Player Matchup

Cthulhu
Cthulhu
Kanonenbill
Cthulhu
Level 16
God Stats
10W - 9L
1,498 SR
Queue Stats
12W - 15L
1,436 Elo+
Solo
Medusa
Medusa
Pappy297
Medusa
Level 66
God Stats
0W - 2L
1,483 SR
Queue Stats
90W - 108L
1,432 Elo+
Party 1
King Arthur
King Arthur
PtitBonhomme394
King Arthur
Level 14
God Stats
0W - 2L
1,249 SR
Queue Stats
176W - 169L
1,289 Elo+
Solo
Scylla
Scylla
SL1CKDUBZ
Scylla
Level 17
God Stats
8W - 10L
1,368 SR
Queue Stats
33W - 23L
1,284 Elo+
Solo
Cerberus
Cerberus
charlieferguson0
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,645 Elo+
Party 1
Team Averages
Level 23
1,419 SR
1,417 Elo+

VS

Team Averages
Level 19
1,451 SR
1,435 Elo+
Merlin
Merlin
Phazma__
Merlin
Level 15
God Stats
16W - 6L
1,612 SR
Queue Stats
49W - 43L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
SosaDeRosa12
Sun Wukong
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 55L
1,563 Elo+
Solo
Jormungandr
Jormungandr
TurkIsComing
Jormungandr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
noxi76
Ao Kuang
Level 22
God Stats
3W - 3L
1,457 SR
Queue Stats
12W - 23L
1,306 Elo+
Solo
Da Ji
Da Ji
rajott
Da Ji
Level 24
God Stats
5W - 5L
1,188 SR
Queue Stats
71W - 83L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kanonenbill
Cthulhu
20
8 / 5 / 14
15,635
1,042
33,986
22,397
26,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Pappy297
Medusa
20
10 / 12 / 7
16,240
1,083
21,255
26,656
11,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
PtitBonhomme394
King Arthur
20
3 / 9 / 13
14,352
957
15,573
32,679
26,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SL1CKDUBZ
Scylla
20
6 / 5 / 12
14,969
998
18,216
16,080
5,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
0 / 14 / 15
13,337
889
10,663
27,173
27,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Phazma__
Merlin
20
3 / 8 / 20
14,727
982
25,520
17,676
8,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SosaDeRosa12
Sun Wukong
20
22 / 0 / 11
19,213
1,281
33,601
19,379
22,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
TurkIsComing
Jormungandr
20
1 / 6 / 21
14,130
942
17,998
24,891
25,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
noxi76
Ao Kuang
20
9 / 9 / 15
14,676
978
18,086
26,466
12,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
rajott
Da Ji
20
10 / 4 / 12
15,357
1,024
16,754
18,645
9,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
124
27
Kills
45
45
Deaths
27
61
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kanonenbill
Cthulhu
8
5
14
3
L
Medusa
Pappy297
Medusa
10
12
7
1.13
W
Merlin
Phazma__
Merlin
3
8
20
1.63
L
King Arthur
PtitBonhomme394
King Arthur
3
9
13
1.06
L
Scylla
SL1CKDUBZ
Scylla
6
5
12
2.4
W
Sun Wukong
SosaDeRosa12
Sun Wukong
22
0
11
27.5
W
Jormungandr
TurkIsComing
Jormungandr
1
6
21
1.92
L
0
14
15
0.54
W
Ao Kuang
noxi76
Ao Kuang
9
9
15
1.83
W
Da Ji
rajott
Da Ji
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,693
Damage
111,959
124,985
Taken
107,057
97,794
Mitigated
78,051
16,272
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kanonenbill
Cthulhu
33,986
2,217
842
2,063
22,397
26,801
0
14,052
8,345
58,851
0
L
Medusa
Pappy297
Medusa
21,255
13,316
0
2,668
26,656
11,072
0
12,105
14,551
0
32,764
W
Merlin
Phazma__
Merlin
25,520
2,921
0
0
17,676
8,524
0
9,999
7,677
55,238
0
L
King Arthur
PtitBonhomme394
King Arthur
15,573
4,450
0
7,269
32,679
26,356
0
14,767
17,912
0
44,642
L
Scylla
SL1CKDUBZ
Scylla
18,216
281
0
1,907
16,080
5,964
0
7,987
8,093
53,576
0
W
Sun Wukong
SosaDeRosa12
Sun Wukong
33,601
10,545
0
165
19,379
22,994
0
10,741
8,302
0
72,168
W
Jormungandr
TurkIsComing
Jormungandr
17,998
2,443
0
0
24,891
25,326
0
16,112
8,704
32,742
0
L
10,663
2,023
0
1,523
27,173
27,601
0
12,693
13,475
20,462
0
W
Ao Kuang
noxi76
Ao Kuang
18,086
7,499
0
4,493
26,466
12,116
0
15,141
11,300
23,222
0
W
Da Ji
rajott
Da Ji
16,754
6,018
0
608
18,645
9,091
0
10,772
7,873
0
31,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,533
Gold Earned
78,103
248
Minions Killed
237
9
Camps Cleared
7
1,499,934
Distance Traveled
1,344,974
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,635
1,042
67
4
1
336,535
0
L
Medusa
16,240
1,083
23
2
2
300,928
0
W
Merlin
14,727
982
63
4
1
226,149
0
L
King Arthur
14,352
957
50
3
2
302,482
0
L
Scylla
14,969
998
85
6
4
276,852
0
W
Sun Wukong
19,213
1,281
94
6
4
358,991
2
W
Jormungandr
14,130
942
30
2
0
288,893
0
L
Cerberus
13,337
889
23
2
0
283,137
0
W
Ao Kuang
14,676
978
8
1
0
214,140
1
W
Da Ji
15,357
1,024
42
3
2
256,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role