Player Matchup

Danzaburou
Danzaburou
Embhy
Danzaburou
Level 26
God Stats
250W - 168L
1,475 SR
Queue Stats
576W - 568L
1,420 Elo+
Party 1
Anubis
Anubis
HERKULESrift
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
SnyKoi
Cabrakan
Level 26
God Stats
14W - 9L
1,645 SR
Queue Stats
447W - 423L
1,476 Elo+
Party 1
Vulcan
Vulcan
lordruido
Vulcan
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
92W - 105L
1,377 Elo+
Solo
Heimdallr
Heimdallr
катял
Heimdallr
Level 24
God Stats
12W - 10L
1,500 SR
Queue Stats
65W - 83L
1,339 Elo+
Party 3
Team Averages
Level 26
1,479 SR
1,422 Elo+

VS

Team Averages
Level 16
1,307 SR
1,334 Elo+
Jormungandr
Jormungandr
Azkaal1
Jormungandr
Level 6
God Stats
0W - 1L
1,464 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 2
Hel
Hel
JustRay
Hel
Level 42
God Stats
0W - 2L
1,283 SR
Queue Stats
13W - 8L
1,516 Elo+
Party 2
Bellona
Bellona
Mentajah
Bellona
Level 4
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Danzaburou
Danzaburou
Robopienie
Danzaburou
Level 5
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Fenrir
Fenrir
stephehIE
Fenrir
Level 23
God Stats
17W - 23L
1,474 SR
Queue Stats
114W - 153L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Embhy
Danzaburou
14
5 / 0 / 7
8,870
522
8,230
4,640
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
16
7 / 3 / 6
9,974
587
11,934
9,367
4,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
SnyKoi
Cabrakan
13
4 / 0 / 7
8,434
496
3,876
6,827
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
lordruido
Vulcan
16
7 / 7 / 4
10,164
598
7,708
10,324
3,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
катял
Heimdallr
14
3 / 2 / 4
8,489
499
6,248
5,984
3,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azkaal1
Jormungandr
11
1 / 3 / 0
7,184
423
3,695
9,556
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hel
15
5 / 7 / 0
9,006
530
7,224
12,809
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Mentajah
Bellona
14
2 / 5 / 0
8,421
495
4,505
10,659
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Robopienie
Danzaburou
11
0 / 5 / 1
6,467
380
4,271
8,104
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
stephehIE
Fenrir
11
3 / 6 / 2
7,712
454
3,818
11,231
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
11
12
Deaths
26
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Azkaal1
Jormungandr
1
3
0
0.33
W
Danzaburou
Embhy
Danzaburou
5
0
7
8.5
W
Anubis
7
3
6
3.33
L
Hel
5
7
0
0.71
L
Bellona
Mentajah
Bellona
2
5
0
0.4
L
Danzaburou
Robopienie
Danzaburou
0
5
1
0.1
W
Cabrakan
SnyKoi
Cabrakan
4
0
7
7.5
W
Vulcan
lordruido
Vulcan
7
7
4
1.29
L
Fenrir
stephehIE
Fenrir
3
6
2
0.67
W
Heimdallr
катял
Heimdallr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
23,513
37,142
Taken
52,359
20,005
Mitigated
25,088
10,873
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Azkaal1
Jormungandr
3,695
465
0
2,288
9,556
6,199
88
3,107
6,449
24,565
0
W
Danzaburou
Embhy
Danzaburou
8,230
2,769
0
2,531
4,640
1,933
576
1,461
3,179
0
42,136
W
Anubis
11,934
914
0
4,859
9,367
4,249
2,843
4,302
5,065
56,973
0
L
Hel
7,224
1,138
384
5,462
12,809
4,250
348
7,662
5,147
51,671
0
L
Bellona
Mentajah
Bellona
4,505
940
0
1,452
10,659
7,225
1,550
3,212
7,447
0
37,166
L
Danzaburou
Robopienie
Danzaburou
4,271
2,075
0
957
8,104
2,344
0
3,176
4,928
0
30,805
W
Cabrakan
SnyKoi
Cabrakan
3,876
336
123
1,930
6,827
6,173
35
1,889
4,938
21,049
0
W
Vulcan
lordruido
Vulcan
7,708
1,348
0
1,333
10,324
3,800
1,000
2,178
8,146
71,955
0
L
Fenrir
stephehIE
Fenrir
3,818
711
0
2,088
11,231
5,070
0
6,361
4,870
0
28,010
W
Heimdallr
катял
Heimdallr
6,248
2,346
0
97
5,984
3,850
690
1,089
4,895
0
36,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
38,790
408
Minions Killed
331
0
Camps Cleared
0
1,458,589
Distance Traveled
1,549,611
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,184
423
35
2
0
287,055
1
W
Danzaburou
8,870
522
84
5
0
303,297
9
W
Anubis
9,974
587
98
6
0
281,328
0
L
Hel
9,006
530
112
7
0
338,878
1
L
Bellona
8,421
495
70
4
0
323,031
0
L
Danzaburou
6,467
380
66
4
0
303,553
0
W
Cabrakan
8,434
496
34
2
0
298,131
6
W
Vulcan
10,164
598
132
8
0
285,854
0
L
Fenrir
7,712
454
48
3
0
297,094
0
W
Heimdallr
8,489
499
60
4
0
289,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role