Player Matchup

Tsukuyomi
Tsukuyomi
AsmosdaY
Tsukuyomi
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,239 Elo+
Solo
Bellona
Bellona
LuKeToo-_
Bellona
Level 17
God Stats
7W - 15L
1,774 SR
Queue Stats
120W - 143L
1,306 Elo+
Solo
Hera
Hera
Rafael_1911
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,462 Elo+
Solo
Chang'e
Chang'e
Snormy
Chang'e
Level 29
God Stats
13W - 12L
1,681 SR
Queue Stats
64W - 94L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
Triss05
Ao Kuang
Level 29
God Stats
30W - 44L
1,496 SR
Queue Stats
62W - 90L
1,432 Elo+
Party 2
Team Averages
Level 22
1,590 SR
1,374 Elo+

VS

Team Averages
Level 30
1,464 SR
1,301 Elo+
Ah Puch
Ah Puch
Adr_Giu
Ah Puch
Level 78
God Stats
6W - 6L
1,500 SR
Queue Stats
139W - 164L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
MrWeedDay
Jing Wei
Level 16
God Stats
29W - 20L
1,239 SR
Queue Stats
50W - 64L
1,151 Elo+
Party 1
Fenrir
Fenrir
Pain932
Fenrir
Level 15
God Stats
20W - 15L
1,506 SR
Queue Stats
43W - 41L
1,424 Elo+
Solo
Athena
Athena
Snøwfall
Athena
Level 29
God Stats
13W - 12L
1,578 SR
Queue Stats
22W - 18L
1,470 Elo+
Solo
Yemoja
Yemoja
xerekehome
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AsmosdaY
Tsukuyomi
19
8 / 12 / 4
14,211
458
15,358
25,157
8,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
LuKeToo-_
Bellona
20
2 / 9 / 7
13,834
446
13,358
32,398
26,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 11 / 4
14,872
480
13,449
23,351
8,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Snormy
Chang'e
18
1 / 11 / 13
12,369
399
10,989
24,808
9,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Triss05
Ao Kuang
18
11 / 13 / 7
13,049
421
17,351
33,817
9,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adr_Giu
Ah Puch
20
17 / 3 / 17
16,923
546
32,834
14,970
6,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
MrWeedDay
Jing Wei
20
5 / 9 / 13
13,831
446
9,984
13,963
5,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Pain932
Fenrir
20
16 / 4 / 6
17,916
578
26,256
28,803
24,578
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Snøwfall
Athena
20
18 / 2 / 25
19,237
621
40,835
30,071
28,802
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
xerekehome
Yemoja
16
0 / 8 / 18
12,623
407
2,025
14,804
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
135
26
Kills
56
56
Deaths
26
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Adr_Giu
Ah Puch
17
3
17
8.5
L
Tsukuyomi
AsmosdaY
Tsukuyomi
8
12
4
0.83
L
Bellona
LuKeToo-_
Bellona
2
9
7
0.61
W
Jing Wei
MrWeedDay
Jing Wei
5
9
13
1.28
W
Fenrir
Pain932
Fenrir
16
4
6
4.75
L
4
11
4
0.55
L
Chang'e
Snormy
Chang'e
1
11
13
0.68
W
Athena
Snøwfall
Athena
18
2
25
15.25
L
Ao Kuang
Triss05
Ao Kuang
11
13
7
1.12
W
Yemoja
xerekehome
Yemoja
0
8
18
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,505
Damage
111,934
139,531
Taken
102,611
63,271
Mitigated
76,172
34,848
Healing
30,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Adr_Giu
Ah Puch
32,834
995
0
6,374
14,970
6,288
1,964
5,495
9,289
121,935
0
L
Tsukuyomi
AsmosdaY
Tsukuyomi
15,358
3,480
0
3,789
25,157
8,992
114
12,744
11,921
0
59,086
L
Bellona
LuKeToo-_
Bellona
13,358
3,229
0
4,854
32,398
26,579
30
13,428
18,718
0
96,453
W
Jing Wei
MrWeedDay
Jing Wei
9,984
6,589
0
380
13,963
5,231
2,825
6,618
6,988
0
45,066
W
Fenrir
Pain932
Fenrir
26,256
4,420
0
6,354
28,803
24,578
2,791
7,999
20,552
0
145,589
L
13,449
2,525
341
4,280
23,351
8,610
201
12,796
10,364
108,144
0
L
Chang'e
Snormy
Chang'e
10,989
1,285
5,551
5,757
24,808
9,761
1,300
17,042
7,016
55,839
0
W
Athena
Snøwfall
Athena
40,835
11,764
0
11,838
30,071
28,802
1,616
12,511
17,158
166,094
0
L
Ao Kuang
Triss05
Ao Kuang
17,351
3,818
610
9,666
33,817
9,329
1,934
17,519
15,818
44,559
0
W
Yemoja
xerekehome
Yemoja
2,025
551
3,610
1,941
14,804
11,273
583
7,714
6,835
19,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,335
Gold Earned
80,530
600
Minions Killed
660
0
Camps Cleared
0
2,568,398
Distance Traveled
2,980,431
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,923
546
157
5
0
628,592
4
L
Tsukuyomi
14,211
458
80
3
0
535,790
0
L
Bellona
13,834
446
154
5
0
517,214
2
W
Jing Wei
13,831
446
71
2
0
564,646
0
W
Fenrir
17,916
578
209
7
0
580,719
6
L
Hera
14,872
480
207
7
0
502,223
6
L
Chang'e
12,369
399
100
3
0
530,699
3
W
Athena
19,237
621
185
6
0
705,241
10
L
Ao Kuang
13,049
421
59
2
0
482,472
3
W
Yemoja
12,623
407
38
1
0
501,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role