Player Matchup

Sun Wukong
Sun Wukong
Ithkrul
Sun Wukong
Level 31
God Stats
0W - 2L
1,311 SR
Queue Stats
125W - 145L
1,394 Elo+
Solo
Apollo
Apollo
Mystterio
Apollo
Level 8
God Stats
26W - 30L
1,284 SR
Queue Stats
58W - 46L
1,453 Elo+
Solo
Hercules
Hercules
SMALLLITTLEBOY
Hercules
Level 36
God Stats
8W - 5L
1,500 SR
Queue Stats
251W - 172L
1,698 Elo+
Party 3
Yemoja
Yemoja
SMalLLIttlEgIrL
Yemoja
Level 8
God Stats
2W - 2L
1,534 SR
Queue Stats
15W - 13L
1,649 Elo+
Party 3
Ah Puch
Ah Puch
mszimsz
Ah Puch
Level 29
God Stats
13W - 21L
1,498 SR
Queue Stats
84W - 126L
1,377 Elo+
Solo
Team Averages
Level 22
1,425 SR
1,514 Elo+

VS

Team Averages
Level 25
1,582 SR
1,522 Elo+
Izanami
Izanami
DoubleCheeto
Izanami
Level 28
God Stats
19W - 8L
1,791 SR
Queue Stats
126W - 105L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
HElMDAIIR
The Morrigan
Level 27
God Stats
13W - 5L
1,683 SR
Queue Stats
117W - 85L
1,638 Elo+
Solo
Loki
Loki
ItsPulsix
Loki
Level 17
God Stats
5W - 3L
1,708 SR
Queue Stats
40W - 36L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
Wiggilly
Cthulhu
Level 23
God Stats
8W - 9L
1,410 SR
Queue Stats
107W - 101L
1,420 Elo+
Party 1
Ymir
Ymir
coldblade86
Ymir
Level 28
God Stats
14W - 8L
1,316 SR
Queue Stats
72W - 59L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ithkrul
Sun Wukong
16
1 / 8 / 6
9,982
416
6,231
24,179
12,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Mystterio
Apollo
16
7 / 11 / 3
11,181
466
11,207
23,255
9,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
18
6 / 2 / 6
11,766
490
24,489
42,094
42,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
2 / 7 / 5
10,252
427
5,765
22,078
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
mszimsz
Ah Puch
2
0 / 5 / 0
4,614
192
0
2,451
641

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoubleCheeto
Izanami
20
11 / 2 / 8
14,981
624
27,649
14,366
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
HElMDAIIR
The Morrigan
19
15 / 4 / 8
14,291
595
33,540
16,353
8,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
2 / 4 / 7
11,871
495
4,511
18,442
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Wiggilly
Cthulhu
18
2 / 3 / 8
12,135
506
12,724
16,514
17,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 3 / 17
13,332
556
14,585
18,574
24,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
16
Kills
33
33
Deaths
16
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
DoubleCheeto
Izanami
11
2
8
7.5
W
The Morrigan
HElMDAIIR
The Morrigan
15
4
8
4.75
L
Sun Wukong
Ithkrul
Sun Wukong
1
8
6
0.5
W
Loki
2
4
7
1.38
L
Apollo
Mystterio
Apollo
7
11
3
0.77
L
Hercules
6
2
6
4.5
L
2
7
5
0.64
W
Cthulhu
Wiggilly
Cthulhu
2
3
8
2
W
3
3
17
3.83
L
Ah Puch
mszimsz
Ah Puch
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
93,009
114,057
Taken
84,249
86,128
Mitigated
64,988
34,147
Healing
29,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DoubleCheeto
Izanami
27,649
20,440
0
4,133
14,366
6,681
6,622
1,744
12,622
0
162,519
W
The Morrigan
HElMDAIIR
The Morrigan
33,540
6,800
735
4,506
16,353
8,141
2,858
1,463
14,890
104,148
7,602
L
Sun Wukong
Ithkrul
Sun Wukong
6,231
1,056
0
5,411
24,179
12,118
408
11,291
12,668
0
61,239
W
Loki
4,511
1,722
1,209
9,045
18,442
7,473
0
453
17,989
0
68,441
L
Apollo
Mystterio
Apollo
11,207
6,800
0
3,990
23,255
9,800
0
10,754
12,061
0
62,935
L
Hercules
24,489
7,051
0
22,697
42,094
42,580
0
18,853
22,911
4,501
75,981
L
5,765
648
555
1,494
22,078
20,989
512
11,274
10,712
42,964
0
W
Cthulhu
Wiggilly
Cthulhu
12,724
1,010
153
5,657
16,514
17,869
399
1,401
15,113
64,535
0
W
14,585
2,570
0
3,829
18,574
24,824
1,171
2,864
15,710
43,311
0
L
Ah Puch
mszimsz
Ah Puch
0
0
0
0
2,451
641
0
2,387
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,795
Gold Earned
66,610
371
Minions Killed
630
0
Camps Cleared
0
1,733,622
Distance Traveled
2,246,966
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,981
624
203
8
0
437,224
5
W
The Morrigan
14,291
595
165
7
0
412,819
1
L
Sun Wukong
9,982
416
101
4
0
455,111
8
W
Loki
11,871
495
107
4
0
469,455
11
L
Apollo
11,181
466
93
4
0
372,639
7
L
Hercules
11,766
490
120
5
0
513,766
2
L
Yemoja
10,252
427
57
2
0
391,419
0
W
Cthulhu
12,135
506
105
4
0
475,852
1
W
Ymir
13,332
556
50
2
0
451,616
1
L
Ah Puch
4,614
192
0
0
0
687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role