Player Matchup

Danzaburou
Danzaburou
Daz3d69
Danzaburou
Level 23
God Stats
28W - 28L
1,401 SR
Queue Stats
55W - 67L
1,285 Elo+
Solo
Medusa
Medusa
LeoRR88
Medusa
Level 28
God Stats
18W - 21L
1,447 SR
Queue Stats
39W - 48L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
OPM_Victor13
Tsukuyomi
Level 12
God Stats
5W - 9L
1,304 SR
Queue Stats
30W - 31L
1,118 Elo+
Solo
Susano
Susano
bannourah
Susano
Level 8
God Stats
0W - 5L
1,219 SR
Queue Stats
0W - 5L
998 Elo+
Party 2
Ymir
Ymir
jhhnhhfr
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,374 SR
1,254 Elo+

VS

Team Averages
Level 30
1,315 SR
1,251 Elo+
Fenrir
Fenrir
CookieCrip123
Fenrir
Level 25
God Stats
10W - 16L
1,400 SR
Queue Stats
54W - 80L
1,308 Elo+
Party 1
Neith
Neith
Heisse0_0
Neith
Level 27
God Stats
6W - 6L
1,403 SR
Queue Stats
108W - 151L
1,326 Elo+
Party 1
Heimdallr
Heimdallr
Idoesgay
Heimdallr
Level 17
God Stats
4W - 1L
1,262 SR
Queue Stats
35W - 39L
1,254 Elo+
Solo
Hercules
Hercules
KingCozyBN
Hercules
Level 62
God Stats
11W - 13L
1,177 SR
Queue Stats
222W - 251L
1,300 Elo+
Party 1
Ymir
Ymir
gothient
Ymir
Level 17
God Stats
10W - 15L
1,331 SR
Queue Stats
10W - 25L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daz3d69
Danzaburou
19
9 / 11 / 1
12,503
544
15,986
20,349
8,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LeoRR88
Medusa
17
11 / 8 / 2
11,608
505
18,357
21,783
9,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
OPM_Victor13
Tsukuyomi
3
0 / 1 / 1
6,102
265
60
836
135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
bannourah
Susano
10
1 / 16 / 3
7,802
339
1,665
15,197
4,924
Ymir
9
0 / 17 / 1
7,042
306
2,213
19,360
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 12
12,538
545
8,656
18,110
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Heisse0_0
Neith
15
4 / 5 / 7
10,796
469
7,978
14,123
5,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Idoesgay
Heimdallr
18
20 / 3 / 16
13,685
595
20,439
12,693
8,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
KingCozyBN
Hercules
17
15 / 1 / 16
12,788
556
14,417
15,336
19,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
17
4 / 8 / 11
11,812
514
6,570
17,447
18,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
114
21
Kills
52
53
Deaths
24
8
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
7
12
2.14
L
Danzaburou
Daz3d69
Danzaburou
9
11
1
0.86
W
Neith
Heisse0_0
Neith
4
5
7
1.5
W
Heimdallr
Idoesgay
Heimdallr
20
3
16
9.33
W
Hercules
KingCozyBN
Hercules
15
1
16
23
L
Medusa
LeoRR88
Medusa
11
8
2
1.5
L
Tsukuyomi
OPM_Victor13
Tsukuyomi
0
1
1
0.5
L
Susano
bannourah
Susano
1
16
3
0.16
W
Ymir
4
8
11
1.19
L
Ymir
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,281
Damage
58,060
77,525
Taken
77,709
33,152
Mitigated
60,678
7,380
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,656
3,608
0
7,166
18,110
8,817
2,616
78
18,032
0
76,486
L
Danzaburou
Daz3d69
Danzaburou
15,986
8,126
0
2,578
20,349
8,734
182
1,385
18,736
0
77,696
W
Neith
Heisse0_0
Neith
7,978
2,506
0
3,304
14,123
5,362
2,261
0
14,123
0
53,883
W
Heimdallr
Idoesgay
Heimdallr
20,439
10,752
0
2,456
12,693
8,484
4,390
78
12,615
0
65,125
W
Hercules
KingCozyBN
Hercules
14,417
6,845
281
2,680
15,336
19,640
1,646
1,601
13,735
0
44,104
L
Medusa
LeoRR88
Medusa
18,357
6,555
0
4,171
21,783
9,662
0
3,802
17,852
0
65,034
L
Tsukuyomi
OPM_Victor13
Tsukuyomi
60
0
0
168
836
135
0
0
811
0
1,014
L
Susano
bannourah
Susano
1,665
225
0
0
15,197
4,924
0
0
15,076
0
9,066
W
Ymir
6,570
1,421
0
410
17,447
18,375
476
444
17,003
23,354
0
L
Ymir
2,213
219
0
463
19,360
9,697
0
1,383
17,735
13,411
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
61,619
225
Minions Killed
411
0
Camps Cleared
0
1,265,931
Distance Traveled
2,003,508
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,538
545
117
5
0
381,195
0
L
Danzaburou
12,503
544
106
5
0
302,434
0
W
Neith
10,796
469
86
4
0
381,023
1
W
Heimdallr
13,685
595
103
4
0
408,581
0
W
Hercules
12,788
556
69
3
0
410,372
3
L
Medusa
11,608
505
78
3
0
390,114
0
L
Tsukuyomi
6,102
265
5
0
0
23,689
0
L
Susano
7,802
339
7
0
0
303,509
0
W
Ymir
11,812
514
36
2
0
422,337
0
L
Ymir
7,042
306
29
1
0
246,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role