Player Matchup

Erlang Shen
Erlang Shen
Entewane
Erlang Shen
Level 26
God Stats
21W - 21L
1,383 SR
Queue Stats
149W - 191L
1,277 Elo+
Solo
Chaac
Chaac
Vikram122
Chaac
Level 4
God Stats
21W - 7L
1,530 SR
Queue Stats
38W - 19L
1,252 Elo+
Solo
Artemis
Artemis
gadadi88
Artemis
Level 26
God Stats
2W - 1L
1,291 SR
Queue Stats
115W - 98L
1,423 Elo+
Solo
Ymir
Ymir
morgenmiddag
Ymir
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
superzeleph
Nemesis
Level 29
God Stats
9W - 11L
1,315 SR
Queue Stats
451W - 444L
1,373 Elo+
Solo
Team Averages
Level 18
1,404 SR
1,365 Elo+

VS

Team Averages
Level 20
1,468 SR
1,297 Elo+
Chaac
Chaac
EvilxFamousz
Chaac
Level 26
God Stats
4W - 4L
1,214 SR
Queue Stats
63W - 79L
1,292 Elo+
Solo
Olorun
Olorun
LUXARY-_axone
Olorun
Level 26
God Stats
6W - 6L
1,465 SR
Queue Stats
350W - 341L
1,350 Elo+
Solo
Kali
Kali
NX ProzGodz
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,267 Elo+
Solo
Cthulhu
Cthulhu
Paluzzu_Aruafalu
Cthulhu
Level 27
God Stats
10W - 12L
1,658 SR
Queue Stats
129W - 139L
1,320 Elo+
Solo
Neith
Neith
Thanos_elboss
Neith
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 40L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Entewane
Erlang Shen
19
9 / 2 / 3
12,680
528
13,101
14,490
10,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Vikram122
Chaac
18
14 / 1 / 8
12,976
541
19,202
16,063
9,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
gadadi88
Artemis
18
12 / 1 / 11
12,412
517
23,616
13,711
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 9
9,767
407
2,231
17,509
7,537
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
superzeleph
Nemesis
18
5 / 1 / 12
12,181
508
10,877
16,806
7,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
10,477
437
10,132
20,062
19,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
3 / 4 / 1
7,596
317
2,173
5,279
1,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 17 / 2
9,675
403
8,243
19,263
7,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 9 / 0
10,753
448
14,071
27,597
26,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 6 / 3
9,237
385
9,581
17,538
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
42
Kills
14
14
Deaths
43
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Entewane
Erlang Shen
9
2
3
5.25
L
3
7
2
0.57
L
3
4
1
0.88
L
3
17
2
0.24
L
5
9
0
0.56
L
0
6
3
0.25
W
Chaac
Vikram122
Chaac
14
1
8
18
W
Artemis
gadadi88
Artemis
12
1
11
17.5
W
2
9
9
0.72
W
Nemesis
superzeleph
Nemesis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,027
Damage
44,200
78,579
Taken
89,739
39,771
Mitigated
61,721
27,537
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Entewane
Erlang Shen
13,101
5,353
0
4,731
14,490
10,478
4,124
1,359
12,809
0
70,370
L
10,132
1,143
0
4,662
20,062
19,722
0
505
19,557
87
45,593
L
2,173
1,493
69
1,026
5,279
1,104
0
226
5,053
8,224
0
L
8,243
4,396
0
1,818
19,263
7,297
0
718
18,545
0
20,711
L
14,071
1,471
0
2,150
27,597
26,915
1,349
718
26,879
62,646
0
L
9,581
5,302
0
2,719
17,538
6,683
1,197
64
17,474
0
45,804
W
Chaac
Vikram122
Chaac
19,202
6,411
0
7,179
16,063
9,028
1,055
1,827
13,342
0
88,372
W
Artemis
gadadi88
Artemis
23,616
11,807
0
6,970
13,711
5,644
3,381
5,166
8,520
0
74,145
W
2,231
329
0
0
17,509
7,537
0
6,688
10,771
12,914
0
W
Nemesis
superzeleph
Nemesis
10,877
5,005
0
8,657
16,806
7,084
1,038
1,291
15,415
0
104,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,016
Gold Earned
47,738
496
Minions Killed
302
0
Camps Cleared
0
1,895,137
Distance Traveled
1,631,518
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,680
528
112
5
0
413,840
5
L
Chaac
10,477
437
71
3
0
413,327
1
L
Olorun
7,596
317
16
1
0
109,538
0
L
Kali
9,675
403
21
1
0
349,717
0
L
Cthulhu
10,753
448
107
4
0
399,488
0
L
Neith
9,237
385
87
4
0
359,448
0
W
Chaac
12,976
541
131
5
0
340,523
0
W
Artemis
12,412
517
101
4
0
364,357
0
W
Ymir
9,767
407
30
1
0
333,356
4
W
Nemesis
12,181
508
122
5
0
443,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role