Player Matchup

Ymir
Ymir
AGS_AsianKing
Ymir
Level 99
God Stats
2W - 3L
1,469 SR
Queue Stats
88W - 105L
1,482 Elo+
Solo
Medusa
Medusa
NaelElin
Medusa
Level 108
God Stats
1W - 0L
1,289 SR
Queue Stats
42W - 20L
1,472 Elo+
Party 2
Osiris
Osiris
ObiJuanKenobi68
Osiris
Level 118
God Stats
21W - 16L
1,666 SR
Queue Stats
350W - 371L
1,415 Elo+
Solo
Tiamat
Tiamat
RanaMosh
Tiamat
Level 143
God Stats
34W - 44L
1,467 SR
Queue Stats
853W - 871L
1,493 Elo+
Solo
Pele
Pele
zZarck
Pele
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 122L
1,498 Elo+
Party 2
Team Averages
Level 115
1,478 SR
1,472 Elo+

VS

Team Averages
Level 92
1,389 SR
1,377 Elo+
Bellona
Bellona
BigUgly40
Bellona
Level 120
God Stats
21W - 27L
1,463 SR
Queue Stats
36W - 49L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
Gm Cord
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 147L
1,470 Elo+
Solo
Neith
Neith
PGO18
Neith
Level 55
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 3
Athena
Athena
YourDaddyCarlos
Athena
Level 47
God Stats
0W - 2L
1,221 SR
Queue Stats
18W - 28L
1,435 Elo+
Party 3
He Bo
He Bo
im a kila 10
He Bo
Level 121
God Stats
2W - 3L
1,302 SR
Queue Stats
41W - 35L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 12
8,182
481
6,210
10,610
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
NaelElin
Medusa
16
7 / 1 / 3
9,787
576
8,763
7,332
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 0 / 3
11,311
665
10,341
10,608
9,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
RanaMosh
Tiamat
15
1 / 4 / 6
8,789
517
8,071
11,199
5,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
zZarck
Pele
16
8 / 1 / 6
9,952
585
10,557
13,573
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigUgly40
Bellona
12
1 / 7 / 0
7,500
441
5,706
13,112
8,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Hun Batz
Gm Cord
Hun Batz
12
3 / 6 / 1
7,469
439
5,551
15,256
6,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
PGO18
Neith
13
2 / 4 / 2
7,497
441
3,216
8,116
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
7,474
440
4,370
10,989
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 7 / 3
7,158
421
10,311
10,365
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
27
Kills
9
9
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Bellona
BigUgly40
Bellona
1
7
0
0.14
L
Hun Batz
Gm Cord
Hun Batz
3
6
1
0.58
W
Medusa
NaelElin
Medusa
7
1
3
8.5
W
8
0
3
9.5
L
Neith
PGO18
Neith
2
4
2
0.75
W
Tiamat
RanaMosh
Tiamat
1
4
6
1
L
2
3
3
1.17
L
1
7
3
0.36
W
Pele
zZarck
Pele
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
29,154
53,322
Taken
57,838
30,280
Mitigated
29,712
19,192
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,210
617
0
400
10,610
7,092
562
4,182
6,210
31,712
0
L
Bellona
BigUgly40
Bellona
5,706
2,787
0
1,806
13,112
8,149
0
1,972
11,056
0
41,297
L
Hun Batz
Gm Cord
Hun Batz
5,551
1,325
0
5,743
15,256
6,993
0
3,965
11,111
0
37,203
W
Medusa
NaelElin
Medusa
8,763
4,061
0
2,598
7,332
2,801
602
765
6,567
0
69,422
W
10,341
4,660
0
4,117
10,608
9,382
1,463
1,351
9,249
0
77,818
L
Neith
PGO18
Neith
3,216
989
111
1,931
8,116
3,156
0
339
7,737
0
29,641
W
Tiamat
RanaMosh
Tiamat
8,071
1,228
774
5,260
11,199
5,882
3,258
4,990
5,915
46,732
0
L
4,370
1,206
0
1,587
10,989
7,898
0
3,279
7,536
14,245
0
L
10,311
232
0
1,326
10,365
3,516
0
4,162
6,117
42,341
0
W
Pele
zZarck
Pele
10,557
2,655
0
6,043
13,573
5,123
0
2,703
10,700
0
65,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
37,098
529
Minions Killed
313
0
Camps Cleared
0
1,672,463
Distance Traveled
1,511,932
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,182
481
60
4
0
311,806
5
L
Bellona
7,500
441
95
6
0
304,582
3
L
Hun Batz
7,469
439
71
4
0
296,380
0
W
Medusa
9,787
576
118
7
0
301,301
1
W
Osiris
11,311
665
141
8
0
384,055
3
L
Neith
7,497
441
59
3
0
276,292
0
W
Tiamat
8,789
517
93
5
0
306,782
1
L
Athena
7,474
440
13
1
0
350,745
2
L
He Bo
7,158
421
75
4
0
283,933
4
W
Pele
9,952
585
117
7
0
368,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role