Player Matchup

Cerberus
Cerberus
Explos95
Cerberus
Level 65
God Stats
45W - 39L
1,515 SR
Queue Stats
97W - 116L
1,463 Elo+
Party 1
Artio
Artio
Faolain20
Artio
Level 68
God Stats
5W - 4L
1,596 SR
Queue Stats
109W - 124L
1,532 Elo+
Party 1
Neith
Neith
Kcerkc
Neith
Level 129
God Stats
163W - 142L
1,542 SR
Queue Stats
222W - 221L
1,458 Elo+
Solo
Vulcan
Vulcan
McMenital
Vulcan
Level 46
God Stats
13W - 17L
1,480 SR
Queue Stats
64W - 82L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SerNaseweiss
Tsukuyomi
Level 61
God Stats
17W - 15L
1,638 SR
Queue Stats
110W - 126L
1,440 Elo+
Party 1
Team Averages
Level 74
1,554 SR
1,472 Elo+

VS

Team Averages
Level 86
1,431 SR
1,449 Elo+
Thanatos
Thanatos
CGM2628
Thanatos
Level 85
God Stats
9W - 18L
1,321 SR
Queue Stats
624W - 667L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
Edaneseus
Cthulhu
Level 92
God Stats
6W - 9L
1,446 SR
Queue Stats
168W - 185L
1,451 Elo+
Party 3
Hachiman
Hachiman
Golden-KrashKane
Hachiman
Level 97
God Stats
0W - 1L
1,311 SR
Queue Stats
87W - 96L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
cTom_59
Nu Wa
Level 88
God Stats
12W - 15L
1,579 SR
Queue Stats
342W - 297L
1,483 Elo+
Party 2
Achilles
Achilles
vQuaLyy--
Achilles
Level 68
God Stats
8W - 7L
1,499 SR
Queue Stats
496W - 483L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Explos95
Cerberus
17
7 / 5 / 15
12,802
582
14,427
22,249
20,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
Faolain20
Artio
19
6 / 3 / 5
12,458
566
15,339
27,302
21,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Kcerkc
Neith
18
11 / 5 / 6
12,113
551
14,221
19,682
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
McMenital
Vulcan
15
2 / 8 / 4
9,786
445
10,415
17,152
5,204
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SerNaseweiss
Tsukuyomi
17
1 / 7 / 6
11,090
504
7,334
20,132
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CGM2628
Thanatos
19
16 / 2 / 5
13,220
601
19,251
15,803
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Edaneseus
Cthulhu
14
1 / 10 / 7
8,852
402
9,562
21,130
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 9 / 6
10,433
474
6,742
14,046
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
cTom_59
Nu Wa
18
6 / 1 / 11
11,682
531
27,822
10,954
3,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
vQuaLyy--
Achilles
17
3 / 5 / 1
10,746
488
13,430
20,551
19,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
58
27
Kills
28
28
Deaths
27
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CGM2628
Thanatos
16
2
5
9.25
L
Cthulhu
Edaneseus
Cthulhu
1
10
7
0.45
W
Cerberus
Explos95
Cerberus
7
5
15
2.9
W
Artio
Faolain20
Artio
6
3
5
2.83
L
2
9
6
0.56
W
Neith
Kcerkc
Neith
11
5
6
2.8
W
Vulcan
McMenital
Vulcan
2
8
4
0.5
W
Tsukuyomi
SerNaseweiss
Tsukuyomi
1
7
6
0.57
L
Nu Wa
cTom_59
Nu Wa
6
1
11
11.5
L
Achilles
vQuaLyy--
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,736
Damage
76,807
106,517
Taken
82,484
60,551
Mitigated
45,979
42,854
Healing
21,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CGM2628
Thanatos
19,251
3,994
0
11,866
15,803
5,711
876
6,663
9,140
0
82,857
L
Cthulhu
Edaneseus
Cthulhu
9,562
379
578
3,641
21,130
12,827
210
10,765
10,365
32,632
0
W
Cerberus
Explos95
Cerberus
14,427
644
0
6,630
22,249
20,070
158
9,499
12,300
53,662
0
W
Artio
Faolain20
Artio
15,339
988
3,353
15,491
27,302
21,693
573
6,102
20,400
76,648
0
L
6,742
4,169
0
105
14,046
3,996
2,801
4,319
9,727
0
45,924
W
Neith
Kcerkc
Neith
14,221
7,612
0
8,615
19,682
7,289
3,485
6,783
12,724
0
82,111
W
Vulcan
McMenital
Vulcan
10,415
3,040
0
3,253
17,152
5,204
110
6,865
10,162
51,327
0
W
Tsukuyomi
SerNaseweiss
Tsukuyomi
7,334
1,301
0
5,512
20,132
6,295
1,055
7,360
12,647
0
86,507
L
Nu Wa
cTom_59
Nu Wa
27,822
6,463
0
1,980
10,954
3,569
483
4,784
6,170
87,710
0
L
Achilles
vQuaLyy--
Achilles
13,430
4,510
0
3,671
20,551
19,876
0
13,650
6,901
0
65,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,249
Gold Earned
54,933
569
Minions Killed
485
0
Camps Cleared
0
2,042,322
Distance Traveled
2,085,686
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,220
601
116
5
0
461,664
5
L
Cthulhu
8,852
402
42
2
0
398,508
3
W
Cerberus
12,802
582
77
4
0
424,551
6
W
Artio
12,458
566
141
6
0
413,476
0
L
Hachiman
10,433
474
83
4
0
390,406
1
W
Neith
12,113
551
130
6
0
383,426
5
W
Vulcan
9,786
445
85
4
0
385,984
6
W
Tsukuyomi
11,090
504
136
6
0
434,885
8
L
Nu Wa
11,682
531
116
5
0
439,685
1
L
Achilles
10,746
488
128
6
0
395,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role