Player Matchup

Tsukuyomi
Tsukuyomi
Cricas7
Tsukuyomi
Level 28
God Stats
70W - 87L
1,463 SR
Queue Stats
301W - 322L
1,440 Elo+
Party 2
Ymir
Ymir
Fettman211
Ymir
Level 22
God Stats
51W - 55L
1,523 SR
Queue Stats
79W - 86L
1,416 Elo+
Party 2
Poseidon
Poseidon
MrDiogouu
Poseidon
Level 29
God Stats
2W - 1L
1,700 SR
Queue Stats
144W - 142L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
Stasibaba
Erlang Shen
Level 23
God Stats
1W - 2L
1,257 SR
Queue Stats
14W - 16L
1,401 Elo+
Party 2
Hades
Hades
fly375riotous
Hades
Level 26
God Stats
12W - 11L
1,803 SR
Queue Stats
347W - 323L
1,455 Elo+
Solo
Team Averages
Level 26
1,549 SR
1,436 Elo+

VS

Team Averages
Level 22
1,506 SR
1,350 Elo+
Chang'e
Chang'e
Shikaanaas
Chang'e
Level 24
God Stats
0W - 1L
1,281 SR
Queue Stats
16W - 13L
1,429 Elo+
Solo
Fenrir
Fenrir
TWS4169
Fenrir
Level 27
God Stats
7W - 15L
1,521 SR
Queue Stats
303W - 321L
1,418 Elo+
Solo
Cthulhu
Cthulhu
blu_flux
Cthulhu
Level 25
God Stats
4W - 7L
1,418 SR
Queue Stats
98W - 109L
1,353 Elo+
Party 1
Merlin
Merlin
jonathanpiera_13
Merlin
Level 7
God Stats
0W - 2L
1,811 SR
Queue Stats
2W - 6L
1,228 Elo+
Solo
Da Ji
Da Ji
one_Shichibukai_
Da Ji
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
626W - 693L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cricas7
Tsukuyomi
20
11 / 8 / 6
13,708
596
12,752
18,304
9,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
6 / 1 / 9
13,397
582
9,183
16,982
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MrDiogouu
Poseidon
17
7 / 4 / 10
12,152
528
14,256
11,451
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Stasibaba
Erlang Shen
19
5 / 5 / 8
12,159
529
9,345
18,812
11,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 6 / 9
12,501
544
13,184
23,610
12,076
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Shikaanaas
Chang'e
15
2 / 11 / 6
9,536
415
10,279
15,769
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
TWS4169
Fenrir
18
12 / 5 / 6
12,203
531
14,187
17,073
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
blu_flux
Cthulhu
16
1 / 7 / 0
10,221
444
7,485
19,227
9,402
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 9 / 8
9,877
429
9,023
13,484
4,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 6
11,614
505
10,226
16,286
11,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
36
Kills
22
24
Deaths
37
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cricas7
Tsukuyomi
11
8
6
1.75
W
6
1
9
10.5
W
Poseidon
MrDiogouu
Poseidon
7
4
10
3
L
Chang'e
Shikaanaas
Chang'e
2
11
6
0.45
W
Erlang Shen
Stasibaba
Erlang Shen
5
5
8
1.8
L
Fenrir
TWS4169
Fenrir
12
5
6
3
L
Cthulhu
blu_flux
Cthulhu
1
7
0
0.14
W
7
6
9
1.92
L
1
9
8
0.56
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,720
Damage
51,200
89,159
Taken
81,839
53,250
Mitigated
38,305
24,744
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cricas7
Tsukuyomi
12,752
4,515
0
5,996
18,304
9,362
2,712
2,294
14,782
0
84,917
W
9,183
2,139
0
2,881
16,982
15,961
1,156
6,841
10,141
71,047
0
W
Poseidon
MrDiogouu
Poseidon
14,256
2,607
0
1,235
11,451
4,399
1,472
4,627
6,824
64,468
0
L
Chang'e
Shikaanaas
Chang'e
10,279
917
773
2,586
15,769
4,283
708
8,281
7,218
41,628
0
W
Erlang Shen
Stasibaba
Erlang Shen
9,345
4,069
0
5,390
18,812
11,452
2,004
5,196
13,616
0
66,856
L
Fenrir
TWS4169
Fenrir
14,187
2,168
0
4,658
17,073
8,971
0
7,264
9,665
0
56,814
L
Cthulhu
blu_flux
Cthulhu
7,485
885
42
1,417
19,227
9,402
482
10,176
8,959
51,251
0
W
13,184
1,501
1,287
7,955
23,610
12,076
1,738
7,829
15,781
71,004
0
L
9,023
1,544
0
1,208
13,484
4,334
614
6,646
6,586
47,992
0
L
10,226
2,361
0
4,816
16,286
11,315
0
3,376
12,788
0
72,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,917
Gold Earned
53,451
567
Minions Killed
440
0
Camps Cleared
0
2,132,535
Distance Traveled
1,868,305
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,708
596
130
6
0
430,338
1
W
Ymir
13,397
582
117
5
0
438,896
1
W
Poseidon
12,152
528
106
5
0
395,246
5
L
Chang'e
9,536
415
71
3
0
369,715
0
W
Erlang Shen
12,159
529
107
5
0
453,158
1
L
Fenrir
12,203
531
96
4
0
399,265
2
L
Cthulhu
10,221
444
91
4
0
340,666
0
W
Hades
12,501
544
107
5
0
414,897
5
L
Merlin
9,877
429
79
3
0
291,433
1
L
Da Ji
11,614
505
103
4
0
467,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role