Player Matchup

Izanami
Izanami
BadToTheBone51
Izanami
Level 28
God Stats
31W - 14L
1,779 SR
Queue Stats
102W - 80L
1,619 Elo+
Solo
Cthulhu
Cthulhu
Zoumakis
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,619 Elo+
Party 2
Agni
Agni
haoslorder61
Agni
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,596 Elo+
Party 2
Team Averages
Level 53
1,593 SR
1,612 Elo+

VS

Team Averages
Level 24
1,574 SR
1,714 Elo+
Hun Batz
Hun Batz
DefaultNeith
Hun Batz
Level 26
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 1L
1,698 Elo+
Party 1
Erlang Shen
Erlang Shen
DefaultYmir
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,698 Elo+
Party 1
Baron Samedi
Baron Samedi
SoloÖrFeed
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
7,039
541
1,421
2,581
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Zoumakis
Cthulhu
13
3 / 7 / 2
9,076
698
5,132
13,420
13,848
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 8 / 3
9,171
705
10,867
13,220
4,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DefaultNeith
Hun Batz
14
6 / 2 / 8
10,129
779
7,060
8,685
3,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
DefaultYmir
Erlang Shen
13
6 / 1 / 9
9,988
768
10,552
14,090
10,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
SoloÖrFeed
Baron Samedi
13
4 / 3 / 11
9,628
741
7,233
10,814
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
16
16
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Hun Batz
DefaultNeith
Hun Batz
6
2
8
5
W
Erlang Shen
DefaultYmir
Erlang Shen
6
1
9
10.5
W
Baron Samedi
SoloÖrFeed
Baron Samedi
4
3
11
3.17
L
Cthulhu
Zoumakis
Cthulhu
3
7
2
0.57
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
24,845
29,221
Taken
33,589
18,871
Mitigated
19,923
3,200
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,421
1,050
0
994
2,581
589
0
418
2,088
0
5,273
W
Hun Batz
DefaultNeith
Hun Batz
7,060
2,675
0
1,685
8,685
3,318
745
3,738
4,947
0
52,644
W
Erlang Shen
DefaultYmir
Erlang Shen
10,552
4,302
0
5,361
14,090
10,696
1,132
6,010
8,080
0
38,855
W
Baron Samedi
SoloÖrFeed
Baron Samedi
7,233
435
1,130
3,946
10,814
5,909
376
6,387
4,427
31,128
0
L
Cthulhu
Zoumakis
Cthulhu
5,132
823
0
0
13,420
13,848
0
3,439
9,623
19,247
0
L
10,867
1,065
0
2,206
13,220
4,434
0
3,444
9,476
31,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
29,745
74
Minions Killed
169
0
Camps Cleared
0
456,983
Distance Traveled
740,031
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,039
541
14
1
0
51,451
0
W
Hun Batz
10,129
779
64
5
0
248,495
0
W
Erlang Shen
9,988
768
56
4
0
267,523
1
W
Baron Samedi
9,628
741
49
4
0
224,013
3
L
Cthulhu
9,076
698
25
2
0
205,297
1
L
Agni
9,171
705
35
3
0
200,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role