Player Matchup

Heimdallr
Heimdallr
Joetuun
Heimdallr
Level 17
God Stats
4W - 6L
1,476 SR
Queue Stats
21W - 21L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
Kruzxder
Baron Samedi
Level 26
God Stats
8W - 5L
1,700 SR
Queue Stats
78W - 90L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
Laggityy
Erlang Shen
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 107L
1,468 Elo+
Party 1
Team Averages
Level 35
1,559 SR
1,397 Elo+

VS

Team Averages
Level 46
1,420 SR
1,245 Elo+
Serqet
Serqet
Bloodye-Chain
Serqet
Level 99
God Stats
17W - 27L
1,418 SR
Queue Stats
77W - 87L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Cael_Raen
Kukulkan
Level 11
God Stats
1W - 5L
1,221 SR
Queue Stats
11W - 26L
1,034 Elo+
Party 2
Chaac
Chaac
MichaelMeyers12
Chaac
Level 27
God Stats
52W - 45L
1,620 SR
Queue Stats
151W - 212L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Joetuun
Heimdallr
15
3 / 2 / 11
10,739
716
13,775
12,980
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Kruzxder
Baron Samedi
12
3 / 3 / 8
10,673
712
6,024
8,934
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Laggityy
Erlang Shen
16
13 / 2 / 5
12,389
826
15,652
16,439
10,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 2
10,246
683
10,581
12,888
5,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Cael_Raen
Kukulkan
12
0 / 6 / 4
8,789
586
7,375
10,433
10,070
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 6 / 3
9,554
637
9,016
18,973
15,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Kukulkan
Cael_Raen
Kukulkan
0
6
4
0.33
W
Heimdallr
Joetuun
Heimdallr
3
2
11
4.25
W
Baron Samedi
Kruzxder
Baron Samedi
3
3
8
2.33
W
Erlang Shen
Laggityy
Erlang Shen
13
2
5
7.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
26,972
38,353
Taken
42,294
19,185
Mitigated
31,128
14,967
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,581
3,465
0
289
12,888
5,605
0
1,777
11,111
0
35,809
L
Kukulkan
Cael_Raen
Kukulkan
7,375
1,128
0
0
10,433
10,070
0
1,974
8,459
29,705
0
W
Heimdallr
Joetuun
Heimdallr
13,775
7,123
0
3,978
12,980
5,114
1,352
2,154
10,575
0
41,405
W
Baron Samedi
Kruzxder
Baron Samedi
6,024
551
1,423
2,851
8,934
3,603
678
1,729
6,161
19,702
0
W
Erlang Shen
Laggityy
Erlang Shen
15,652
10,176
0
6,715
16,439
10,468
788
3,564
12,661
0
62,809
L
9,016
2,528
0
2,524
18,973
15,453
0
2,317
16,656
0
27,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
28,589
161
Minions Killed
134
0
Camps Cleared
0
805,680
Distance Traveled
799,039
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,246
683
41
3
0
290,071
4
L
Kukulkan
8,789
586
49
3
0
237,337
0
W
Heimdallr
10,739
716
61
4
0
265,603
0
W
Baron Samedi
10,673
712
29
2
0
238,581
0
W
Erlang Shen
12,389
826
71
5
0
301,496
2
L
Chaac
9,554
637
44
3
0
271,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role