Player Matchup

Loki
Loki
DrAwsum17
Loki
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 61L
1,412 Elo+
Solo
Da Ji
Da Ji
FelipeSxS
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,407 Elo+
Solo
Sobek
Sobek
LOCO J0E
Sobek
Level 27
God Stats
3W - 3L
1,530 SR
Queue Stats
35W - 36L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
likinboy_bT
Tsukuyomi
Level 21
God Stats
21W - 15L
1,112 SR
Queue Stats
98W - 84L
1,346 Elo+
Solo
Danzaburou
Danzaburou
xninedicninjax
Danzaburou
Level 17
God Stats
0W - 2L
1,334 SR
Queue Stats
12W - 20L
1,335 Elo+
Solo
Team Averages
Level 18
1,395 SR
1,370 Elo+

VS

Team Averages
Level 31
1,502 SR
1,376 Elo+
Medusa
Medusa
MrShutin
Medusa
Level 27
God Stats
4W - 2L
1,714 SR
Queue Stats
96W - 118L
1,275 Elo+
Party 1
Jormungandr
Jormungandr
NoLimitRy9
Jormungandr
Level 28
God Stats
8W - 8L
1,507 SR
Queue Stats
125W - 125L
1,418 Elo+
Solo
Nu Wa
Nu Wa
SSAvalanche
Nu Wa
Level 30
God Stats
38W - 32L
1,461 SR
Queue Stats
192W - 273L
1,316 Elo+
Solo
Osiris
Osiris
Tish_Faco
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,547 Elo+
Party 1
Thanatos
Thanatos
XenoR3aper_YT
Thanatos
Level 56
God Stats
10W - 8L
1,325 SR
Queue Stats
209W - 236L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 11 / 9
8,959
390
6,597
17,490
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
FelipeSxS
Da Ji
16
13 / 12 / 2
12,180
530
19,776
19,045
7,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
LOCO J0E
Sobek
14
4 / 12 / 4
9,821
427
9,794
27,242
27,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
likinboy_bT
Tsukuyomi
15
2 / 7 / 5
9,517
414
7,875
17,945
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
xninedicninjax
Danzaburou
13
1 / 13 / 11
9,127
397
10,662
23,308
5,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrShutin
Medusa
17
8 / 5 / 9
10,917
475
8,560
17,108
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
NoLimitRy9
Jormungandr
16
6 / 5 / 18
10,925
475
11,794
18,800
23,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 3 / 17
13,117
570
21,487
12,658
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Tish_Faco
Osiris
18
13 / 3 / 9
12,169
529
19,985
19,824
14,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
XenoR3aper_YT
Thanatos
19
16 / 6 / 13
13,183
573
20,264
22,922
10,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
120
21
Kills
54
55
Deaths
22
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Loki
1
11
9
0.5
L
Da Ji
FelipeSxS
Da Ji
13
12
2
1.17
L
Sobek
LOCO J0E
Sobek
4
12
4
0.5
W
Medusa
MrShutin
Medusa
8
5
9
2.5
W
Jormungandr
NoLimitRy9
Jormungandr
6
5
18
3
W
11
3
17
6.5
W
Osiris
Tish_Faco
Osiris
13
3
9
5.83
W
Thanatos
XenoR3aper_YT
Thanatos
16
6
13
3.75
L
Tsukuyomi
likinboy_bT
Tsukuyomi
2
7
5
0.64
L
Danzaburou
xninedicninjax
Danzaburou
1
13
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,704
Damage
82,090
105,030
Taken
91,312
49,961
Mitigated
61,058
9,896
Healing
38,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,597
1,247
0
1,113
17,490
5,004
0
5,252
11,941
0
29,547
L
Da Ji
FelipeSxS
Da Ji
19,776
5,104
0
685
19,045
7,043
0
5,911
12,729
0
50,553
L
Sobek
LOCO J0E
Sobek
9,794
1,761
0
3,252
27,242
27,029
120
8,958
17,406
32,961
0
W
Medusa
MrShutin
Medusa
8,560
4,408
1,096
5,265
17,108
7,149
963
1,944
15,164
0
53,766
W
Jormungandr
NoLimitRy9
Jormungandr
11,794
2,626
1,139
1,691
18,800
23,813
828
4,064
14,736
44,450
0
W
21,487
5,756
315
3,863
12,658
4,405
3,219
570
12,088
85,016
0
W
Osiris
Tish_Faco
Osiris
19,985
10,753
0
6,203
19,824
14,842
147
1,827
17,997
0
64,819
W
Thanatos
XenoR3aper_YT
Thanatos
20,264
9,668
412
18,916
22,922
10,849
1,556
1,389
21,533
0
87,388
L
Tsukuyomi
likinboy_bT
Tsukuyomi
7,875
2,542
0
2,903
17,945
5,631
0
3,332
14,298
0
50,483
L
Danzaburou
xninedicninjax
Danzaburou
10,662
3,898
0
1,943
23,308
5,254
617
7,539
15,375
0
36,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,604
Gold Earned
60,311
262
Minions Killed
499
0
Camps Cleared
0
1,802,055
Distance Traveled
1,988,260
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,959
390
44
2
0
398,588
4
L
Da Ji
12,180
530
53
2
0
344,136
1
L
Sobek
9,821
427
39
2
0
345,964
0
W
Medusa
10,917
475
85
4
0
368,206
0
W
Jormungandr
10,925
475
73
3
0
367,158
0
W
Nu Wa
13,117
570
137
6
0
387,135
2
W
Osiris
12,169
529
95
4
0
393,910
0
W
Thanatos
13,183
573
109
5
0
471,851
2
L
Tsukuyomi
9,517
414
82
4
0
356,140
0
L
Danzaburou
9,127
397
44
2
0
357,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role