Player Matchup

Tiamat
Tiamat
AyyLanden
Tiamat
Level 28
God Stats
18W - 9L
1,596 SR
Queue Stats
197W - 180L
1,519 Elo+
Party 1
Tyr
Tyr
Cesar Luis1393
Tyr
Level 27
God Stats
0W - 6L
1,164 SR
Queue Stats
89W - 84L
1,542 Elo+
Solo
Ymir
Ymir
Gunneir
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,783 Elo+
Solo
Anhur
Anhur
Laquanzo
Anhur
Level 20
God Stats
21W - 23L
1,526 SR
Queue Stats
253W - 205L
1,577 Elo+
Solo
Thanatos
Thanatos
Spawnography
Thanatos
Level 22
God Stats
3W - 5L
1,640 SR
Queue Stats
34W - 19L
1,485 Elo+
Party 1
Team Averages
Level 21
1,485 SR
1,581 Elo+

VS

Team Averages
Level 21
1,503 SR
1,491 Elo+
Chronos
Chronos
DabsOnly
Chronos
Level 26
God Stats
8W - 6L
1,400 SR
Queue Stats
187W - 125L
1,672 Elo+
Solo
Mercury
Mercury
MercuryRime
Mercury
Level 29
God Stats
30W - 26L
1,523 SR
Queue Stats
311W - 334L
1,465 Elo+
Solo
Ymir
Ymir
Yosha Masta
Ymir
Level 27
God Stats
19W - 29L
1,460 SR
Queue Stats
76W - 98L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
detorres3
Baron Samedi
Level 8
God Stats
3W - 1L
1,632 SR
Queue Stats
11W - 7L
1,613 Elo+
Solo
Heimdallr
Heimdallr
indirect-gaming0
Heimdallr
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 30L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AyyLanden
Tiamat
12
1 / 3 / 2
7,085
545
4,747
5,910
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
6,945
534
3,278
12,421
7,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Gunneir
Ymir
10
0 / 6 / 1
5,478
421
2,121
8,168
4,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Laquanzo
Anhur
10
1 / 3 / 2
6,780
522
2,630
7,035
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Spawnography
Thanatos
10
4 / 4 / 0
6,416
494
5,171
9,287
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DabsOnly
Chronos
13
7 / 2 / 3
8,075
621
6,157
7,779
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
MercuryRime
Mercury
12
2 / 2 / 8
7,258
558
6,535
8,316
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 3
6,941
534
2,974
8,122
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
detorres3
Baron Samedi
14
6 / 0 / 2
8,002
616
8,563
5,476
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
12
2 / 1 / 6
7,284
560
5,257
4,938
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
19
19
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AyyLanden
Tiamat
1
3
2
0.67
L
1
3
0
0.33
W
Chronos
DabsOnly
Chronos
7
2
3
4.25
L
Ymir
Gunneir
Ymir
0
6
1
0.08
L
Anhur
Laquanzo
Anhur
1
3
2
0.67
W
Mercury
MercuryRime
Mercury
2
2
8
3
L
Thanatos
Spawnography
Thanatos
4
4
0
1
W
2
2
3
1.75
W
Baron Samedi
detorres3
Baron Samedi
6
0
2
7
W
Heimdallr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
29,486
42,821
Taken
34,631
20,205
Mitigated
13,379
13,324
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AyyLanden
Tiamat
4,747
357
0
1,544
5,910
3,157
1,067
3,392
2,338
38,821
0
L
3,278
280
0
3,756
12,421
7,137
0
6,349
6,032
0
41,017
W
Chronos
DabsOnly
Chronos
6,157
2,127
0
2,875
7,779
2,490
0
1,239
6,284
40,691
0
L
Ymir
Gunneir
Ymir
2,121
812
0
416
8,168
4,851
180
2,608
5,560
19,048
0
L
Anhur
Laquanzo
Anhur
2,630
1,226
0
1,649
7,035
1,887
0
1,589
5,370
0
32,631
W
Mercury
MercuryRime
Mercury
6,535
3,499
0
939
8,316
3,085
1,090
1,495
6,643
0
38,345
L
Thanatos
Spawnography
Thanatos
5,171
933
0
5,959
9,287
3,173
0
3,336
5,827
0
25,452
W
2,974
968
0
3,092
8,122
3,382
749
2,484
5,540
30,856
0
W
Baron Samedi
detorres3
Baron Samedi
8,563
942
717
2,952
5,476
2,787
431
324
5,133
44,590
0
W
Heimdallr
5,257
3,048
0
1,993
4,938
1,635
855
761
4,163
0
38,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
37,560
317
Minions Killed
381
0
Camps Cleared
0
1,220,561
Distance Traveled
1,285,551
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,085
545
79
6
0
247,300
2
L
Tyr
6,945
534
82
6
0
218,596
2
W
Chronos
8,075
621
99
8
0
270,476
3
L
Ymir
5,478
421
27
2
0
256,230
0
L
Anhur
6,780
522
77
6
0
218,222
3
W
Mercury
7,258
558
72
6
0
280,499
2
L
Thanatos
6,416
494
52
4
0
280,213
0
W
Ymir
6,941
534
50
4
0
223,981
1
W
Baron Samedi
8,002
616
85
7
0
254,988
1
W
Heimdallr
7,284
560
75
6
0
255,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role