Player Matchup

Cthulhu
Cthulhu
ACzerfetzerAB
Cthulhu
Level 8
God Stats
1W - 2L
1,375 SR
Queue Stats
1W - 2L
1,381 Elo+
Party 1
Artemis
Artemis
Juanucko25
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,210 Elo+
Solo
Cu Chulainn
Cu Chulainn
LaBestiaNegra234
Cu Chulainn
Level 16
God Stats
2W - 3L
1,396 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 1
Chaac
Chaac
lIRedeemerIl
Chaac
Level 23
God Stats
1W - 2L
1,419 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 1
Anubis
Anubis
union1312berlin
Anubis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 1
Team Averages
Level 14
1,438 SR
1,265 Elo+

VS

Team Averages
Level 22
1,517 SR
1,368 Elo+
Heimdallr
Heimdallr
BillyTheDamG0AT
Heimdallr
Level 24
God Stats
28W - 29L
1,380 SR
Queue Stats
101W - 129L
1,363 Elo+
Solo
Hercules
Hercules
Deuce-_-Almighty
Hercules
Level 25
God Stats
4W - 5L
1,460 SR
Queue Stats
81W - 66L
1,454 Elo+
Solo
Bacchus
Bacchus
GenoS1D3
Bacchus
Level 28
God Stats
7W - 1L
1,430 SR
Queue Stats
48W - 48L
1,357 Elo+
Solo
Mercury
Mercury
MoonStuff-
Mercury
Level 27
God Stats
26W - 18L
1,817 SR
Queue Stats
49W - 43L
1,502 Elo+
Solo
The Morrigan
The Morrigan
ml77A_ASH
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 6 / 3
6,946
386
5,483
12,971
4,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Juanucko25
Artemis
8
0 / 2 / 0
5,712
317
1,624
4,301
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
LaBestiaNegra234
Cu Chulainn
12
0 / 7 / 3
7,504
417
6,405
14,360
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
6,647
369
3,861
10,423
5,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 8 / 0
8,718
484
9,606
11,969
5,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BillyTheDamG0AT
Heimdallr
12
3 / 2 / 3
7,717
429
5,597
9,535
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

14
3 / 1 / 5
8,412
467
5,437
13,500
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
GenoS1D3
Bacchus
13
3 / 0 / 4
8,415
468
8,673
14,319
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
MoonStuff-
Mercury
19
13 / 1 / 5
11,046
614
12,959
11,038
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
ml77A_ASH
The Morrigan
12
4 / 1 / 4
8,124
451
5,143
5,341
1,548
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
26
27
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
3
0.25
W
Heimdallr
BillyTheDamG0AT
Heimdallr
3
2
3
2.25
W
3
1
5
5.5
W
Bacchus
GenoS1D3
Bacchus
3
0
4
5
L
Artemis
Juanucko25
Artemis
0
2
0
0
L
Cu Chulainn
LaBestiaNegra234
Cu Chulainn
0
7
3
0.21
W
Mercury
MoonStuff-
Mercury
13
1
5
15.5
L
0
4
1
0.13
W
The Morrigan
ml77A_ASH
The Morrigan
4
1
4
6
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
37,809
54,024
Taken
53,733
28,097
Mitigated
30,994
8,212
Healing
18,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,483
921
120
1,050
12,971
4,863
192
4,657
8,314
26,510
0
W
Heimdallr
BillyTheDamG0AT
Heimdallr
5,597
4,002
429
3,475
9,535
2,984
1,794
2,080
7,430
0
41,621
W
5,437
1,496
0
7,066
13,500
9,427
522
4,904
8,171
0
32,424
W
Bacchus
GenoS1D3
Bacchus
8,673
1,056
0
6,294
14,319
11,274
105
5,283
9,036
25,394
0
L
Artemis
Juanucko25
Artemis
1,624
269
0
580
4,301
1,400
0
2,550
1,751
0
11,124
L
Cu Chulainn
LaBestiaNegra234
Cu Chulainn
6,405
2,097
0
627
14,360
10,418
130
599
13,411
0
33,969
W
Mercury
MoonStuff-
Mercury
12,959
8,948
0
454
11,038
5,761
408
1,421
9,517
217
95,370
L
3,861
559
330
1,775
10,423
5,839
606
2,953
7,445
0
25,838
W
The Morrigan
ml77A_ASH
The Morrigan
5,143
2,225
135
503
5,341
1,548
1,291
1,401
3,915
33,406
2,023
L
9,606
888
0
3,730
11,969
5,577
925
3,013
8,906
44,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
43,714
226
Minions Killed
372
0
Camps Cleared
0
1,448,813
Distance Traveled
1,611,827
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,946
386
38
2
0
292,752
3
W
Heimdallr
7,717
429
68
4
0
263,237
2
W
Hercules
8,412
467
58
3
0
326,003
2
W
Bacchus
8,415
468
25
1
0
341,003
4
L
Artemis
5,712
317
19
1
0
193,900
0
L
Cu Chulainn
7,504
417
65
4
0
324,531
0
W
Mercury
11,046
614
160
9
0
421,939
2
L
Chaac
6,647
369
46
3
0
350,737
0
W
The Morrigan
8,124
451
61
3
0
259,645
0
L
Anubis
8,718
484
58
3
0
286,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role