Player Matchup

Poseidon
Poseidon
Bharris2k
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
Cheplen09
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,289 Elo+
Party 1
Jormungandr
Jormungandr
Ghost_shiny-_
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,212 Elo+
Solo
Kumbhakarna
Kumbhakarna
HARBISON20
Kumbhakarna
Level 21
God Stats
6W - 2L
1,827 SR
Queue Stats
64W - 62L
1,294 Elo+
Party 1
Kali
Kali
isaacs2099
Kali
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,131 Elo+
Solo
Team Averages
Level 12
1,565 SR
1,285 Elo+

VS

Team Averages
Level 17
1,441 SR
1,305 Elo+
Ah Muzen Cab
Ah Muzen Cab
JOTTABJ
Ah Muzen Cab
Level 31
God Stats
29W - 43L
1,403 SR
Queue Stats
254W - 394L
1,228 Elo+
Solo
Tiamat
Tiamat
JuGgErNaUgHt942
Tiamat
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 17L
1,038 Elo+
Solo
Skadi
Skadi
XeroNisisX
Skadi
Level 18
God Stats
1W - 2L
1,321 SR
Queue Stats
18W - 31L
1,368 Elo+
Solo
Osiris
Osiris
Zoma Demize
Osiris
Level 25
God Stats
1W - 3L
1,482 SR
Queue Stats
72W - 75L
1,390 Elo+
Solo
Thor
Thor
loehy
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bharris2k
Poseidon
19
13 / 5 / 15
13,136
525
23,606
14,885
5,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Cheplen09
Horus
20
11 / 1 / 7
12,718
509
10,173
18,270
19,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
Ghost_shiny-_
Jormungandr
15
5 / 4 / 8
10,737
429
8,434
15,147
12,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
HARBISON20
Kumbhakarna
17
5 / 0 / 17
12,119
485
10,238
19,366
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 12
10,246
410
9,002
16,768
8,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JOTTABJ
Ah Muzen Cab
18
2 / 6 / 4
11,194
448
12,026
18,825
7,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 12 / 4
9,513
381
2,372
17,647
22,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
17
8 / 8 / 2
11,997
480
19,223
19,690
8,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
16
3 / 5 / 3
10,567
423
10,744
17,572
12,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
loehy
Thor
10
0 / 13 / 2
7,965
319
1,082
11,856
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
36
Kills
14
16
Deaths
44
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bharris2k
Poseidon
13
5
15
4.1
W
Horus
Cheplen09
Horus
11
1
7
14.5
W
Jormungandr
Ghost_shiny-_
Jormungandr
5
4
8
2.25
W
Kumbhakarna
HARBISON20
Kumbhakarna
5
0
17
13.5
L
Ah Muzen Cab
JOTTABJ
Ah Muzen Cab
2
6
4
0.67
L
1
12
4
0.25
L
Skadi
8
8
2
1.13
L
Osiris
3
5
3
0.9
W
2
6
12
1.33
L
Thor
loehy
Thor
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,453
Damage
45,447
84,436
Taken
85,590
60,890
Mitigated
54,181
19,711
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bharris2k
Poseidon
23,606
3,397
1,090
6,760
14,885
5,441
2,904
646
14,239
84,959
0
W
Horus
Cheplen09
Horus
10,173
5,120
1,307
5,978
18,270
19,496
3,248
350
17,920
0
66,537
W
Jormungandr
Ghost_shiny-_
Jormungandr
8,434
2,888
322
638
15,147
12,222
895
297
14,850
54,628
0
W
Kumbhakarna
HARBISON20
Kumbhakarna
10,238
1,808
0
971
19,366
15,393
745
235
19,131
44,109
0
L
Ah Muzen Cab
JOTTABJ
Ah Muzen Cab
12,026
6,135
633
6,537
18,825
7,109
999
9,926
8,899
0
76,443
L
2,372
1,063
0
1,216
17,647
22,199
598
8,722
8,925
21,213
0
L
Skadi
19,223
9,784
0
1,579
19,690
8,398
1,302
11,734
7,956
0
62,169
L
Osiris
10,744
3,850
0
2,269
17,572
12,835
522
7,550
10,022
0
63,422
W
9,002
5,187
0
2,645
16,768
8,338
707
844
15,584
0
38,004
L
Thor
loehy
Thor
1,082
445
0
240
11,856
3,640
210
4,346
7,510
0
11,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,956
Gold Earned
51,236
443
Minions Killed
383
0
Camps Cleared
0
2,172,604
Distance Traveled
1,695,853
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,136
525
133
5
0
398,807
3
W
Horus
12,718
509
114
5
0
481,058
6
W
Jormungandr
10,737
429
86
3
0
360,816
0
W
Kumbhakarna
12,119
485
53
2
0
437,497
3
L
Ah Muzen Cab
11,194
448
128
5
0
355,213
2
L
Tiamat
9,513
381
31
1
0
306,080
0
L
Skadi
11,997
480
88
4
0
389,926
1
L
Osiris
10,567
423
115
5
0
367,629
0
W
Kali
10,246
410
57
2
0
494,426
0
L
Thor
7,965
319
21
1
0
277,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role