Player Matchup

Heimdallr
Heimdallr
GodSlayerRay
Heimdallr
Level 39
God Stats
298W - 259L
1,421 SR
Queue Stats
298W - 262L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Jilra
Kukulkan
Level 39
God Stats
10W - 12L
1,563 SR
Queue Stats
422W - 462L
1,359 Elo+
Solo
Sylvanus
Sylvanus
Meech2Timezz
Sylvanus
Level 65
God Stats
3W - 5L
1,573 SR
Queue Stats
196W - 218L
1,379 Elo+
Solo
Da Ji
Da Ji
Turtle11216
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,289 Elo+
Solo
King Arthur
King Arthur
bigboss646
King Arthur
Level 108
God Stats
14W - 22L
1,487 SR
Queue Stats
57W - 59L
1,514 Elo+
Solo
Team Averages
Level 58
1,509 SR
1,386 Elo+

VS

Team Averages
Level 66
1,572 SR
1,487 Elo+
Zeus
Zeus
Kardot
Zeus
Level 48
God Stats
20W - 7L
1,758 SR
Queue Stats
423W - 346L
1,574 Elo+
Party 2
Xing Tian
Xing Tian
Moltev
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 137L
1,573 Elo+
Party 2
Neith
Neith
MysticMoon_12
Neith
Level 65
God Stats
8W - 17L
1,546 SR
Queue Stats
14W - 28L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
N7Emic
Kukulkan
Level 100
God Stats
26W - 22L
1,524 SR
Queue Stats
528W - 533L
1,466 Elo+
Solo
Artemis
Artemis
coltiger69
Artemis
Level 88
God Stats
7W - 13L
1,534 SR
Queue Stats
63W - 84L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodSlayerRay
Heimdallr
18
7 / 9 / 8
12,686
1,153
14,438
22,637
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Jilra
Kukulkan
18
5 / 11 / 12
12,699
1,154
14,084
17,318
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Meech2Timezz
Sylvanus
18
0 / 4 / 12
10,663
969
4,285
20,621
9,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 15 / 7
14,229
1,294
20,681
27,679
11,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
bigboss646
King Arthur
18
2 / 9 / 7
11,419
1,038
6,704
22,895
18,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kardot
Zeus
20
30 / 4 / 14
18,275
1,661
51,110
11,062
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Moltev
Xing Tian
20
5 / 5 / 33
13,262
1,206
13,876
17,891
20,161
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 5 / 19
11,346
1,031
9,612
12,956
5,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
N7Emic
Kukulkan
19
7 / 7 / 18
12,590
1,145
19,155
13,199
5,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
coltiger69
Artemis
20
4 / 7 / 26
12,519
1,138
11,584
10,981
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
158
28
Kills
48
48
Deaths
28
46
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GodSlayerRay
Heimdallr
7
9
8
1.22
L
Kukulkan
Jilra
Kukulkan
5
11
12
1
W
Zeus
Kardot
Zeus
30
4
14
9.25
L
Sylvanus
Meech2Timezz
Sylvanus
0
4
12
1.5
W
Xing Tian
Moltev
Xing Tian
5
5
33
4.3
W
2
5
19
2.3
W
Kukulkan
N7Emic
Kukulkan
7
7
18
2.29
L
14
15
7
1.17
L
King Arthur
bigboss646
King Arthur
2
9
7
0.61
W
Artemis
coltiger69
Artemis
4
7
26
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,192
Damage
105,337
111,150
Taken
66,089
53,845
Mitigated
39,331
16,644
Healing
1,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GodSlayerRay
Heimdallr
14,438
7,465
0
2,991
22,637
7,669
0
18,497
4,140
0
55,138
L
Kukulkan
Jilra
Kukulkan
14,084
368
0
0
17,318
6,484
0
13,869
3,449
39,663
0
W
Zeus
Kardot
Zeus
51,110
4,014
0
773
11,062
4,156
0
5,101
5,733
77,338
0
L
Sylvanus
Meech2Timezz
Sylvanus
4,285
1,265
1,855
7,317
20,621
9,750
0
17,849
2,772
22,289
0
W
Xing Tian
Moltev
Xing Tian
13,876
1,527
0
0
17,891
20,161
0
2,474
15,317
24,247
0
W
9,612
5,937
0
516
12,956
5,519
0
3,909
8,911
0
26,265
W
Kukulkan
N7Emic
Kukulkan
19,155
1,337
0
0
13,199
5,000
0
3,976
9,041
43,399
0
L
20,681
6,064
0
2,934
27,679
11,303
0
17,441
10,238
0
24,923
L
King Arthur
bigboss646
King Arthur
6,704
1,188
0
1,547
22,895
18,639
0
16,485
6,410
815
14,593
W
Artemis
coltiger69
Artemis
11,584
7,491
0
0
10,981
4,495
0
2,944
7,903
0
26,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,696
Gold Earned
67,992
212
Minions Killed
226
8
Camps Cleared
5
812,576
Distance Traveled
993,509
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,686
1,153
87
8
4
164,291
0
L
Kukulkan
12,699
1,154
71
6
0
182,735
0
W
Zeus
18,275
1,661
65
6
0
201,005
0
L
Sylvanus
10,663
969
28
3
0
154,134
1
W
Xing Tian
13,262
1,206
20
2
1
223,980
0
W
Neith
11,346
1,031
35
3
1
192,727
0
W
Kukulkan
12,590
1,145
60
5
3
224,851
1
L
Da Ji
14,229
1,294
7
1
0
163,321
0
L
King Arthur
11,419
1,038
19
2
4
148,095
0
W
Artemis
12,519
1,138
46
4
0
150,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role