Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
btw_filip_fort
Zhong Kui
Bronze I
Level 50
God Stats
1W - 2L
1,349 SR
Queue Stats
14W - 21L
929 MMR
Party 2
Izanami
Izanami
Bronze III
martin_lozo
Izanami
Bronze III
Level 37
God Stats
2W - 2L
1,569 SR
Queue Stats
2W - 4L
1,400 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
xBlackBrownie
Cu Chulainn
Silver II
Level 102
God Stats
12W - 2L
1,774 SR
Queue Stats
222W - 242L
1,139 MMR
Party 1
Ymir
Ymir
Silver III
xYoshii04
Ymir
Silver III
Level 69
God Stats
6W - 7L
1,459 SR
Queue Stats
87W - 93L
1,277 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,530 SR
1,249 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,548 SR
1,168 MMR
Chaac
Chaac
Silver I
DT_Pisanjo
Chaac
Silver I
Level 84
God Stats
7W - 5L
1,500 SR
Queue Stats
84W - 93L
1,225 MMR
Party 3
Terra
Terra
Silver I
VL_eray
Terra
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,179 MMR
Solo
Vulcan
Vulcan
Gold V
omegakalo77
Vulcan
Gold V
Level 148
God Stats
11W - 12L
1,530 SR
Queue Stats
237W - 246L
1,248 MMR
Solo
Heimdallr
Heimdallr
Silver I
peppe-red
Heimdallr
Silver I
Level 75
God Stats
0W - 2L
1,416 SR
Queue Stats
80W - 84L
1,225 MMR
Party 3
Nemesis
Nemesis
Bronze IV
supersamuel1
Nemesis
Bronze IV
Level 58
God Stats
3W - 3L
1,794 SR
Queue Stats
30W - 41L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
8 / 1 / 2
10,665
627
8,669
12,940
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
btw_filip_fort
Zhong Kui
14
3 / 4 / 11
8,885
523
12,751
13,430
8,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
martin_lozo
Izanami
15
13 / 1 / 10
10,041
591
16,410
9,653
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
xBlackBrownie
Cu Chulainn
14
2 / 1 / 6
8,933
525
8,828
11,305
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
13
6 / 4 / 13
9,531
561
9,422
18,264
16,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MerlinScyllaAthenaNu WaArachne

VS

Bans
SetTiamatCabrakanJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 3 / 4
8,331
490
10,356
13,743
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
VL_eray
Terra
10
2 / 8 / 4
7,007
412
7,153
19,763
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
13
1 / 6 / 4
7,521
442
9,573
8,691
3,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
peppe-red
Heimdallr
11
1 / 11 / 6
6,883
405
7,639
15,633
5,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
supersamuel1
Nemesis
14
5 / 4 / 0
8,282
487
5,074
13,093
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
32
Kills
11
11
Deaths
32
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
2
9
L
Chaac
2
3
4
1.33
L
Terra
VL_eray
Terra
2
8
4
0.5
W
Zhong Kui
btw_filip_fort
Zhong Kui
3
4
11
2.13
W
Izanami
martin_lozo
Izanami
13
1
10
18
L
Vulcan
1
6
4
0.5
L
Heimdallr
peppe-red
Heimdallr
1
11
6
0.36
L
Nemesis
supersamuel1
Nemesis
5
4
0
1.25
W
Cu Chulainn
xBlackBrownie
Cu Chulainn
2
1
6
5
W
Ymir
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,080
Damage
39,795
65,592
Taken
70,923
44,624
Mitigated
40,274
20,657
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,669
5,802
0
4,432
12,940
6,328
83
1,798
11,042
0
78,505
L
Chaac
10,356
2,407
0
6,580
13,743
11,485
0
4,160
9,379
0
47,042
L
Terra
VL_eray
Terra
7,153
852
1,757
3,703
19,763
16,138
0
6,684
12,645
19,526
0
W
Zhong Kui
btw_filip_fort
Zhong Kui
12,751
2,247
454
4,449
13,430
8,927
1,085
4,742
8,617
43,218
0
W
Izanami
martin_lozo
Izanami
16,410
11,308
87
2,676
9,653
4,138
1,844
4,912
4,691
0
58,041
L
Vulcan
9,573
2,815
0
360
8,691
3,159
0
3,065
5,146
47,171
0
L
Heimdallr
peppe-red
Heimdallr
7,639
3,473
0
1,730
15,633
5,332
0
5,736
9,595
0
42,523
L
Nemesis
supersamuel1
Nemesis
5,074
1,325
0
1,511
13,093
4,160
264
3,508
8,974
0
54,568
W
Cu Chulainn
xBlackBrownie
Cu Chulainn
8,828
1,860
0
2,682
11,305
8,829
707
1,248
9,682
6,232
42,124
W
Ymir
9,422
1,998
372
5,505
18,264
16,402
205
4,026
14,188
31,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,055
Gold Earned
38,024
445
Minions Killed
340
0
Camps Cleared
0
1,656,498
Distance Traveled
1,533,811
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,665
627
142
8
0
381,971
6
L
Chaac
8,331
490
87
5
0
338,529
0
L
Terra
7,007
412
17
1
0
288,627
1
W
Zhong Kui
8,885
523
83
5
0
318,949
4
W
Izanami
10,041
591
88
5
0
293,925
0
L
Vulcan
7,521
442
85
5
0
289,316
2
L
Heimdallr
6,883
405
53
3
0
268,706
1
L
Nemesis
8,282
487
98
6
0
348,633
0
W
Cu Chulainn
8,933
525
90
5
0
348,139
1
W
Ymir
9,531
561
42
2
0
313,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role