Player Matchup

Ne Zha
Ne Zha
Kamui240SX
Ne Zha
Level 116
God Stats
1W - 1L
1,244 SR
Queue Stats
63W - 63L
1,457 Elo+
Party 2
Agni
Agni
Tortilla_Boy_456
Agni
Level 126
God Stats
1W - 1L
1,569 SR
Queue Stats
62W - 75L
1,461 Elo+
Party 2
Horus
Horus
XxGenjuSenjuxX
Horus
Level 86
God Stats
1W - 2L
1,700 SR
Queue Stats
25W - 23L
1,552 Elo+
Party 2
Ganesha
Ganesha
crowdedbutter
Ganesha
Level 86
God Stats
5W - 9L
1,533 SR
Queue Stats
5W - 11L
1,415 Elo+
Party 2
Team Averages
Level 104
1,511 SR
1,471 Elo+

VS

Team Averages
Level 100
1,321 SR
1,570 Elo+
Thanatos
Thanatos
AutismPrime V2
Thanatos
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
31W - 36L
1,557 Elo+
Party 1
Janus
Janus
BigEsmalls
Janus
Level 83
God Stats
14W - 17L
1,404 SR
Queue Stats
72W - 58L
1,514 Elo+
Solo
Hachiman
Hachiman
Jedi Fungi
Hachiman
Level 158
God Stats
1W - 1L
1,455 SR
Queue Stats
14W - 21L
1,674 Elo+
Solo
Cthulhu
Cthulhu
Slayer x 9
Cthulhu
Level 129
God Stats
2W - 3L
1,134 SR
Queue Stats
89W - 119L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kamui240SX
Ne Zha
15
2 / 4 / 1
9,011
693
6,266
9,390
5,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
0 / 4 / 2
8,638
664
7,201
11,950
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 3 / 0
8,882
683
7,329
11,957
10,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
14
1 / 5 / 3
9,194
707
4,531
15,142
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
7 / 1 / 7
12,031
925
15,497
11,454
7,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
1 / 3 / 4
10,481
806
7,699
8,549
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Jedi Fungi
Hachiman
16
2 / 1 / 4
10,614
816
6,814
8,383
2,292
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Slayer x 9
Cthulhu
16
6 / 0 / 5
11,137
857
10,725
11,712
7,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
1
7
10.5
W
Janus
1
3
4
1
W
Hachiman
Jedi Fungi
Hachiman
2
1
4
4
L
Ne Zha
Kamui240SX
Ne Zha
2
4
1
0.63
W
Cthulhu
Slayer x 9
Cthulhu
6
0
5
8.5
L
0
4
2
0.25
L
2
3
0
0.67
L
Ganesha
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
40,735
48,439
Taken
40,098
31,793
Mitigated
20,349
5,639
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
15,497
5,051
0
11,018
11,454
7,414
2,419
3,454
7,696
427
44,703
W
Janus
7,699
495
0
500
8,549
2,734
946
3,626
4,646
40,774
0
W
Hachiman
Jedi Fungi
Hachiman
6,814
873
0
2,746
8,383
2,292
1,954
1,810
6,196
0
37,946
L
Ne Zha
Kamui240SX
Ne Zha
6,266
2,646
0
320
9,390
5,254
0
4,220
5,118
0
25,147
W
Cthulhu
Slayer x 9
Cthulhu
10,725
851
226
3,273
11,712
7,909
490
2,941
8,609
38,088
0
L
7,201
232
0
1,191
11,950
4,381
0
2,595
9,239
29,927
0
L
7,329
3,379
694
1,502
11,957
10,179
264
4,954
6,733
0
20,374
L
Ganesha
4,531
318
183
1,749
15,142
11,979
0
6,997
7,994
27,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
44,263
180
Minions Killed
267
8
Camps Cleared
15
903,843
Distance Traveled
1,140,361
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,031
925
72
6
4
300,192
2
W
Janus
10,481
806
85
7
5
267,372
0
W
Hachiman
10,614
816
56
4
4
266,029
2
L
Ne Zha
9,011
693
78
6
5
243,167
3
W
Cthulhu
11,137
857
54
4
2
306,768
0
L
Agni
8,638
664
55
4
2
219,444
2
L
Horus
8,882
683
41
3
1
232,163
3
L
Ganesha
9,194
707
6
0
0
209,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role