Player Matchup

Ymir
Ymir
BOOMER228
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DOOMER229
Skadi
Level 27
God Stats
3W - 0L
1,694 SR
Queue Stats
398W - 442L
1,335 Elo+
Party 1
Loki
Loki
UltraRelaker36
Loki
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 11L
1,353 Elo+
Party 2
Olorun
Olorun
elvascote
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
puma8
Kukulkan
Level 17
God Stats
41W - 42L
1,521 SR
Queue Stats
81W - 98L
1,324 Elo+
Solo
Team Averages
Level 26
1,543 SR
1,381 Elo+

VS

Team Averages
Level 16
1,529 SR
1,284 Elo+
Chiron
Chiron
Nicklays
Chiron
Level 12
God Stats
0W - 4L
1,290 SR
Queue Stats
2W - 10L
1,112 Elo+
Party 4
Cu Chulainn
Cu Chulainn
NinjaTGC
Cu Chulainn
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,236 Elo+
Solo
Khepri
Khepri
Purebuzz
Khepri
Level 17
God Stats
2W - 3L
1,287 SR
Queue Stats
45W - 42L
1,348 Elo+
Party 3
Arachne
Arachne
zHisxka
Arachne
Level 18
God Stats
4W - 1L
1,859 SR
Queue Stats
20W - 20L
1,385 Elo+
Party 4
Heimdallr
Heimdallr
налицо
Heimdallr
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
35W - 34L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 1 / 6
10,632
483
8,300
13,339
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
DOOMER229
Skadi
17
4 / 2 / 2
10,536
479
16,004
10,740
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 4 / 1
11,502
523
14,308
16,136
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
elvascote
Olorun
18
6 / 3 / 3
11,621
528
9,988
21,255
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
puma8
Kukulkan
17
2 / 0 / 4
10,803
491
6,392
5,399
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nicklays
Chiron
13
0 / 5 / 0
7,832
356
3,073
10,439
4,177
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
NinjaTGC
Cu Chulainn
15
2 / 7 / 3
9,770
444
10,158
14,973
9,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Purebuzz
Khepri
13
0 / 5 / 3
8,796
400
5,373
15,818
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
zHisxka
Arachne
19
4 / 4 / 1
11,196
509
6,491
21,707
9,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
налицо
Heimdallr
17
4 / 5 / 1
10,231
465
11,044
12,646
7,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
24
Kills
10
10
Deaths
26
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
6
5
W
Skadi
DOOMER229
Skadi
4
2
2
2.5
L
Chiron
Nicklays
Chiron
0
5
0
0
L
Cu Chulainn
NinjaTGC
Cu Chulainn
2
7
3
0.5
L
Khepri
Purebuzz
Khepri
0
5
3
0.3
W
10
4
1
2.63
W
Olorun
elvascote
Olorun
6
3
3
2.5
W
Kukulkan
puma8
Kukulkan
2
0
4
4
L
Arachne
zHisxka
Arachne
4
4
1
1.13
L
Heimdallr
налицо
Heimdallr
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,992
Damage
36,139
66,869
Taken
75,583
30,947
Mitigated
46,411
22,283
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,300
2,004
12
4,447
13,339
9,663
683
2,647
10,692
34,852
0
W
Skadi
DOOMER229
Skadi
16,004
8,975
0
3,377
10,740
3,515
251
1,580
9,160
0
56,916
L
Chiron
Nicklays
Chiron
3,073
1,268
670
1,434
10,439
4,177
789
3,755
6,680
0
27,699
L
Cu Chulainn
NinjaTGC
Cu Chulainn
10,158
3,733
0
539
14,973
9,357
515
2,680
12,225
7,476
33,133
L
Khepri
Purebuzz
Khepri
5,373
355
0
1,128
15,818
16,021
0
7,177
8,567
36,286
0
W
14,308
5,457
0
2,617
16,136
6,996
540
1,063
15,073
0
75,039
W
Olorun
elvascote
Olorun
9,988
4,839
0
10,238
21,255
8,299
1,631
721
20,534
95,296
0
W
Kukulkan
puma8
Kukulkan
6,392
230
210
1,382
5,399
2,474
616
474
4,925
61,092
0
L
Arachne
zHisxka
Arachne
6,491
4,693
159
6,326
21,707
9,173
1,589
5,108
16,563
0
88,896
L
Heimdallr
налицо
Heimdallr
11,044
6,441
0
2,448
12,646
7,683
842
5,668
6,868
0
59,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,094
Gold Earned
47,825
510
Minions Killed
429
0
Camps Cleared
0
2,122,764
Distance Traveled
1,814,336
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,632
483
38
2
0
399,331
4
W
Skadi
10,536
479
91
4
0
396,038
1
L
Chiron
7,832
356
65
3
0
346,329
0
L
Cu Chulainn
9,770
444
63
3
0
371,265
0
L
Khepri
8,796
400
53
2
0
398,147
1
W
Loki
11,502
523
112
5
0
480,288
0
W
Olorun
11,621
528
149
7
0
391,623
0
W
Kukulkan
10,803
491
120
5
0
455,484
0
L
Arachne
11,196
509
145
7
0
373,978
0
L
Heimdallr
10,231
465
103
5
0
324,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role