Player Matchup

Kuzenbo
Kuzenbo
JeffMushu
Kuzenbo
Level 16
God Stats
11W - 6L
1,505 SR
Queue Stats
11W - 7L
1,614 Elo+
Solo
Izanami
Izanami
Marin2minguez
Izanami
Level 29
God Stats
32W - 36L
1,501 SR
Queue Stats
410W - 370L
1,558 Elo+
Solo
Thanatos
Thanatos
Problem0828
Thanatos
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
297W - 302L
1,515 Elo+
Solo
Nu Wa
Nu Wa
elliens
Nu Wa
Level 15
God Stats
18W - 13L
1,564 SR
Queue Stats
111W - 120L
1,470 Elo+
Solo
Yemoja
Yemoja
mahdiem
Yemoja
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,442 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,520 Elo+

VS

Team Averages
Level 25
1,537 SR
1,503 Elo+
Heimdallr
Heimdallr
Drakthuss
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 185L
1,525 Elo+
Solo
Sol
Sol
MephïstØ
Sol
Level 27
God Stats
2W - 2L
1,394 SR
Queue Stats
81W - 76L
1,497 Elo+
Party 1
Ares
Ares
RadkoQC
Ares
Level 18
God Stats
0W - 1L
1,809 SR
Queue Stats
7W - 9L
1,487 Elo+
Solo
Izanami
Izanami
SinisterSimic
Izanami
Level 28
God Stats
104W - 63L
1,651 SR
Queue Stats
233W - 208L
1,582 Elo+
Solo
Ra
Ra
TkBrrah2
Ra
Level 24
God Stats
16W - 31L
1,333 SR
Queue Stats
703W - 745L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JeffMushu
Kuzenbo
20
3 / 6 / 27
13,462
1,036
17,253
31,447
47,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
20
16 / 4 / 19
16,282
1,252
37,623
18,859
8,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Problem0828
Thanatos
20
14 / 6 / 17
15,681
1,206
22,635
23,353
24,749
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
elliens
Nu Wa
20
2 / 7 / 27
13,285
1,022
14,693
14,574
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
mahdiem
Yemoja
20
4 / 2 / 21
14,248
1,096
7,622
14,438
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drakthuss
Heimdallr
20
5 / 8 / 13
13,481
1,037
16,352
20,332
9,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 12 / 11
12,531
964
19,169
25,796
9,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
RadkoQC
Ares
20
3 / 4 / 16
13,362
1,028
12,644
18,935
26,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
20
11 / 9 / 8
15,467
1,190
30,516
24,036
9,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 6 / 17
13,083
1,006
17,586
15,505
6,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
90
39
Kills
25
25
Deaths
39
111
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Drakthuss
Heimdallr
5
8
13
1.44
W
Kuzenbo
JeffMushu
Kuzenbo
3
6
27
2.75
W
Izanami
16
4
19
6.38
L
3
12
11
0.71
W
Thanatos
Problem0828
Thanatos
14
6
17
3.75
L
Ares
RadkoQC
Ares
3
4
16
2.75
L
Izanami
11
9
8
1.67
L
3
6
17
1.92
W
Nu Wa
elliens
Nu Wa
2
7
27
2.21
W
Yemoja
mahdiem
Yemoja
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,826
Damage
96,267
102,671
Taken
104,604
103,279
Mitigated
61,557
20,087
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Drakthuss
Heimdallr
16,352
10,356
0
0
20,332
9,315
0
6,792
13,540
0
41,414
W
Kuzenbo
JeffMushu
Kuzenbo
17,253
4,069
0
1,192
31,447
47,824
0
19,278
12,169
27,239
0
W
Izanami
37,623
31,299
0
2,059
18,859
8,983
0
8,266
10,593
0
79,480
L
19,169
5,742
171
3,392
25,796
9,263
0
9,841
15,955
40,544
0
W
Thanatos
Problem0828
Thanatos
22,635
8,825
0
10,772
23,353
24,749
0
10,298
13,055
0
37,330
L
Ares
RadkoQC
Ares
12,644
345
0
513
18,935
26,223
0
8,483
10,452
24,759
0
L
Izanami
30,516
24,839
0
176
24,036
9,812
0
7,261
16,775
0
92,865
L
17,586
1,487
2,599
827
15,505
6,944
0
7,191
8,314
38,874
0
W
Nu Wa
elliens
Nu Wa
14,693
2,150
0
658
14,574
6,523
0
4,960
9,614
38,029
0
W
Yemoja
mahdiem
Yemoja
7,622
1,010
3,335
2,071
14,438
15,200
0
6,597
6,553
32,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,958
Gold Earned
67,924
264
Minions Killed
293
7
Camps Cleared
10
1,178,955
Distance Traveled
1,156,993
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,481
1,037
49
4
1
215,318
0
W
Kuzenbo
13,462
1,036
16
1
0
280,302
0
W
Izanami
16,282
1,252
109
8
4
230,707
0
L
Sol
12,531
964
33
3
1
200,786
0
W
Thanatos
15,681
1,206
27
2
3
262,653
1
L
Ares
13,362
1,028
14
1
2
244,028
0
L
Izanami
15,467
1,190
148
11
5
246,999
0
L
Ra
13,083
1,006
49
4
1
249,862
0
W
Nu Wa
13,285
1,022
50
4
0
213,834
0
W
Yemoja
14,248
1,096
62
5
0
191,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role