Player Matchup

Hercules
Hercules
SGW Jake2603
Hercules
Level 98
God Stats
6W - 14L
1,459 SR
Queue Stats
75W - 89L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
SGW Keaysie
Kukulkan
Level 27
God Stats
6W - 11L
1,356 SR
Queue Stats
102W - 122L
1,367 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zúko
Ah Muzen Cab
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,403 Elo+
Party 1
Team Averages
Level 88
1,438 SR
1,384 Elo+

VS

Team Averages
Level 88
1,580 SR
1,577 Elo+
Baron Samedi
Baron Samedi
Super-Zeus-Juice
Baron Samedi
Level 129
God Stats
36W - 18L
1,736 SR
Queue Stats
259W - 167L
1,652 Elo+
Party 2
Chiron
Chiron
drawver
Chiron
Level 118
God Stats
73W - 62L
1,384 SR
Queue Stats
423W - 338L
1,613 Elo+
Solo
Cerberus
Cerberus
thepapemeister
Cerberus
Level 17
God Stats
14W - 6L
1,619 SR
Queue Stats
22W - 20L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SGW Jake2603
Hercules
12
1 / 6 / 1
9,385
552
7,801
19,338
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SGW Keaysie
Kukulkan
12
0 / 8 / 0
8,904
524
5,807
12,775
4,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Zúko
Ah Muzen Cab
13
1 / 9 / 1
9,846
579
16,242
17,075
6,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Super-Zeus-Juice
Baron Samedi
17
9 / 0 / 10
12,113
713
17,927
7,726
4,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
drawver
Chiron
15
8 / 2 / 13
12,245
720
21,043
17,422
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
6 / 0 / 14
12,704
747
6,523
16,316
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
23
23
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
SGW Jake2603
Hercules
1
6
1
0.25
L
Kukulkan
SGW Keaysie
Kukulkan
0
8
0
0
W
Baron Samedi
Super-Zeus-Juice
Baron Samedi
9
0
10
14
L
Ah Muzen Cab
Zúko
Ah Muzen Cab
1
9
1
0.17
W
Chiron
drawver
Chiron
8
2
13
7.25
W
Cerberus
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
45,493
49,188
Taken
41,464
22,583
Mitigated
25,603
9,905
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
SGW Jake2603
Hercules
7,801
1,643
671
3,963
19,338
12,050
0
9,230
10,108
0
12,932
L
Kukulkan
SGW Keaysie
Kukulkan
5,807
308
0
916
12,775
4,467
0
7,517
5,258
34,652
0
W
Baron Samedi
Super-Zeus-Juice
Baron Samedi
17,927
720
2,770
3,446
7,726
4,502
840
648
7,028
63,514
0
L
Ah Muzen Cab
Zúko
Ah Muzen Cab
16,242
6,799
0
4,355
17,075
6,066
0
7,707
9,368
0
50,048
W
Chiron
drawver
Chiron
21,043
7,423
539
5,420
17,422
5,368
1,789
1,868
15,204
0
83,205
W
Cerberus
6,523
221
561
5,235
16,316
15,733
150
3,359
12,732
23,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
37,062
147
Minions Killed
233
0
Camps Cleared
0
802,335
Distance Traveled
961,879
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,385
552
9
1
0
278,935
1
L
Kukulkan
8,904
524
64
4
0
275,433
4
W
Baron Samedi
12,113
713
98
6
0
306,389
1
L
Ah Muzen Cab
9,846
579
74
4
0
247,967
1
W
Chiron
12,245
720
90
5
0
311,694
6
W
Cerberus
12,704
747
45
3
0
343,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role