Player Matchup

Neith
Neith
DMITRIYPUSHKIN
Neith
Level 17
God Stats
19W - 32L
1,426 SR
Queue Stats
64W - 105L
1,272 Elo+
Party 1
King Arthur
King Arthur
Damager12
King Arthur
Level 42
God Stats
23W - 24L
1,444 SR
Queue Stats
196W - 229L
1,378 Elo+
Party 1
Fenrir
Fenrir
GustiNY
Fenrir
Level 18
God Stats
7W - 2L
1,765 SR
Queue Stats
43W - 40L
1,389 Elo+
Solo
Sol
Sol
Segara508
Sol
Level 18
God Stats
4W - 2L
1,444 SR
Queue Stats
20W - 23L
1,291 Elo+
Solo
Athena
Athena
YaNeDaun
Athena
Level 25
God Stats
6W - 6L
1,438 SR
Queue Stats
57W - 60L
1,399 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,346 Elo+

VS

Team Averages
Level 13
1,342 SR
1,256 Elo+
Ymir
Ymir
Lozagamers
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 65L
1,284 Elo+
Party 3
Poseidon
Poseidon
Morkovka2452
Poseidon
Level 15
God Stats
2W - 7L
975 SR
Queue Stats
244W - 301L
957 Elo+
Party 2
Anubis
Anubis
Nereafdzzz
Anubis
Level 8
God Stats
7W - 10L
1,500 SR
Queue Stats
33W - 64L
1,500 Elo+
Party 3
Artemis
Artemis
StrawRoger
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Turnanba
Zeus
Level 13
God Stats
5W - 12L
1,237 SR
Queue Stats
274W - 337L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,569
536
5,325
7,010
2,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Damager12
King Arthur
13
3 / 2 / 4
8,853
553
4,236
8,261
4,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
GustiNY
Fenrir
15
7 / 1 / 0
9,648
603
3,780
8,845
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 0
10,407
650
6,988
8,410
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
YaNeDaun
Athena
11
10 / 3 / 3
9,120
570
5,978
13,470
9,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
5,861
366
860
3,827
1,360
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Morkovka2452
Poseidon
11
1 / 11 / 1
7,069
442
4,422
11,792
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Nereafdzzz
Anubis
6
0 / 2 / 0
5,220
326
249
2,507
889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
StrawRoger
Artemis
12
2 / 11 / 5
7,267
454
5,861
12,349
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
14
6 / 7 / 2
9,184
574
11,724
7,880
2,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
30
Kills
10
10
Deaths
31
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
King Arthur
Damager12
King Arthur
3
2
4
2.5
W
Fenrir
GustiNY
Fenrir
7
1
0
7
L
1
0
2
2
L
Poseidon
Morkovka2452
Poseidon
1
11
1
0.14
L
Anubis
Nereafdzzz
Anubis
0
2
0
0
W
7
2
0
3.5
L
Artemis
StrawRoger
Artemis
2
11
5
0.41
L
Zeus
6
7
2
1
W
Athena
YaNeDaun
Athena
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
23,116
45,996
Taken
38,355
22,640
Mitigated
12,180
10,423
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,325
1,755
111
1,813
7,010
2,255
1,056
3,129
3,747
0
37,305
W
King Arthur
Damager12
King Arthur
4,236
9
0
649
8,261
4,999
820
2,115
6,078
0
35,141
W
Fenrir
GustiNY
Fenrir
3,780
1,386
0
3,666
8,845
3,575
1,173
1,089
7,704
0
45,445
L
860
269
0
258
3,827
1,360
0
801
3,026
6,719
0
L
Poseidon
Morkovka2452
Poseidon
4,422
657
0
2,036
11,792
2,779
0
1,315
10,477
37,079
0
L
Anubis
Nereafdzzz
Anubis
249
81
0
110
2,507
889
0
331
2,176
6,273
0
W
6,988
2,067
0
2,403
8,410
2,769
8,788
3,436
4,974
55,680
3,240
L
Artemis
StrawRoger
Artemis
5,861
2,656
0
247
12,349
4,565
0
5,239
7,110
0
27,791
L
Zeus
11,724
2,285
0
537
7,880
2,587
0
5,150
2,730
27,988
0
W
Athena
YaNeDaun
Athena
5,978
1,377
99
1,682
13,470
9,042
472
6,938
6,238
21,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
34,601
364
Minions Killed
172
0
Camps Cleared
0
1,416,637
Distance Traveled
1,046,686
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,569
536
53
3
0
255,674
0
W
King Arthur
8,853
553
71
4
0
254,686
0
W
Fenrir
9,648
603
99
6
0
328,938
0
L
Ymir
5,861
366
12
1
0
210,410
1
L
Poseidon
7,069
442
67
4
0
264,175
2
L
Anubis
5,220
326
20
1
0
132,518
0
W
Sol
10,407
650
120
8
0
245,932
0
L
Artemis
7,267
454
31
2
0
249,213
2
L
Zeus
9,184
574
42
3
0
190,370
0
W
Athena
9,120
570
21
1
0
331,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role