Player Matchup

Ares
Ares
AWdulcecito
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
993 Elo+
Solo
Danzaburou
Danzaburou
GEN3S1S9
Danzaburou
Level 25
God Stats
54W - 42L
1,520 SR
Queue Stats
74W - 60L
1,433 Elo+
Solo
Scylla
Scylla
Rattlesnake2090
Scylla
Level 29
God Stats
8W - 10L
1,552 SR
Queue Stats
59W - 78L
1,372 Elo+
Solo
Jormungandr
Jormungandr
WhereIsMyBeef
Jormungandr
Level 17
God Stats
2W - 3L
1,762 SR
Queue Stats
411W - 440L
1,411 Elo+
Solo
Bellona
Bellona
lts Pokey
Bellona
Level 27
God Stats
0W - 7L
1,262 SR
Queue Stats
68W - 72L
1,341 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,310 Elo+

VS

Team Averages
Level 17
1,543 SR
1,394 Elo+
Tiamat
Tiamat
MeatJP
Tiamat
Level 17
God Stats
6W - 2L
1,776 SR
Queue Stats
15W - 8L
1,529 Elo+
Party 1
Chang'e
Chang'e
ZachTheRapper23
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,077 Elo+
Solo
Izanami
Izanami
clockddd
Izanami
Level 20
God Stats
11W - 6L
1,060 SR
Queue Stats
30W - 16L
1,453 Elo+
Party 1
Ares
Ares
y4yu
Ares
Level 22
God Stats
7W - 2L
1,739 SR
Queue Stats
32W - 17L
1,453 Elo+
Party 1
Kali
Kali
らりるれろ1
Kali
Level 23
God Stats
10W - 10L
1,638 SR
Queue Stats
40W - 25L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 3
5,834
389
995
10,211
6,301
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GEN3S1S9
Danzaburou
13
10 / 8 / 1
9,044
603
13,720
14,766
5,559
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 2
7,090
473
5,479
10,090
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
WhereIsMyBeef
Jormungandr
13
4 / 7 / 1
7,697
513
7,343
12,808
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
lts Pokey
Bellona
13
1 / 6 / 6
7,935
529
7,866
12,833
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MeatJP
Tiamat
15
8 / 3 / 11
9,778
652
11,405
11,552
10,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 6 / 8
8,040
536
6,806
11,404
2,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
clockddd
Izanami
17
7 / 2 / 3
10,244
683
6,612
8,304
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
y4yu
Ares
13
2 / 5 / 13
8,563
571
5,378
14,573
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
12 / 2 / 8
11,270
751
13,782
16,915
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
17
Kills
33
35
Deaths
18
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Danzaburou
GEN3S1S9
Danzaburou
10
8
1
1.31
W
Tiamat
MeatJP
Tiamat
8
3
11
4.5
L
1
7
2
0.29
L
Jormungandr
WhereIsMyBeef
Jormungandr
4
7
1
0.64
W
4
6
8
1.33
W
Izanami
clockddd
Izanami
7
2
3
4.25
L
Bellona
lts Pokey
Bellona
1
6
6
0.67
W
Ares
y4yu
Ares
2
5
13
1.7
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,403
Damage
43,983
60,708
Taken
62,748
33,998
Mitigated
36,430
9,841
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
995
247
0
810
10,211
6,301
0
2,916
7,165
12,576
0
L
Danzaburou
GEN3S1S9
Danzaburou
13,720
5,746
80
2,737
14,766
5,559
1,066
6,472
8,152
0
36,193
W
Tiamat
MeatJP
Tiamat
11,405
1,264
0
3,257
11,552
10,005
666
3,761
7,500
51,856
0
L
5,479
230
0
1,665
10,090
3,020
0
4,586
5,156
33,250
0
L
Jormungandr
WhereIsMyBeef
Jormungandr
7,343
1,740
0
1,510
12,808
9,745
0
3,763
8,920
27,651
0
W
6,806
490
1,843
4,073
11,404
2,909
1,173
1,529
9,635
28,146
0
W
Izanami
clockddd
Izanami
6,612
4,399
0
3,045
8,304
3,718
4,891
2,559
5,631
0
71,612
L
Bellona
lts Pokey
Bellona
7,866
3,694
0
3,039
12,833
9,373
267
5,061
7,726
0
47,317
W
Ares
y4yu
Ares
5,378
543
0
988
14,573
12,149
695
2,156
12,108
18,541
0
W
13,782
6,785
0
5,373
16,915
7,649
3,282
2,969
13,707
0
66,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
47,895
280
Minions Killed
426
0
Camps Cleared
0
1,207,125
Distance Traveled
1,417,397
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,834
389
22
1
0
229,800
2
L
Danzaburou
9,044
603
43
3
0
232,337
2
W
Tiamat
9,778
652
95
6
0
248,238
0
L
Scylla
7,090
473
62
4
0
228,646
1
L
Jormungandr
7,697
513
51
3
0
274,289
0
W
Chang'e
8,040
536
51
3
0
284,497
2
W
Izanami
10,244
683
153
10
0
261,900
1
L
Bellona
7,935
529
102
7
0
242,053
0
W
Ares
8,563
571
25
2
0
321,987
2
W
Kali
11,270
751
102
7
0
300,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role