Player Matchup

Ares
Ares
Drow3yyy
Ares
Level 28
God Stats
5W - 5L
1,579 SR
Queue Stats
86W - 66L
1,613 Elo+
Party 1
Ra
Ra
FiddledaDiddle
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 90L
1,604 Elo+
Party 2
Set
Set
MarkFenty
Set
Level 17
God Stats
2W - 2L
1,348 SR
Queue Stats
100W - 92L
1,630 Elo+
Party 2
Cupid
Cupid
Milobelus
Cupid
Level 28
God Stats
47W - 27L
1,662 SR
Queue Stats
86W - 63L
1,624 Elo+
Party 1
Thanatos
Thanatos
nenes750
Thanatos
Level 28
God Stats
4W - 0L
1,913 SR
Queue Stats
79W - 53L
1,641 Elo+
Party 1
Team Averages
Level 24
1,600 SR
1,622 Elo+

VS

Team Averages
Level 17
1,539 SR
1,599 Elo+
Ne Zha
Ne Zha
HarmonyWonder
Ne Zha
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
75W - 66L
1,585 Elo+
Solo
Achilles
Achilles
Heimmain
Achilles
Level 7
God Stats
16W - 11L
1,500 SR
Queue Stats
221W - 151L
1,546 Elo+
Solo
Kukulkan
Kukulkan
Tepeta
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,646 Elo+
Solo
Sylvanus
Sylvanus
ToyBoy4Ever
Sylvanus
Level 26
God Stats
3W - 7L
1,584 SR
Queue Stats
103W - 102L
1,610 Elo+
Solo
Olorun
Olorun
hmp9081
Olorun
Level 23
God Stats
6W - 5L
1,609 SR
Queue Stats
57W - 57L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 2 / 5
6,866
528
4,738
10,545
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 5
7,077
544
5,196
6,094
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
7,844
603
4,445
8,961
4,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Milobelus
Cupid
11
4 / 3 / 4
6,986
537
7,675
8,473
2,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
nenes750
Thanatos
10
4 / 3 / 2
6,843
526
6,965
9,272
2,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,910
532
8,876
10,314
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Heimmain
Achilles
8
2 / 4 / 2
5,946
457
4,895
12,060
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Tepeta
Kukulkan
11
3 / 2 / 1
6,761
520
5,985
5,275
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ToyBoy4Ever
Sylvanus
13
1 / 1 / 0
7,233
556
5,380
6,320
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
hmp9081
Olorun
11
1 / 3 / 6
6,624
510
4,715
7,159
2,145
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
11
11
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
3
2
5
2.75
W
0
2
5
1.25
L
4
2
3
2.75
L
Achilles
Heimmain
Achilles
2
4
2
0.75
W
1
1
1
1.5
W
Cupid
Milobelus
Cupid
4
3
4
2
L
Kukulkan
Tepeta
Kukulkan
3
2
1
1.75
L
Sylvanus
ToyBoy4Ever
Sylvanus
1
1
0
1
L
Olorun
hmp9081
Olorun
1
3
6
1.33
W
Thanatos
nenes750
Thanatos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
29,851
43,345
Taken
41,128
18,689
Mitigated
18,393
17,600
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,738
347
0
2,186
10,545
6,429
306
4,766
5,609
13,000
0
W
5,196
803
860
1,777
6,094
2,112
234
1,806
4,198
42,413
0
L
8,876
4,496
0
4,483
10,314
3,654
0
1,382
8,800
0
38,554
L
Achilles
Heimmain
Achilles
4,895
752
0
1,633
12,060
7,252
0
3,787
8,179
0
19,501
W
4,445
1,112
0
3,977
8,961
4,849
0
4,663
4,298
0
51,617
W
Cupid
Milobelus
Cupid
7,675
4,426
794
2,787
8,473
2,905
666
2,419
6,028
0
39,540
L
Kukulkan
Tepeta
Kukulkan
5,985
130
0
797
5,275
1,609
180
2,242
2,891
30,097
0
L
Sylvanus
ToyBoy4Ever
Sylvanus
5,380
2,101
0
2,936
6,320
3,733
275
0
6,320
36,608
6,966
L
Olorun
hmp9081
Olorun
4,715
1,848
218
2,292
7,159
2,145
34
2,123
5,004
35,458
0
W
Thanatos
nenes750
Thanatos
6,965
2,511
0
5,219
9,272
2,394
0
1,519
7,643
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
33,474
364
Minions Killed
305
0
Camps Cleared
0
1,296,984
Distance Traveled
1,145,313
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,866
528
16
1
0
266,248
3
W
Ra
7,077
544
106
8
0
252,485
3
L
Ne Zha
6,910
532
68
5
0
275,154
1
L
Achilles
5,946
457
20
2
0
239,158
0
W
Set
7,844
603
129
10
0
268,197
8
W
Cupid
6,986
537
72
6
0
233,244
0
L
Kukulkan
6,761
520
62
5
0
235,779
3
L
Sylvanus
7,233
556
98
8
0
176,001
1
L
Olorun
6,624
510
57
4
0
219,221
3
W
Thanatos
6,843
526
41
3
0
276,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role