Player Matchup

Sobek
Sobek
ElDoctorGarcia
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,257 Elo+
Party 2
Guan Yu
Guan Yu
KaTr0s
Guan Yu
Level 25
God Stats
6W - 5L
1,511 SR
Queue Stats
34W - 37L
1,309 Elo+
Solo
Anubis
Anubis
Potato_Penguin
Anubis
Level 19
God Stats
26W - 32L
1,450 SR
Queue Stats
31W - 52L
1,255 Elo+
Party 3
Jing Wei
Jing Wei
THiRSTYSHARKiE
Jing Wei
Level 23
God Stats
14W - 13L
1,530 SR
Queue Stats
34W - 58L
1,260 Elo+
Party 3
Xbalanque
Xbalanque
WellPlayed-w-
Xbalanque
Level 21
God Stats
2W - 4L
1,456 SR
Queue Stats
18W - 16L
1,420 Elo+
Party 2
Team Averages
Level 20
1,490 SR
1,300 Elo+

VS

Team Averages
Level 19
1,466 SR
1,346 Elo+
Zeus
Zeus
BlckLyte
Zeus
Level 13
God Stats
2W - 4L
1,279 SR
Queue Stats
13W - 30L
1,098 Elo+
Party 1
Bellona
Bellona
Lipton99Eiskalt
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Cupid
Cupid
d-e-r-r-i-o-n
Cupid
Level 27
God Stats
10W - 11L
1,533 SR
Queue Stats
112W - 142L
1,342 Elo+
Party 1
Vamana
Vamana
hitman223
Vamana
Level 27
God Stats
10W - 8L
1,405 SR
Queue Stats
11W - 9L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
wladdddd
Erlang Shen
Level 27
God Stats
11W - 3L
1,614 SR
Queue Stats
87W - 72L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
9,033
376
2,486
15,637
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
KaTr0s
Guan Yu
18
9 / 5 / 3
12,321
513
16,343
24,295
31,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 8 / 1
11,278
470
11,322
15,453
7,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
15
0 / 8 / 2
9,455
394
2,894
18,558
11,146
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
WellPlayed-w-
Xbalanque
15
4 / 8 / 2
10,802
450
6,159
14,495
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 5 / 10
13,031
543
13,878
17,324
9,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 5 / 7
10,937
456
3,396
10,885
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
18 / 4 / 5
17,132
714
27,324
18,023
7,194
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
hitman223
Vamana
4
0 / 0 / 0
7,643
318
0
0
0
Erlang Shen
wladdddd
Erlang Shen
20
11 / 3 / 3
13,996
583
18,477
22,512
11,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
17
Kills
35
36
Deaths
17
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
5
10
2.2
L
0
7
4
0.29
L
Guan Yu
KaTr0s
Guan Yu
9
5
3
2.1
W
0
5
7
0.7
L
4
8
1
0.56
L
Jing Wei
0
8
2
0.13
L
Xbalanque
WellPlayed-w-
Xbalanque
4
8
2
0.63
W
18
4
5
5.13
W
Vamana
hitman223
Vamana
0
0
0
0
W
Erlang Shen
wladdddd
Erlang Shen
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,204
Damage
63,075
88,438
Taken
68,744
68,310
Mitigated
35,965
19,756
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,878
3,592
0
1,421
17,324
9,892
925
2,671
14,653
61,597
0
L
2,486
147
0
1,474
15,637
12,552
179
1,626
13,747
16,574
0
L
Guan Yu
KaTr0s
Guan Yu
16,343
2,553
326
10,617
24,295
31,757
0
2,417
21,772
0
59,736
W
3,396
1,155
0
92
10,885
7,022
46
3,335
7,550
0
31,656
L
11,322
488
0
2,882
15,453
7,733
1,890
1,793
13,452
71,274
0
L
Jing Wei
2,894
2,177
0
3,103
18,558
11,146
674
4,079
14,037
0
52,483
L
Xbalanque
WellPlayed-w-
Xbalanque
6,159
2,464
0
1,354
14,495
5,122
599
2,753
11,552
0
42,025
W
27,324
14,995
111
6,837
18,023
7,194
8,540
2,214
15,809
0
135,016
W
Vamana
hitman223
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
wladdddd
Erlang Shen
18,477
12,463
0
5,565
22,512
11,857
2,969
5,588
16,924
0
100,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,889
Gold Earned
62,739
355
Minions Killed
483
0
Camps Cleared
0
1,686,148
Distance Traveled
1,773,357
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,031
543
93
4
0
389,717
0
L
Sobek
9,033
376
24
1
0
308,431
0
L
Guan Yu
12,321
513
86
4
0
456,104
5
W
Bellona
10,937
456
54
2
0
450,105
0
L
Anubis
11,278
470
117
5
0
288,434
0
L
Jing Wei
9,455
394
70
3
0
364,095
1
L
Xbalanque
10,802
450
58
2
0
269,084
1
W
Cupid
17,132
714
196
8
0
429,803
3
W
Vamana
7,643
318
0
0
0
0
0
W
Erlang Shen
13,996
583
140
6
0
503,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role