Player Matchup

Scylla
Scylla
Jaztehbeast
Scylla
Level 92
God Stats
15W - 6L
1,942 SR
Queue Stats
620W - 460L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
Vycohh
Kuzenbo
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
369W - 227L
1,535 Elo+
Party 2
Mercury
Mercury
sweatypandas
Mercury
Level 63
God Stats
14W - 13L
1,500 SR
Queue Stats
366W - 267L
1,500 Elo+
Party 2
Team Averages
Level 80
1,647 SR
1,540 Elo+

VS

Team Averages
Level 24
1,556 SR
1,579 Elo+
Nemesis
Nemesis
DefaultNeith
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,619 Elo+
Party 1
Persephone
Persephone
DefaultYmir
Persephone
Level 18
God Stats
1W - 0L
1,669 SR
Queue Stats
6W - 1L
1,619 Elo+
Party 1
Bacchus
Bacchus
SoloÖrFeed
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 5 / 1
7,132
648
3,196
7,648
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Vycohh
Kuzenbo
10
1 / 4 / 2
8,372
761
4,074
10,715
8,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
sweatypandas
Mercury
10
1 / 4 / 1
7,395
672
3,074
6,909
2,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DefaultNeith
Nemesis
12
8 / 1 / 4
8,955
814
7,014
6,655
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
DefaultYmir
Persephone
13
2 / 1 / 8
8,357
760
9,419
4,587
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SoloÖrFeed
Bacchus
11
3 / 1 / 9
8,885
808
5,748
8,318
8,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DefaultNeith
Nemesis
8
1
4
10
W
Persephone
DefaultYmir
Persephone
2
1
8
6
L
Scylla
1
5
1
0.3
W
Bacchus
SoloÖrFeed
Bacchus
3
1
9
7.5
L
Kuzenbo
Vycohh
Kuzenbo
1
4
2
0.5
L
Mercury
sweatypandas
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,344
Damage
22,181
25,272
Taken
19,560
12,990
Mitigated
12,518
2,754
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DefaultNeith
Nemesis
7,014
2,773
0
600
6,655
2,416
560
3,076
3,469
0
34,988
W
Persephone
DefaultYmir
Persephone
9,419
491
0
1,260
4,587
1,544
315
1,391
3,155
41,474
0
L
Scylla
3,196
1,143
0
966
7,648
1,969
0
4,247
3,245
29,243
0
W
Bacchus
SoloÖrFeed
Bacchus
5,748
651
0
1,380
8,318
8,558
0
2,701
5,503
11,906
0
L
Kuzenbo
Vycohh
Kuzenbo
4,074
1,837
0
338
10,715
8,780
0
7,026
3,370
11,080
0
L
Mercury
sweatypandas
Mercury
3,074
899
0
1,450
6,909
2,241
0
3,273
3,424
0
20,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,899
Gold Earned
26,197
115
Minions Killed
139
0
Camps Cleared
0
643,371
Distance Traveled
668,732
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,955
814
49
4
0
216,837
1
W
Persephone
8,357
760
79
7
0
222,590
0
L
Scylla
7,132
648
66
6
0
172,706
3
W
Bacchus
8,885
808
11
1
0
229,305
4
L
Kuzenbo
8,372
761
19
2
0
229,355
4
L
Mercury
7,395
672
30
3
0
241,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role