Player Matchup

Sobek
Sobek
Gold III
Brandonrex
Sobek
Gold III
Level 108
God Stats
33W - 33L
1,544 SR
Queue Stats
57W - 61L
1,530 MMR
Solo
Guan Yu
Guan Yu
Silver I
RODRIGO2015
Guan Yu
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum II
RubenkeZo
Tiamat
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold III
Tyreeh
Izanami
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Silver I
UnseenRogue
Amaterasu
Silver I
Level 108
God Stats
3W - 0L
1,760 SR
Queue Stats
86W - 81L
1,524 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,561 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,461 SR
1,503 MMR
Kuzenbo
Kuzenbo
Gold IV
Bradley03
Kuzenbo
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 169L
1,472 MMR
Solo
Neith
Neith
Gold III
Jaosn17
Neith
Gold III
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 131L
1,514 MMR
Solo
Tyr
Tyr
Silver III
JustThor
Tyr
Silver III
Level 128
God Stats
8W - 9L
1,166 SR
Queue Stats
77W - 75L
1,515 MMR
Solo
Thanatos
Thanatos
Gold IV
SATCHM03
Thanatos
Gold IV
Level 152
God Stats
40W - 36L
1,518 SR
Queue Stats
279W - 267L
1,472 MMR
Solo
Scylla
Scylla
Gold III
UnWorthey
Scylla
Gold III
Level 124
God Stats
78W - 69L
1,621 SR
Queue Stats
495W - 494L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 6 / 10
11,136
445
8,851
29,546
32,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
RODRIGO2015
Guan Yu
19
1 / 4 / 9
12,437
497
8,972
17,784
20,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
RubenkeZo
Tiamat
20
5 / 4 / 8
13,609
544
21,019
16,894
16,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tyreeh
Izanami
20
5 / 4 / 6
13,418
537
14,251
17,020
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
UnseenRogue
Amaterasu
20
8 / 4 / 6
13,130
525
10,505
17,840
12,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetApolloAthenaDanzaburouTsukuyomi

VS

Bans
JanusAo KuangAnhurNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bradley03
Kuzenbo
15
2 / 4 / 8
10,976
439
10,042
24,963
31,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Jaosn17
Neith
19
2 / 3 / 8
13,169
527
16,389
17,957
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 3 / 5
13,171
527
12,449
18,456
19,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
SATCHM03
Thanatos
18
10 / 6 / 5
12,865
515
12,304
19,283
7,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
UnWorthey
Scylla
20
4 / 4 / 3
13,014
521
17,454
11,897
4,289
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
20
Kills
22
22
Deaths
20
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bradley03
Kuzenbo
2
4
8
1.5
W
Sobek
1
6
10
1
L
Neith
Jaosn17
Neith
2
3
8
2
L
4
3
5
2.17
W
Guan Yu
RODRIGO2015
Guan Yu
1
4
9
1.38
W
Tiamat
RubenkeZo
Tiamat
5
4
8
2.25
L
Thanatos
SATCHM03
Thanatos
10
6
5
2.08
W
Izanami
Tyreeh
Izanami
5
4
6
2
L
Scylla
UnWorthey
Scylla
4
4
3
1.38
W
Amaterasu
UnseenRogue
Amaterasu
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,598
Damage
68,638
99,084
Taken
92,556
89,580
Mitigated
69,314
35,205
Healing
30,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bradley03
Kuzenbo
10,042
3,580
0
2,742
24,963
31,077
0
11,864
13,099
25,803
0
W
Sobek
8,851
1,253
0
8,938
29,546
32,146
576
9,310
19,834
28,563
0
L
Neith
Jaosn17
Neith
16,389
7,002
0
7,584
17,957
6,630
3,724
2,566
15,391
0
116,923
L
12,449
3,049
0
5,569
18,456
19,579
0
2,913
15,543
0
83,341
W
Guan Yu
RODRIGO2015
Guan Yu
8,972
1,435
4,801
6,718
17,784
20,865
1,965
4,266
13,346
0
74,004
W
Tiamat
RubenkeZo
Tiamat
21,019
2,289
54
4,282
16,894
16,841
876
6,046
10,618
111,163
0
L
Thanatos
SATCHM03
Thanatos
12,304
1,841
0
13,959
19,283
7,739
0
5,833
13,450
0
77,727
W
Izanami
Tyreeh
Izanami
14,251
11,458
0
5,674
17,020
6,889
4,698
3,964
13,002
0
103,375
L
Scylla
UnWorthey
Scylla
17,454
804
0
707
11,897
4,289
420
6,694
5,203
110,028
0
W
Amaterasu
UnseenRogue
Amaterasu
10,505
3,812
0
4,738
17,840
12,839
2,328
2,995
14,788
0
103,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,730
Gold Earned
63,195
680
Minions Killed
692
0
Camps Cleared
0
2,485,612
Distance Traveled
2,438,244
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,976
439
33
1
0
502,197
9
W
Sobek
11,136
445
38
2
0
500,220
10
L
Neith
13,169
527
191
8
0
408,916
4
L
Tyr
13,171
527
144
6
0
558,963
8
W
Guan Yu
12,437
497
148
6
0
522,136
6
W
Tiamat
13,609
544
186
7
0
462,018
4
L
Thanatos
12,865
515
102
4
0
500,806
1
W
Izanami
13,418
537
175
7
0
473,910
2
L
Scylla
13,014
521
222
9
0
467,362
10
W
Amaterasu
13,130
525
133
5
0
527,328
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role