Player Matchup

Fafnir
Fafnir
FritZy_96
Fafnir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 60L
1,368 Elo+
Party 1
Izanami
Izanami
LightAj
Izanami
Level 43
God Stats
29W - 25L
1,496 SR
Queue Stats
257W - 339L
1,409 Elo+
Party 1
Janus
Janus
MrFr33zyPop
Janus
Level 48
God Stats
17W - 25L
1,411 SR
Queue Stats
434W - 517L
1,342 Elo+
Solo
Horus
Horus
fairbully
Horus
Level 86
God Stats
6W - 8L
1,500 SR
Queue Stats
216W - 262L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
shadowtayler77
Erlang Shen
Level 42
God Stats
7W - 10L
1,430 SR
Queue Stats
278W - 284L
1,487 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,408 Elo+

VS

Team Averages
Level 42
1,592 SR
1,498 Elo+
Cerberus
Cerberus
ItsOspina
Cerberus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Pmlb_obelisco100
Baron Samedi
Level 80
God Stats
2W - 1L
1,781 SR
Queue Stats
64W - 63L
1,436 Elo+
Party 2
Loki
Loki
Xxsanti22xX
Loki
Level 34
God Stats
0W - 2L
1,335 SR
Queue Stats
101W - 108L
1,528 Elo+
Party 3
Erlang Shen
Erlang Shen
iZanity
Erlang Shen
Level 44
God Stats
10W - 12L
1,577 SR
Queue Stats
261W - 240L
1,526 Elo+
Solo
Medusa
Medusa
phgamer207
Medusa
Level 21
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FritZy_96
Fafnir
18
1 / 2 / 1
11,184
559
9,128
13,033
16,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
LightAj
Izanami
19
18 / 6 / 3
12,690
635
26,456
14,996
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 4
9,692
485
4,418
10,831
3,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
fairbully
Horus
16
2 / 3 / 16
10,892
545
5,767
15,091
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
shadowtayler77
Erlang Shen
16
3 / 7 / 10
10,318
516
8,229
17,503
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsOspina
Cerberus
16
9 / 2 / 7
11,101
555
13,795
18,863
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Pmlb_obelisco100
Baron Samedi
15
2 / 6 / 6
10,085
504
8,194
13,348
7,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 6 / 3
10,575
529
9,976
13,459
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
iZanity
Erlang Shen
18
3 / 2 / 0
10,749
537
11,323
17,553
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
phgamer207
Medusa
12
2 / 10 / 6
8,023
401
6,983
12,720
3,232
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
26
Kills
23
23
Deaths
26
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FritZy_96
Fafnir
1
2
1
0.75
L
Cerberus
ItsOspina
Cerberus
9
2
7
6.25
W
Izanami
LightAj
Izanami
18
6
3
3.25
W
2
5
4
0.8
L
Baron Samedi
Pmlb_obelisco100
Baron Samedi
2
6
6
0.83
L
7
6
3
1.42
W
Horus
fairbully
Horus
2
3
16
3.33
L
Erlang Shen
iZanity
Erlang Shen
3
2
0
1.5
L
Medusa
phgamer207
Medusa
2
10
6
0.5
W
Erlang Shen
shadowtayler77
Erlang Shen
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
50,271
71,454
Taken
75,943
49,871
Mitigated
42,642
20,987
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FritZy_96
Fafnir
9,128
2,297
279
6,058
13,033
16,103
2,008
0
12,408
62,466
0
L
Cerberus
ItsOspina
Cerberus
13,795
1,219
0
3,194
18,863
15,672
0
1,166
17,697
54,540
0
W
Izanami
LightAj
Izanami
26,456
19,815
0
336
14,996
7,740
5,185
5,646
9,237
0
107,896
W
4,418
36
0
1,639
10,831
3,407
0
5,417
5,136
51,353
0
L
Baron Samedi
Pmlb_obelisco100
Baron Samedi
8,194
428
495
2,586
13,348
7,662
360
2,238
11,085
62,592
0
L
9,976
2,139
0
3,782
13,459
5,901
416
1,018
12,416
0
65,116
W
Horus
fairbully
Horus
5,767
2,677
4,041
5,300
15,091
15,005
1,215
6,255
8,757
0
14,284
L
Erlang Shen
iZanity
Erlang Shen
11,323
5,785
0
5,356
17,553
10,175
971
8,097
8,906
0
79,377
L
Medusa
phgamer207
Medusa
6,983
2,993
0
0
12,720
3,232
336
427
12,293
0
21,429
W
Erlang Shen
shadowtayler77
Erlang Shen
8,229
4,540
0
3,334
17,503
7,616
0
4,039
13,227
0
54,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
50,533
468
Minions Killed
510
0
Camps Cleared
0
1,780,760
Distance Traveled
1,700,029
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,184
559
123
6
0
358,755
4
L
Cerberus
11,101
555
88
4
0
376,535
2
W
Izanami
12,690
635
172
9
0
279,980
2
W
Janus
9,692
485
94
5
0
356,455
8
L
Baron Samedi
10,085
504
131
7
0
324,740
4
L
Loki
10,575
529
109
5
0
366,458
4
W
Horus
10,892
545
7
0
0
378,590
0
L
Erlang Shen
10,749
537
154
8
0
337,798
2
L
Medusa
8,023
401
28
1
0
294,498
0
W
Erlang Shen
10,318
516
72
4
0
406,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role