Player Matchup

Bellona
Bellona
DefaultNeith
Bellona
Level 26
God Stats
2W - 2L
1,228 SR
Queue Stats
53W - 22L
1,736 Elo+
Party 1
Serqet
Serqet
DefaultYmir
Serqet
Level 18
God Stats
4W - 0L
1,929 SR
Queue Stats
27W - 16L
1,646 Elo+
Party 1
Sol
Sol
Ivan0625
Sol
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
490W - 503L
1,596 Elo+
Solo
Fafnir
Fafnir
PaulPain
Fafnir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,678 Elo+
Party 1
Poseidon
Poseidon
SoloÖrFeed
Poseidon
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 64L
1,560 Elo+
Party 1
Team Averages
Level 30
1,531 SR
1,643 Elo+

VS

Team Averages
Level 16
1,551 SR
1,695 Elo+
Amaterasu
Amaterasu
CrazyHussar94
Amaterasu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,817 Elo+
Solo
Nemesis
Nemesis
GilgaChad
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,701 Elo+
Solo
Izanami
Izanami
LouKem
Izanami
Level 29
God Stats
3W - 3L
1,566 SR
Queue Stats
91W - 76L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Norbekrabe
Cthulhu
Level 26
God Stats
3W - 3L
1,687 SR
Queue Stats
13W - 11L
1,692 Elo+
Solo
Ra
Ra
Skywaazeblue
Ra
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 46L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DefaultNeith
Bellona
11
3 / 0 / 3
6,463
646
4,751
8,086
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
10
2 / 0 / 4
5,667
567
4,461
5,690
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 3
6,216
622
5,648
4,025
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
PaulPain
Fafnir
9
3 / 0 / 3
5,979
598
3,247
6,018
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
SoloÖrFeed
Poseidon
12
6 / 1 / 2
6,946
695
3,886
4,298
1,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrazyHussar94
Amaterasu
7
0 / 3 / 0
4,258
426
422
4,640
1,920
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
GilgaChad
Nemesis
8
1 / 6 / 0
5,026
503
2,192
7,919
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
LouKem
Izanami
8
0 / 2 / 1
4,638
464
1,038
4,645
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
Norbekrabe
Cthulhu
7
0 / 3 / 1
4,830
483
2,443
5,753
1,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
5,032
503
3,453
6,932
2,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
1
1
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CrazyHussar94
Amaterasu
0
3
0
0
W
Bellona
DefaultNeith
Bellona
3
0
3
4.5
W
Serqet
2
0
4
4
L
Nemesis
GilgaChad
Nemesis
1
6
0
0.17
W
4
0
3
5.5
L
Izanami
LouKem
Izanami
0
2
1
0.25
L
Cthulhu
Norbekrabe
Cthulhu
0
3
1
0.17
W
Fafnir
PaulPain
Fafnir
3
0
3
4.5
L
0
4
0
0
W
Poseidon
SoloÖrFeed
Poseidon
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
9,548
28,117
Taken
29,889
14,570
Mitigated
10,280
13,360
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CrazyHussar94
Amaterasu
422
70
0
475
4,640
1,920
0
3,067
1,573
0
14,481
W
Bellona
DefaultNeith
Bellona
4,751
2,189
0
5,026
8,086
4,485
680
2,606
5,480
0
34,251
W
Serqet
4,461
967
0
2,774
5,690
1,855
0
847
4,843
0
24,421
L
Nemesis
GilgaChad
Nemesis
2,192
1,085
0
400
7,919
2,267
0
2,228
5,470
0
15,243
W
5,648
3,088
0
2,672
4,025
1,177
283
891
3,134
36,482
0
L
Izanami
LouKem
Izanami
1,038
607
0
2,087
4,645
1,335
0
2,558
2,087
0
25,874
L
Cthulhu
Norbekrabe
Cthulhu
2,443
248
86
870
5,753
1,817
0
4,715
1,038
8,157
0
W
Fafnir
PaulPain
Fafnir
3,247
1,127
0
1,615
6,018
5,810
0
1,552
4,466
11,091
0
L
3,453
775
0
2,660
6,932
2,941
0
213
6,547
26,055
0
W
Poseidon
SoloÖrFeed
Poseidon
3,886
542
0
1,273
4,298
1,243
101
0
4,298
41,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
23,784
319
Minions Killed
202
0
Camps Cleared
0
948,493
Distance Traveled
879,108
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,258
426
34
3
0
191,290
2
W
Bellona
6,463
646
92
9
0
187,220
0
W
Serqet
5,667
567
55
6
0
237,849
3
L
Nemesis
5,026
503
32
3
0
179,375
3
W
Sol
6,216
622
66
7
0
156,211
1
L
Izanami
4,638
464
57
6
0
151,805
1
L
Cthulhu
4,830
483
11
1
0
189,901
2
W
Fafnir
5,979
598
19
2
0
170,833
0
L
Ra
5,032
503
68
7
0
166,737
2
W
Poseidon
6,946
695
87
9
0
196,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role