Player Matchup

Mercury
Mercury
DemonCarp31
Mercury
Level 29
God Stats
14W - 16L
1,928 SR
Queue Stats
298W - 285L
1,553 Elo+
Solo
Medusa
Medusa
JonathanCamenar
Medusa
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
43W - 54L
1,342 Elo+
Solo
Tiamat
Tiamat
Kirito18092000
Tiamat
Level 26
God Stats
4W - 3L
1,471 SR
Queue Stats
51W - 91L
1,327 Elo+
Party 1
Yemoja
Yemoja
LadyTITANIA6622
Yemoja
Level 19
God Stats
11W - 9L
1,506 SR
Queue Stats
174W - 214L
1,287 Elo+
Solo
Tyr
Tyr
SeriousGameplay
Tyr
Level 30
God Stats
1W - 6L
1,055 SR
Queue Stats
52W - 98L
1,328 Elo+
Party 1
Team Averages
Level 27
1,492 SR
1,368 Elo+

VS

Team Averages
Level 22
1,482 SR
1,357 Elo+
Zeus
Zeus
GHTS_COELHO
Zeus
Level 23
God Stats
1W - 3L
1,536 SR
Queue Stats
71W - 91L
1,193 Elo+
Party 2
Susano
Susano
Gugoissp_MG
Susano
Level 16
God Stats
9W - 12L
1,500 SR
Queue Stats
244W - 363L
1,276 Elo+
Party 2
Ullr
Ullr
KingRob003
Ullr
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 72L
1,480 Elo+
Solo
Athena
Athena
THEJKILLER
Athena
Level 28
God Stats
18W - 19L
1,547 SR
Queue Stats
119W - 114L
1,556 Elo+
Solo
Pele
Pele
johemerom
Pele
Level 26
God Stats
18W - 33L
1,326 SR
Queue Stats
257W - 404L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DemonCarp31
Mercury
20
18 / 3 / 2
20,822
718
26,425
24,761
15,582
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 10 / 3
14,793
510
16,500
27,716
14,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 7 / 7
15,143
522
8,841
20,624
13,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
0 / 6 / 12
13,248
457
6,924
15,496
14,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 4 / 3
15,286
527
12,707
22,253
21,485
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 15 / 1
11,741
405
8,026
20,180
8,352
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Susano
20
6 / 11 / 6
13,234
456
14,182
19,229
8,309
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
7,766
268
878
3,224
714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
THEJKILLER
Athena
20
13 / 4 / 9
15,214
525
27,612
30,184
53,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
20
6 / 5 / 4
14,262
492
16,043
25,759
13,240
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
36
Kills
27
30
Deaths
36
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
DemonCarp31
Mercury
18
3
2
6.33
L
2
15
1
0.17
L
Susano
6
11
6
0.82
W
7
10
3
0.85
L
0
1
0
0
W
4
7
7
1.07
W
0
6
12
1
W
7
4
3
2.13
L
Athena
THEJKILLER
Athena
13
4
9
4.38
L
Pele
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,397
Damage
66,741
110,850
Taken
98,576
78,273
Mitigated
83,670
25,512
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DemonCarp31
Mercury
26,425
17,736
0
2,421
24,761
15,582
6,396
9,863
14,898
0
250,474
L
8,026
1,039
0
0
20,180
8,352
1,610
4,496
15,308
46,697
0
L
Susano
14,182
8,761
0
273
19,229
8,309
1,351
2,560
16,629
0
57,873
W
16,500
9,933
0
10,423
27,716
14,104
3,540
10,933
16,783
0
95,770
L
878
471
0
258
3,224
714
0
739
2,485
0
10,107
W
8,841
1,128
0
4,882
20,624
13,083
569
5,988
14,636
72,371
0
W
6,924
1,662
1,621
1,704
15,496
14,019
342
5,061
10,435
29,694
0
W
12,707
1,184
0
4,461
22,253
21,485
2,947
6,013
16,240
0
76,998
L
Athena
THEJKILLER
Athena
27,612
8,823
0
3,778
30,184
53,055
75
4,446
25,626
71,936
0
L
Pele
16,043
7,160
0
10,590
25,759
13,240
0
2,846
22,763
0
104,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,292
Gold Earned
62,217
701
Minions Killed
450
0
Camps Cleared
0
2,497,156
Distance Traveled
1,941,754
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
20,822
718
249
9
0
620,435
4
L
Zeus
11,741
405
101
3
0
316,490
1
L
Susano
13,234
456
104
4
0
404,426
2
W
Medusa
14,793
510
133
5
0
397,689
0
L
Ullr
7,766
268
18
1
0
130,492
0
W
Tiamat
15,143
522
139
5
0
440,631
4
W
Yemoja
13,248
457
44
2
0
457,224
0
W
Tyr
15,286
527
136
5
0
581,177
3
L
Athena
15,214
525
95
3
0
524,929
0
L
Pele
14,262
492
132
5
0
565,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role