Player Matchup

Bellona
Bellona
Aidon23
Bellona
Level 40
God Stats
21W - 38L
1,426 SR
Queue Stats
234W - 342L
1,289 Elo+
Party 3
Artemis
Artemis
Conn2277
Artemis
Level 29
God Stats
12W - 10L
1,570 SR
Queue Stats
297W - 283L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
Norsemen2014
Kukulkan
Level 47
God Stats
14W - 13L
1,527 SR
Queue Stats
331W - 267L
1,486 Elo+
Party 2
Cabrakan
Cabrakan
THE_KING_CONTRY9
Cabrakan
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 134L
1,311 Elo+
Party 3
Cthulhu
Cthulhu
xZom6ieZlayerx
Cthulhu
Level 28
God Stats
17W - 43L
1,361 SR
Queue Stats
225W - 344L
1,266 Elo+
Party 3
Team Averages
Level 36
1,477 SR
1,367 Elo+

VS

Team Averages
Level 53
1,434 SR
1,428 Elo+
Hachiman
Hachiman
CrozbyPR_23
Hachiman
Level 33
God Stats
12W - 8L
1,536 SR
Queue Stats
196W - 176L
1,533 Elo+
Party 1
Anubis
Anubis
Epic_shadow72
Anubis
Level 105
God Stats
16W - 11L
1,443 SR
Queue Stats
446W - 453L
1,527 Elo+
Party 1
Bastet
Bastet
NUK3ST3P_PR
Bastet
Level 82
God Stats
2W - 2L
1,249 SR
Queue Stats
284W - 259L
1,546 Elo+
Party 1
Cerberus
Cerberus
keke127_cortes
Cerberus
Level 8
God Stats
4W - 0L
1,773 SR
Queue Stats
6W - 8L
1,184 Elo+
Party 1
Nike
Nike
momi17700
Nike
Level 36
God Stats
4W - 4L
1,168 SR
Queue Stats
37W - 56L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aidon23
Bellona
14
4 / 6 / 0
8,702
483
8,282
15,993
10,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Conn2277
Artemis
13
3 / 4 / 2
8,130
452
11,810
13,288
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Norsemen2014
Kukulkan
15
1 / 4 / 2
8,844
491
3,957
9,189
2,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 1
8,667
482
9,068
13,757
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 3 / 0
6,017
334
3,940
8,875
2,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CrozbyPR_23
Hachiman
13
4 / 3 / 2
8,293
461
6,993
12,204
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 1 / 4
10,884
605
11,204
7,523
3,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
4 / 4 / 6
9,255
514
11,007
14,113
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
13
2 / 2 / 4
7,977
443
6,060
11,987
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
15
4 / 4 / 4
9,176
510
8,523
16,902
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
13
Kills
22
22
Deaths
14
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aidon23
Bellona
4
6
0
0.67
L
Artemis
Conn2277
Artemis
3
4
2
1
W
Hachiman
CrozbyPR_23
Hachiman
4
3
2
1.67
W
8
1
4
10
W
Bastet
4
4
6
1.75
L
Kukulkan
Norsemen2014
Kukulkan
1
4
2
0.5
L
4
5
1
0.9
W
Cerberus
2
2
4
2
W
Nike
4
4
4
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
43,787
61,102
Taken
62,729
26,317
Mitigated
29,648
12,970
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aidon23
Bellona
8,282
3,282
0
4,496
15,993
10,700
0
2,067
13,267
0
45,028
L
Artemis
Conn2277
Artemis
11,810
7,112
0
5,330
13,288
3,611
0
5,123
8,165
0
43,443
W
Hachiman
CrozbyPR_23
Hachiman
6,993
4,343
0
3,914
12,204
3,800
722
2,758
9,446
0
40,780
W
11,204
573
0
5,446
7,523
3,644
922
4,090
3,433
71,094
0
W
Bastet
11,007
3,967
0
4,750
14,113
5,437
1,956
3,598
10,515
0
60,669
L
Kukulkan
Norsemen2014
Kukulkan
3,957
231
0
580
9,189
2,846
0
3,753
5,436
62,664
0
L
9,068
1,402
0
1,462
13,757
6,538
0
4,971
8,666
48,564
0
W
Cerberus
6,060
794
0
2,051
11,987
7,314
0
2,098
9,889
29,153
0
W
Nike
8,523
866
0
5,879
16,902
9,453
819
4,421
12,481
1,873
40,020
L
3,940
162
78
1,024
8,875
2,622
0
1,815
7,035
15,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
45,585
406
Minions Killed
444
0
Camps Cleared
0
1,340,841
Distance Traveled
1,579,181
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,702
483
107
6
0
265,588
2
L
Artemis
8,130
452
65
4
0
295,849
1
W
Hachiman
8,293
461
71
4
0
284,994
2
W
Anubis
10,884
605
147
8
0
317,672
4
W
Bastet
9,255
514
102
6
0
370,237
1
L
Kukulkan
8,844
491
127
7
0
305,260
7
L
Cabrakan
8,667
482
83
5
0
294,982
0
W
Cerberus
7,977
443
58
3
0
329,212
0
W
Nike
9,176
510
66
4
0
277,066
0
L
Cthulhu
6,017
334
24
1
0
179,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role