Player Matchup

King Arthur
King Arthur
ArmyOfRevelation
King Arthur
Level 11
God Stats
3W - 3L
1,805 SR
Queue Stats
88W - 60L
1,832 Elo+
Party 1
Izanami
Izanami
CBCookie
Izanami
Level 58
God Stats
23W - 12L
1,762 SR
Queue Stats
76W - 66L
1,505 Elo+
Party 1
Thanatos
Thanatos
MrWigglyLake
Thanatos
Level 28
God Stats
13W - 9L
1,572 SR
Queue Stats
67W - 44L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
Rabbit1697
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 118L
1,508 Elo+
Party 1
Hercules
Hercules
VIV1ID_XIXVII
Hercules
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
242W - 198L
1,505 Elo+
Party 1
Team Averages
Level 47
1,628 SR
1,557 Elo+

VS

Team Averages
Level 20
1,694 SR
1,631 Elo+
Cabrakan
Cabrakan
IPlayCabraken
Cabrakan
Level 23
God Stats
80W - 48L
1,760 SR
Queue Stats
80W - 48L
1,670 Elo+
Solo
Hel
Hel
IamToki3
Hel
Level 29
God Stats
3W - 0L
1,741 SR
Queue Stats
190W - 170L
1,604 Elo+
Solo
Neith
Neith
SeoulBrother
Neith
Level 15
God Stats
8W - 9L
1,679 SR
Queue Stats
96W - 85L
1,650 Elo+
Solo
Cerberus
Cerberus
TomoZA02
Cerberus
Level 3
God Stats
3W - 2L
1,684 SR
Queue Stats
155W - 186L
1,623 Elo+
Solo
Fenrir
Fenrir
kingpogha
Fenrir
Level 29
God Stats
74W - 57L
1,605 SR
Queue Stats
112W - 92L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArmyOfRevelation
King Arthur
16
1 / 4 / 1
9,380
447
5,429
12,466
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
CBCookie
Izanami
15
4 / 5 / 7
9,378
447
9,330
12,149
3,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MrWigglyLake
Thanatos
14
6 / 4 / 5
9,920
472
8,779
14,631
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Rabbit1697
Ah Puch
14
0 / 6 / 5
8,580
409
6,286
9,193
2,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
VIV1ID_XIXVII
Hercules
14
4 / 5 / 7
9,698
462
8,859
21,212
19,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IPlayCabraken
Cabrakan
20
13 / 2 / 2
12,723
606
19,966
15,794
14,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 3 / 8
11,471
546
11,684
14,073
6,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 2 / 2
9,588
457
7,206
11,159
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TomoZA02
Cerberus
13
0 / 7 / 2
8,606
410
2,865
12,487
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
kingpogha
Fenrir
20
5 / 1 / 3
11,788
561
9,543
12,117
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
15
Kills
24
24
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArmyOfRevelation
King Arthur
1
4
1
0.38
L
Izanami
CBCookie
Izanami
4
5
7
1.5
W
Cabrakan
IPlayCabraken
Cabrakan
13
2
2
7
W
3
3
8
2.33
L
Thanatos
MrWigglyLake
Thanatos
6
4
5
2.13
L
Ah Puch
Rabbit1697
Ah Puch
0
6
5
0.42
W
3
2
2
2
W
Cerberus
TomoZA02
Cerberus
0
7
2
0.14
L
Hercules
VIV1ID_XIXVII
Hercules
4
5
7
1.5
W
Fenrir
kingpogha
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
51,264
69,651
Taken
65,630
45,307
Mitigated
37,375
21,219
Healing
31,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArmyOfRevelation
King Arthur
5,429
728
0
2,135
12,466
13,548
0
7,721
4,745
0
45,785
L
Izanami
CBCookie
Izanami
9,330
6,437
0
3,127
12,149
3,525
833
4,302
7,847
0
57,908
W
Cabrakan
IPlayCabraken
Cabrakan
19,966
3,167
0
4,919
15,794
14,951
374
875
14,480
86,985
0
W
11,684
1,285
2,548
8,612
14,073
6,459
1,516
3,124
10,949
91,302
0
L
Thanatos
MrWigglyLake
Thanatos
8,779
2,018
0
10,815
14,631
5,539
0
7,844
6,787
0
49,710
L
Ah Puch
Rabbit1697
Ah Puch
6,286
269
0
619
9,193
2,915
0
4,855
4,338
39,596
0
W
7,206
3,828
0
7,484
11,159
3,740
1,628
0
11,159
0
78,444
W
Cerberus
TomoZA02
Cerberus
2,865
0
0
2,950
12,487
6,484
322
0
12,487
27,102
0
L
Hercules
VIV1ID_XIXVII
Hercules
8,859
2,188
0
4,523
21,212
19,780
311
9,793
11,419
0
33,820
W
Fenrir
kingpogha
Fenrir
9,543
1,454
0
5,240
12,117
5,741
0
2,287
9,805
0
92,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
54,176
400
Minions Killed
662
0
Camps Cleared
0
1,863,502
Distance Traveled
2,006,177
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,380
447
74
4
0
366,882
3
L
Izanami
9,378
447
121
6
0
353,842
4
W
Cabrakan
12,723
606
153
7
0
372,665
7
W
Hel
11,471
546
168
8
0
394,668
2
L
Thanatos
9,920
472
73
3
0
407,272
2
L
Ah Puch
8,580
409
81
4
0
354,305
2
W
Neith
9,588
457
107
5
0
354,676
3
W
Cerberus
8,606
410
76
4
0
394,679
0
L
Hercules
9,698
462
51
2
0
381,201
6
W
Fenrir
11,788
561
158
8
0
489,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role