Player Matchup

Da Ji
Da Ji
BelowAvgIQ
Da Ji
Level 23
God Stats
1W - 5L
1,111 SR
Queue Stats
73W - 66L
1,534 Elo+
Solo
Yemoja
Yemoja
LambPin
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,314 Elo+
Solo
Vamana
Vamana
MHACs
Vamana
Level 15
God Stats
0W - 1L
1,247 SR
Queue Stats
6W - 10L
1,158 Elo+
Solo
Heimdallr
Heimdallr
ZeroTwoLeGana
Heimdallr
Level 21
God Stats
21W - 23L
1,526 SR
Queue Stats
128W - 159L
1,371 Elo+
Solo
Agni
Agni
insomnia1903
Agni
Level 8
God Stats
8W - 11L
1,500 SR
Queue Stats
84W - 112L
1,532 Elo+
Solo
Team Averages
Level 17
1,377 SR
1,382 Elo+

VS

Team Averages
Level 18
1,548 SR
1,540 Elo+
Ra
Ra
IlSebaslI
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,726 Elo+
Solo
Artemis
Artemis
JerdenW
Artemis
Level 17
God Stats
9W - 3L
1,517 SR
Queue Stats
263W - 228L
1,591 Elo+
Solo
Loki
Loki
PainNinja
Loki
Level 17
God Stats
5W - 4L
1,488 SR
Queue Stats
23W - 24L
1,368 Elo+
Solo
Khepri
Khepri
SolShadez
Khepri
Level 24
God Stats
7W - 5L
1,735 SR
Queue Stats
61W - 51L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zomack
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
11 / 6 / 2
12,460
593
18,976
20,698
9,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
LambPin
Yemoja
13
0 / 5 / 2
8,379
399
4,363
16,126
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
MHACs
Vamana
17
7 / 5 / 2
11,189
533
11,162
17,130
12,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
ZeroTwoLeGana
Heimdallr
12
1 / 11 / 1
8,027
382
9,300
17,191
6,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 10 / 4
8,853
422
4,213
13,230
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 5
12,356
588
17,594
15,214
7,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
JerdenW
Artemis
19
13 / 0 / 6
12,425
592
22,316
17,225
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
19
10 / 3 / 7
12,541
597
8,776
14,968
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
SolShadez
Khepri
15
5 / 4 / 14
10,535
502
9,261
13,731
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Zomack
Cu Chulainn
17
2 / 7 / 1
10,494
500
5,825
16,431
14,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
19
Kills
37
37
Deaths
20
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
11
6
2
2
W
7
6
5
1.58
W
Artemis
JerdenW
Artemis
13
0
6
16
L
Yemoja
LambPin
Yemoja
0
5
2
0.2
L
Vamana
MHACs
Vamana
7
5
2
1.6
W
Loki
10
3
7
4.5
W
Khepri
SolShadez
Khepri
5
4
14
3
L
Heimdallr
ZeroTwoLeGana
Heimdallr
1
11
1
0.14
W
Cu Chulainn
Zomack
Cu Chulainn
2
7
1
0.36
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,014
Damage
63,772
84,375
Taken
77,569
42,097
Mitigated
49,802
11,111
Healing
23,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
18,976
6,016
0
4,058
20,698
9,020
1,682
4,405
16,293
0
86,475
W
17,594
3,058
1,088
5,094
15,214
7,667
3,017
2,062
13,074
85,896
0
W
Artemis
JerdenW
Artemis
22,316
11,534
0
10,297
17,225
8,242
4,477
2,062
15,039
0
87,014
L
Yemoja
LambPin
Yemoja
4,363
1,378
1,557
1,547
16,126
9,624
0
7,474
8,652
24,637
0
L
Vamana
MHACs
Vamana
11,162
6,290
0
3,949
17,130
12,679
3,688
4,055
13,075
0
50,804
W
Loki
8,776
1,990
0
4,018
14,968
6,096
0
889
14,041
0
72,525
W
Khepri
SolShadez
Khepri
9,261
832
0
948
13,731
13,745
1,078
2,936
10,619
36,756
0
L
Heimdallr
ZeroTwoLeGana
Heimdallr
9,300
4,626
0
0
17,191
6,510
476
5,738
11,453
0
47,035
W
Cu Chulainn
Zomack
Cu Chulainn
5,825
1,597
0
2,097
16,431
14,052
1,026
211
16,220
10,310
43,157
L
4,213
585
0
0
13,230
4,264
195
6,142
7,088
34,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
58,351
416
Minions Killed
555
0
Camps Cleared
0
1,808,580
Distance Traveled
1,962,754
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,460
593
133
6
0
335,893
0
W
Ra
12,356
588
147
7
0
370,365
1
W
Artemis
12,425
592
114
5
0
413,524
1
L
Yemoja
8,379
399
41
2
0
374,413
3
L
Vamana
11,189
533
92
4
0
408,375
2
W
Loki
12,541
597
132
6
0
452,126
0
W
Khepri
10,535
502
49
2
0
415,248
1
L
Heimdallr
8,027
382
72
3
0
371,034
0
W
Cu Chulainn
10,494
500
113
5
0
311,491
4
L
Agni
8,853
422
78
4
0
318,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role