Player Matchup

Ymir
Ymir
SC Nitend0
Ymir
Level 18
God Stats
5W - 1L
1,869 SR
Queue Stats
6W - 2L
1,933 Elo+
Party 1
Thoth
Thoth
SC TactualFall
Thoth
Level 158
God Stats
1W - 0L
1,509 SR
Queue Stats
30W - 21L
1,715 Elo+
Party 1
King Arthur
King Arthur
SusChigga
King Arthur
Level 141
God Stats
3W - 0L
1,820 SR
Queue Stats
39W - 31L
1,683 Elo+
Party 1
Team Averages
Level 106
1,733 SR
1,777 Elo+

VS

Team Averages
Level 18
1,438 SR
1,469 Elo+
Khepri
Khepri
King Harlee
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,465 Elo+
Solo
Ra
Ra
TheBloodyCross
Ra
Level 5
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
csnohilly72
Sylvanus
Level 28
God Stats
72W - 77L
1,600 SR
Queue Stats
81W - 100L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 9
8,498
708
1,170
6,186
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 9
9,766
814
17,698
4,874
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SusChigga
King Arthur
13
8 / 1 / 7
9,696
808
9,227
13,957
6,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
3 / 6 / 0
7,206
601
1,820
12,169
7,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 4 / 0
6,555
546
1,964
4,486
1,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
csnohilly72
Sylvanus
11
1 / 6 / 1
7,768
647
5,375
15,674
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
4
4
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
6
0
0.5
W
1
3
9
1.83
W
7
0
9
11.5
W
King Arthur
SusChigga
King Arthur
8
1
7
11.5
L
0
4
0
0
L
Sylvanus
csnohilly72
Sylvanus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,095
Damage
9,159
25,017
Taken
32,329
11,804
Mitigated
16,006
8,858
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,820
357
0
0
12,169
7,000
0
7,123
4,690
9,420
0
W
1,170
149
0
747
6,186
3,765
360
2,148
4,038
9,125
0
W
17,698
1,145
0
2,193
4,874
1,649
1,451
1,965
2,909
51,003
0
W
King Arthur
SusChigga
King Arthur
9,227
1,174
0
5,918
13,957
6,390
691
4,840
9,117
0
51,237
L
1,964
381
47
53
4,486
1,151
0
2,861
1,463
12,537
0
L
Sylvanus
csnohilly72
Sylvanus
5,375
1,377
1,047
2,735
15,674
7,855
0
7,993
7,289
18,498
3,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
21,529
155
Minions Killed
64
0
Camps Cleared
0
569,369
Distance Traveled
477,274
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,206
601
6
1
0
199,791
4
W
Ymir
8,498
708
9
1
0
135,998
0
W
Thoth
9,766
814
82
7
0
202,565
0
W
King Arthur
9,696
808
64
5
0
230,806
1
L
Ra
6,555
546
21
2
0
89,512
0
L
Sylvanus
7,768
647
37
3
0
187,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role