Player Matchup

Nemesis
Nemesis
Gold I
CyberKillerPenta
Nemesis
Gold I
Level 127
God Stats
12W - 3L
1,866 SR
Queue Stats
231W - 225L
1,563 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
SkellyGB
Danzaburou
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold V
Twisterboi
Persephone
Gold V
Level 34
God Stats
0W - 1L
1,598 SR
Queue Stats
52W - 45L
1,554 MMR
Solo
Khepri
Khepri
Silver I
aidohora
Khepri
Silver I
Level 32
God Stats
0W - 1L
1,822 SR
Queue Stats
18W - 18L
1,508 MMR
Solo
Guan Yu
Guan Yu
Platinum V
zowaclicious
Guan Yu
Platinum V
Level 49
God Stats
0W - 4L
1,611 SR
Queue Stats
120W - 121L
1,551 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 74
1,679 SR
1,535 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,742 SR
1,680 MMR
Bellona
Bellona
Gold I
Haukka
Bellona
Gold I
Level 91
God Stats
6W - 3L
1,836 SR
Queue Stats
89W - 90L
1,612 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
HemmiSoftYeet
Erlang Shen
Gold IV
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 52L
1,719 MMR
Solo
Geb
Geb
Gold III
MertDna
Geb
Gold III
Level 153
God Stats
3W - 2L
1,669 SR
Queue Stats
59W - 48L
1,691 MMR
Party 1
Skadi
Skadi
Gold II
Nahuket
Skadi
Gold II
Level 160
God Stats
42W - 15L
1,964 SR
Queue Stats
242W - 230L
1,727 MMR
Party 1
Nu Wa
Nu Wa
Gold II
pedromoratt
Nu Wa
Gold II
Level 101
God Stats
9W - 3L
1,743 SR
Queue Stats
77W - 83L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
9,416
428
8,890
21,669
10,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
SkellyGB
Danzaburou
18
5 / 6 / 2
11,347
516
12,723
21,923
9,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Persephone
Twisterboi
Persephone
16
1 / 4 / 3
10,202
464
11,126
13,107
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
aidohora
Khepri
13
0 / 5 / 8
8,882
404
4,137
18,651
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
zowaclicious
Guan Yu
19
5 / 4 / 1
11,917
542
13,370
22,270
27,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetTsukuyomiAthenaTiamatScylla

VS

Bans
ApolloSobekRavanaCerberusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haukka
Bellona
19
3 / 2 / 10
13,001
591
11,809
17,640
12,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
HemmiSoftYeet
Erlang Shen
20
15 / 2 / 2
14,366
653
20,822
19,984
11,800
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
16
0 / 6 / 12
11,413
519
7,999
21,188
17,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Nahuket
Skadi
20
6 / 3 / 4
13,217
601
21,281
14,202
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 1 / 14
12,645
575
17,139
10,474
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
14
Kills
26
26
Deaths
14
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Bellona
Haukka
Bellona
3
2
10
4
W
Erlang Shen
HemmiSoftYeet
Erlang Shen
15
2
2
8
W
Geb
0
6
12
1
W
Skadi
Nahuket
Skadi
6
3
4
2.67
L
Danzaburou
SkellyGB
Danzaburou
5
6
2
1
L
Persephone
Twisterboi
Persephone
1
4
3
0.63
L
Khepri
aidohora
Khepri
0
5
8
0.8
W
2
1
14
9
L
Guan Yu
zowaclicious
Guan Yu
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,246
Damage
79,050
97,620
Taken
83,488
65,789
Mitigated
51,499
27,636
Healing
25,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,890
3,521
0
5,178
21,669
10,008
0
5,684
15,730
0
63,157
W
Bellona
Haukka
Bellona
11,809
3,502
0
8,475
17,640
12,416
615
2,754
14,753
553
76,451
W
Erlang Shen
HemmiSoftYeet
Erlang Shen
20,822
13,874
0
4,163
19,984
11,800
6
2,959
16,825
0
144,827
W
Geb
7,999
1,201
0
5,269
21,188
17,621
223
3,141
17,921
32,204
0
W
Skadi
Nahuket
Skadi
21,281
12,879
0
4,577
14,202
5,247
5,375
2,306
11,786
0
99,213
L
Danzaburou
SkellyGB
Danzaburou
12,723
4,257
0
9,031
21,923
9,992
0
4,555
17,224
0
83,065
L
Persephone
Twisterboi
Persephone
11,126
754
84
3,520
13,107
4,240
0
5,213
7,557
71,360
0
L
Khepri
aidohora
Khepri
4,137
628
0
3,712
18,651
13,884
17
5,060
13,287
23,436
0
W
17,139
2,066
282
2,609
10,474
4,415
332
3,346
6,842
99,069
0
L
Guan Yu
zowaclicious
Guan Yu
13,370
2,245
1,612
4,499
22,270
27,665
740
4,198
17,782
0
76,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,764
Gold Earned
64,642
542
Minions Killed
712
0
Camps Cleared
0
2,125,281
Distance Traveled
2,205,724
34
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,416
428
99
5
0
464,013
4
W
Bellona
13,001
591
158
7
0
457,657
7
W
Erlang Shen
14,366
653
169
8
0
493,673
9
W
Geb
11,413
519
41
2
0
433,814
5
W
Skadi
13,217
601
164
7
0
406,187
8
L
Danzaburou
11,347
516
137
6
0
328,067
10
L
Persephone
10,202
464
140
6
0
449,116
6
L
Khepri
8,882
404
29
1
0
449,738
9
W
Nu Wa
12,645
575
180
8
0
414,393
13
L
Guan Yu
11,917
542
137
6
0
434,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role