Player Matchup

Ganesha
Ganesha
CeJeuDeGrosCons
Ganesha
Level 22
God Stats
44W - 22L
1,754 SR
Queue Stats
110W - 61L
1,623 Elo+
Party 3
Aphrodite
Aphrodite
IalcyoneI
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Kamenoglu
Fenrir
Level 152
God Stats
7W - 8L
1,410 SR
Queue Stats
49W - 60L
1,453 Elo+
Party 1
Tiamat
Tiamat
OoAsesoO
Tiamat
Level 158
God Stats
18W - 11L
1,563 SR
Queue Stats
707W - 501L
1,613 Elo+
Party 3
Heimdallr
Heimdallr
lLIFEl
Heimdallr
Level 129
God Stats
8W - 9L
1,701 SR
Queue Stats
100W - 113L
1,458 Elo+
Party 1
Team Averages
Level 121
1,586 SR
1,529 Elo+

VS

Team Averages
Level 59
1,383 SR
1,469 Elo+
Chaac
Chaac
Br0dyaga
Chaac
Level 29
God Stats
0W - 2L
1,365 SR
Queue Stats
152W - 146L
1,453 Elo+
Party 2
Neith
Neith
Chuhon
Neith
Level 18
God Stats
7W - 7L
1,522 SR
Queue Stats
31W - 34L
1,432 Elo+
Party 2
Nox
Nox
Juancholol
Nox
Level 58
God Stats
1W - 4L
1,471 SR
Queue Stats
67W - 68L
1,472 Elo+
Solo
Bellona
Bellona
LinkiDinki
Bellona
Level 60
God Stats
1W - 2L
1,307 SR
Queue Stats
30W - 33L
1,439 Elo+
Solo
Poseidon
Poseidon
xfuu
Poseidon
Level 130
God Stats
0W - 1L
1,251 SR
Queue Stats
28W - 22L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 29
14,113
941
16,740
29,213
52,575
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
IalcyoneI
Aphrodite
20
4 / 3 / 23
14,563
971
16,006
18,029
14,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kamenoglu
Fenrir
20
11 / 5 / 10
14,989
999
15,670
21,066
11,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
OoAsesoO
Tiamat
20
7 / 5 / 19
15,324
1,022
35,557
20,940
18,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
lLIFEl
Heimdallr
20
9 / 5 / 17
15,813
1,054
27,729
20,420
10,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Br0dyaga
Chaac
20
3 / 6 / 16
14,143
943
18,431
26,518
37,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Chuhon
Neith
20
7 / 7 / 7
14,448
963
18,562
20,129
7,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 10 / 15
13,396
893
15,415
22,080
9,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
LinkiDinki
Bellona
20
4 / 4 / 15
13,898
927
14,171
24,824
31,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
xfuu
Poseidon
20
5 / 4 / 11
15,011
1,001
34,463
21,918
8,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
85
31
Kills
21
21
Deaths
31
98
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chaac
Br0dyaga
Chaac
3
6
16
1.83
W
0
3
29
4.83
L
Neith
Chuhon
Neith
7
7
7
1.5
W
Aphrodite
IalcyoneI
Aphrodite
4
3
23
5.17
L
2
10
15
0.95
W
Fenrir
Kamenoglu
Fenrir
11
5
10
3.2
L
Bellona
LinkiDinki
Bellona
4
4
15
2.88
W
Tiamat
OoAsesoO
Tiamat
7
5
19
3.3
W
Heimdallr
lLIFEl
Heimdallr
9
5
17
3.5
L
Poseidon
xfuu
Poseidon
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,702
Damage
101,042
109,668
Taken
115,469
106,998
Mitigated
93,791
41,942
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Br0dyaga
Chaac
18,431
3,565
0
8,600
26,518
37,666
0
13,729
12,789
1,287
32,808
W
16,740
195
0
3,277
29,213
52,575
0
11,841
16,948
25,650
0
L
Neith
Chuhon
Neith
18,562
6,649
0
2,077
20,129
7,666
0
13,290
6,839
0
34,541
W
Aphrodite
IalcyoneI
Aphrodite
16,006
1,114
18,248
10,488
18,029
14,094
0
9,210
8,470
39,424
0
L
15,415
878
0
0
22,080
9,105
0
13,502
8,578
42,357
0
W
Fenrir
Kamenoglu
Fenrir
15,670
2,689
1,811
1,415
21,066
11,932
0
9,041
10,749
0
32,582
L
Bellona
LinkiDinki
Bellona
14,171
1,225
0
0
24,824
31,160
0
12,410
12,410
0
25,059
W
Tiamat
OoAsesoO
Tiamat
35,557
3,836
0
3,492
20,940
18,287
0
8,807
11,898
77,562
0
W
Heimdallr
lLIFEl
Heimdallr
27,729
15,414
0
3,211
20,420
10,110
0
10,665
9,565
0
68,125
L
Poseidon
xfuu
Poseidon
34,463
4,531
0
0
21,918
8,194
0
15,372
6,546
90,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,802
Gold Earned
70,896
302
Minions Killed
307
8
Camps Cleared
11
1,507,745
Distance Traveled
1,525,575
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,143
943
35
2
3
310,861
0
W
Ganesha
14,113
941
6
0
0
275,821
0
L
Neith
14,448
963
47
3
1
277,728
0
W
Aphrodite
14,563
971
58
4
0
330,180
0
L
Nox
13,396
893
64
4
0
288,625
4
W
Fenrir
14,989
999
38
3
2
330,330
1
L
Bellona
13,898
927
18
1
2
363,922
1
W
Tiamat
15,324
1,022
107
7
4
314,777
2
W
Heimdallr
15,813
1,054
93
6
2
256,637
0
L
Poseidon
15,011
1,001
143
10
5
284,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role