Player Matchup

Tiamat
Tiamat
BlindRenegade
Tiamat
Level 27
God Stats
0W - 1L
1,138 SR
Queue Stats
398W - 339L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ieroas
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
MysticKnowledge
Achilles
Level 87
God Stats
5W - 7L
1,680 SR
Queue Stats
53W - 56L
1,460 Elo+
Party 1
Thor
Thor
Sombrosi
Thor
Level 15
God Stats
0W - 1L
1,224 SR
Queue Stats
47W - 44L
1,500 Elo+
Party 1
Izanami
Izanami
sshekle
Izanami
Level 23
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 34
1,387 SR
1,492 Elo+

VS

Team Averages
Level 13
1,485 SR
1,446 Elo+
He Bo
He Bo
NJWN1GHTMARE
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,491 Elo+
Solo
Hades
Hades
NeonLeonidas
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 100L
1,642 Elo+
Solo
Fenrir
Fenrir
NiñoRataaOMG69
Fenrir
Level 6
God Stats
5W - 4L
1,423 SR
Queue Stats
9W - 6L
1,354 Elo+
Solo
Ymir
Ymir
disaster205
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Heimdallr
Heimdallr
uchihaflavio
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,057
448
5,849
12,341
7,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Ieroas
Cerberus
12
7 / 6 / 4
8,630
479
10,455
15,059
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
13
3 / 5 / 2
8,327
463
5,769
13,250
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
7
0 / 6 / 0
5,967
332
2,481
11,734
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
sshekle
Izanami
12
4 / 6 / 6
8,266
459
7,949
10,945
4,069
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 8
9,640
536
11,721
10,010
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
14 / 1 / 7
11,705
650
18,165
18,476
9,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 5 / 8
9,000
500
9,138
13,262
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 3 / 6
8,135
452
3,042
7,963
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
uchihaflavio
Heimdallr
12
0 / 4 / 3
7,561
420
2,270
8,291
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
16
Kills
30
31
Deaths
17
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Cerberus
Ieroas
Cerberus
7
6
4
1.5
L
Achilles
3
5
2
0.8
W
7
4
8
2.75
W
14
1
7
17.5
W
7
5
8
2.2
L
Thor
0
6
0
0
W
2
3
6
1.67
L
Izanami
sshekle
Izanami
4
6
6
1.17
W
Heimdallr
uchihaflavio
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
44,336
63,329
Taken
58,002
40,183
Mitigated
25,330
11,961
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,849
85
0
1,614
12,341
7,245
649
8,723
3,294
34,063
0
L
Cerberus
Ieroas
Cerberus
10,455
1,885
648
4,114
15,059
12,188
562
9,310
5,687
16,137
0
L
Achilles
5,769
1,264
0
3,240
13,250
11,779
216
6,143
7,015
0
34,482
W
11,721
1,526
0
1,358
10,010
3,372
1,728
3,564
6,037
45,633
0
W
18,165
2,798
579
11,596
18,476
9,385
499
3,863
14,276
76,190
0
W
9,138
2,372
0
885
13,262
5,284
0
2,725
10,290
0
48,018
L
Thor
2,481
1,230
0
442
11,734
4,902
0
3,257
8,460
0
27,028
W
3,042
181
644
1,036
7,963
4,405
0
2,980
4,983
22,157
0
L
Izanami
sshekle
Izanami
7,949
4,917
540
1,363
10,945
4,069
1,504
4,956
5,945
0
42,674
W
Heimdallr
uchihaflavio
Heimdallr
2,270
1,175
0
1,017
8,291
2,884
1,379
2,554
5,587
0
30,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
46,041
274
Minions Killed
352
0
Camps Cleared
0
1,629,801
Distance Traveled
1,552,299
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,057
448
75
4
0
283,942
4
L
Cerberus
8,630
479
25
1
0
338,074
0
L
Achilles
8,327
463
65
4
0
372,589
2
W
He Bo
9,640
536
82
5
0
291,024
0
W
Hades
11,705
650
133
7
0
293,196
1
W
Fenrir
9,000
500
54
3
0
356,715
0
L
Thor
5,967
332
34
2
0
327,546
0
W
Ymir
8,135
452
35
2
0
271,330
0
L
Izanami
8,266
459
75
4
0
307,650
2
W
Heimdallr
7,561
420
48
3
0
340,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role