4,394
0
6,983
20,553
16,195
4,835
8,261
11,786
0
105,718
L
Zeus
25,082
4,760
0
2,770
22,022
8,457
675
3,887
17,873
78,151
0
W
Thanatos
23,197
5,449
0
21,758
27,019
11,690
4,406
8,207
18,538
0
84,982
L
7,572
1,204
0
183
22,535
13,957
28
2,173
20,174
41,793
0
W
Baron Samedi
Pinkelfee
Baron Samedi
9,521
1,599
252
1,388
14,278
7,588
4,900
7,807
6,129
50,548
0
L
19,364
11,944
0
2,956
25,147
10,318
2,404
847
24,162
0
81,637
W
Artemis
23,509
12,264
0
4,613
16,711
6,942
4,556
6,922
9,707
0
94,621
W
Skadi
10,398
6,193
0
2,787
13,828
7,973
1,718
1,021
12,789
0
131,275
L
786
137
0
0
3,303
1,225
110
0
3,303
6,430
0
L
Arachne
schaky2014
Arachne
6,710
5,628
214
2,345
24,934
9,152
0
1,966
22,828
0
38,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,221
Gold Earned
76,605
373
Minions Killed
722
0
Camps Cleared
0
1,723,862
Distance Traveled
2,283,066
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,641
574
196
7
0
530,035
1
L
Zeus
15,366
530
114
4
0
425,074
1
W
Thanatos
15,708
542
114
4
0
480,303
0
L
Ra
11,981
413
74
3
0
351,123
3
W
Baron Samedi
13,131
453
94
3
0
382,496
0
L
Hou Yi
14,370
496
117
4
0
376,221
0
W
Artemis
15,942
550
138
5
0
398,671
0
W
Skadi
15,183
524
180
6
0
491,561
0
L
Hades
7,974
275
10
0
0
138,190
2
L
Arachne
11,530
398
58
2
0
433,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role