Player Matchup

Cupid
Cupid
Gold II
Goodlollipop
Cupid
Gold II
Level 136
God Stats
16W - 12L
1,594 SR
Queue Stats
95W - 89L
1,654 MMR
Solo
Raijin
Raijin
Gold II
ItsDeeds
Raijin
Gold II
Level 89
God Stats
16W - 9L
1,773 SR
Queue Stats
75W - 71L
1,637 MMR
Party 1
Cerberus
Cerberus
Bronze III
ThorGasms
Cerberus
Bronze III
Level 35
God Stats
8W - 3L
1,588 SR
Queue Stats
219W - 205L
1,596 MMR
Solo
Xing Tian
Xing Tian
Gold II
fred1450
Xing Tian
Gold II
Level 156
God Stats
8W - 9L
1,599 SR
Queue Stats
203W - 204L
1,564 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
xSoaRNvad3x
Erlang Shen
Gold II
Level 143
God Stats
8W - 8L
1,809 SR
Queue Stats
120W - 116L
1,581 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,673 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,640 SR
1,562 MMR
Sylvanus
Sylvanus
Gold II
Boogaloonie
Sylvanus
Gold II
Level 109
God Stats
13W - 9L
1,672 SR
Queue Stats
509W - 512L
1,602 MMR
Solo
Janus
Janus
Gold III
OoBlizzado
Janus
Gold III
Level 158
God Stats
43W - 48L
1,501 SR
Queue Stats
556W - 543L
1,547 MMR
Solo
Bellona
Bellona
Gold I
Sheepdog4521
Bellona
Gold I
Level 154
God Stats
12W - 9L
1,651 SR
Queue Stats
519W - 533L
1,596 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Vroski
Tsukuyomi
Gold II
Level 133
God Stats
47W - 37L
1,677 SR
Queue Stats
1,033W - 1,036L
1,604 MMR
Solo
Hou Yi
Hou Yi
Silver I
batbr0
Hou Yi
Silver I
Level 103
God Stats
0W - 1L
1,696 SR
Queue Stats
11W - 11L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 12
14,636
610
9,922
14,468
7,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ItsDeeds
Raijin
20
6 / 2 / 12
14,498
604
15,226
11,036
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ThorGasms
Cerberus
20
6 / 5 / 8
14,151
590
14,927
28,383
31,431
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
fred1450
Xing Tian
17
1 / 4 / 21
12,392
516
6,932
21,077
22,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
xSoaRNvad3x
Erlang Shen
20
14 / 1 / 8
15,637
652
19,868
18,211
13,516
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SetScyllaTiamatGuan YuDanzaburou

VS

Bans
AthenaNemesisCu ChulainnSun WukongThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boogaloonie
Sylvanus
13
0 / 7 / 5
9,280
387
6,304
19,932
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
18
1 / 5 / 2
11,228
468
11,325
12,056
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Sheepdog4521
Bellona
19
2 / 8 / 4
12,069
503
16,398
26,007
20,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Vroski
Tsukuyomi
19
5 / 5 / 5
12,312
513
12,120
16,897
9,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
batbr0
Hou Yi
20
6 / 5 / 2
12,888
537
15,129
15,615
5,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
30
Kills
14
14
Deaths
30
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Boogaloonie
Sylvanus
0
7
5
0.36
W
3
2
12
4.5
W
Raijin
ItsDeeds
Raijin
6
2
12
6
L
Janus
1
5
2
0.4
L
Bellona
Sheepdog4521
Bellona
2
8
4
0.5
W
Cerberus
ThorGasms
Cerberus
6
5
8
2
L
Tsukuyomi
Vroski
Tsukuyomi
5
5
5
1.5
L
Hou Yi
batbr0
Hou Yi
6
5
2
1.4
W
Xing Tian
fred1450
Xing Tian
1
4
21
2.88
W
Erlang Shen
xSoaRNvad3x
Erlang Shen
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,875
Damage
61,276
93,175
Taken
90,507
80,641
Mitigated
58,968
30,582
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Boogaloonie
Sylvanus
6,304
1,649
2,036
4,239
19,932
19,562
0
8,803
10,869
24,120
0
W
9,922
6,335
753
6,987
14,468
7,458
5,763
2,371
11,999
0
126,959
W
Raijin
ItsDeeds
Raijin
15,226
827
0
3,438
11,036
5,526
1,030
4,102
6,780
113,976
0
L
Janus
11,325
576
0
2,722
12,056
3,873
0
3,200
8,744
100,490
0
L
Bellona
Sheepdog4521
Bellona
16,398
8,362
0
6,627
26,007
20,453
0
11,133
14,812
90
85,554
W
Cerberus
ThorGasms
Cerberus
14,927
961
0
12,441
28,383
31,431
429
2,097
26,198
98,050
0
L
Tsukuyomi
Vroski
Tsukuyomi
12,120
2,500
0
4,995
16,897
9,993
0
8,753
7,908
0
83,758
L
Hou Yi
batbr0
Hou Yi
15,129
5,823
0
2,775
15,615
5,087
878
4,466
11,089
0
98,480
W
Xing Tian
fred1450
Xing Tian
6,932
537
0
2,694
21,077
22,710
90
5,773
15,094
27,553
0
W
Erlang Shen
xSoaRNvad3x
Erlang Shen
19,868
11,381
0
4,269
18,211
13,516
4,006
3,701
14,398
0
125,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,314
Gold Earned
57,777
788
Minions Killed
689
0
Camps Cleared
0
2,222,209
Distance Traveled
2,135,274
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,280
387
16
1
0
381,942
5
W
Cupid
14,636
610
219
9
0
425,561
6
W
Raijin
14,498
604
203
8
0
420,995
6
L
Janus
11,228
468
202
8
0
465,288
11
L
Bellona
12,069
503
164
7
0
404,816
2
W
Cerberus
14,151
590
196
8
0
409,393
3
L
Tsukuyomi
12,312
513
129
5
0
517,404
9
L
Hou Yi
12,888
537
178
7
0
365,824
4
W
Xing Tian
12,392
516
16
1
0
448,717
11
W
Erlang Shen
15,637
652
154
6
0
517,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role