Player Matchup

Kukulkan
Kukulkan
MattyB16
Kukulkan
Level 17
God Stats
0W - 3L
1,303 SR
Queue Stats
12W - 22L
1,280 Elo+
Solo
Thoth
Thoth
NoVa Ppchees
Thoth
Level 28
God Stats
4W - 13L
1,278 SR
Queue Stats
152W - 145L
1,454 Elo+
Party 1
Merlin
Merlin
OnlyLiveOnce644
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 43L
1,414 Elo+
Solo
Bellona
Bellona
ifromhell13
Bellona
Level 17
God Stats
38W - 40L
1,461 SR
Queue Stats
279W - 305L
1,420 Elo+
Party 1
Odin
Odin
l XVIII l
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,430 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,400 Elo+

VS

Team Averages
Level 18
1,445 SR
1,407 Elo+
Sun Wukong
Sun Wukong
Jahummuslol
Sun Wukong
Level 28
God Stats
3W - 2L
1,357 SR
Queue Stats
88W - 83L
1,482 Elo+
Solo
Agni
Agni
Speakerz
Agni
Level 18
God Stats
7W - 2L
1,499 SR
Queue Stats
123W - 112L
1,431 Elo+
Solo
Loki
Loki
djsplashy
Loki
Level 16
God Stats
9W - 15L
1,332 SR
Queue Stats
37W - 43L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
mannychava
Heimdallr
Level 6
God Stats
4W - 2L
1,867 SR
Queue Stats
24W - 28L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
vNe Nita
Danzaburou
Level 21
God Stats
9W - 10L
1,169 SR
Queue Stats
160W - 180L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MattyB16
Kukulkan
15
0 / 2 / 0
10,278
734
315
1,906
519
20
4 / 9 / 7
13,583
970
24,317
20,569
8,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 9 / 8
14,512
1,037
22,645
16,850
14,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
ifromhell13
Bellona
20
6 / 0 / 8
13,816
987
9,992
16,965
13,867
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
20
3 / 9 / 10
13,233
945
9,868
28,880
33,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jahummuslol
Sun Wukong
20
7 / 1 / 9
14,318
1,023
17,538
20,579
10,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
20
9 / 7 / 14
14,858
1,061
24,841
14,631
3,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
8 / 2 / 12
14,864
1,062
9,006
9,068
3,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
mannychava
Heimdallr
19
2 / 8 / 10
12,670
905
13,164
14,873
5,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
vNe Nita
Danzaburou
19
3 / 4 / 5
12,800
914
12,908
14,539
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
79
22
Kills
29
29
Deaths
22
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Jahummuslol
Sun Wukong
7
1
9
11.5
L
Kukulkan
MattyB16
Kukulkan
0
2
0
0
L
4
9
7
0.83
L
9
9
8
1.44
W
Agni
9
7
14
2.29
W
Loki
8
2
12
7
L
Bellona
ifromhell13
Bellona
6
0
8
10
L
Odin
3
9
10
0.89
W
Heimdallr
mannychava
Heimdallr
2
8
10
0.88
W
Danzaburou
vNe Nita
Danzaburou
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,137
Damage
77,457
85,170
Taken
73,690
70,193
Mitigated
27,137
2,928
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Jahummuslol
Sun Wukong
17,538
4,887
0
3,412
20,579
10,544
0
12,709
7,249
0
44,647
L
Kukulkan
MattyB16
Kukulkan
315
0
0
0
1,906
519
0
461
1,445
1,777
0
L
24,317
819
0
50
20,569
8,378
0
8,542
12,027
52,805
0
L
22,645
1,503
0
595
16,850
14,310
0
3,864
12,986
41,424
0
W
Agni
24,841
3,133
0
2,031
14,631
3,590
0
9,851
4,490
40,234
0
W
Loki
9,006
1,421
0
85
9,068
3,226
0
5,178
3,708
0
26,986
L
Bellona
ifromhell13
Bellona
9,992
1,858
677
1,606
16,965
13,867
0
5,658
11,307
0
27,190
L
Odin
9,868
6,234
0
0
28,880
33,119
0
6,316
22,564
0
27,308
W
Heimdallr
mannychava
Heimdallr
13,164
9,719
1,119
716
14,873
5,815
0
9,061
5,558
0
33,169
W
Danzaburou
vNe Nita
Danzaburou
12,908
8,675
0
1,221
14,539
3,962
0
9,202
5,230
0
34,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,422
Gold Earned
69,510
192
Minions Killed
243
7
Camps Cleared
7
1,041,527
Distance Traveled
1,164,872
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,318
1,023
63
5
3
307,787
1
L
Kukulkan
10,278
734
0
0
0
50,300
0
L
Thoth
13,583
970
69
5
2
234,615
0
L
Merlin
14,512
1,037
58
4
3
186,855
0
W
Agni
14,858
1,061
38
3
2
227,699
1
W
Loki
14,864
1,062
41
3
0
250,428
0
L
Bellona
13,816
987
37
3
2
274,092
0
L
Odin
13,233
945
28
2
0
295,665
0
W
Heimdallr
12,670
905
46
3
0
158,423
0
W
Danzaburou
12,800
914
55
4
2
220,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role