Player Matchup

Ra
Ra
Celeby17
Ra
Level 131
God Stats
5W - 2L
1,811 SR
Queue Stats
96W - 88L
1,525 Elo+
Solo
Cerberus
Cerberus
Drixny
Cerberus
Level 47
God Stats
11W - 7L
1,672 SR
Queue Stats
73W - 91L
1,438 Elo+
Solo
Neith
Neith
Florenciasecolo
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
VTNCHonesto
Mulan
Level 129
God Stats
6W - 6L
1,650 SR
Queue Stats
422W - 408L
1,465 Elo+
Solo
Anubis
Anubis
roodnew
Anubis
Level 69
God Stats
253W - 237L
1,578 SR
Queue Stats
256W - 242L
1,529 Elo+
Party 2
Team Averages
Level 88
1,642 SR
1,491 Elo+

VS

Team Averages
Level 80
1,545 SR
1,481 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Brabo-VTX
Amaterasu
Level 67
God Stats
4W - 7L
1,443 SR
Queue Stats
682W - 640L
1,454 Elo+
Solo
Vulcan
Vulcan
GzKunn
Vulcan
Level 85
God Stats
6W - 3L
1,702 SR
Queue Stats
517W - 469L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
gvecchietti
Sun Wukong
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,441 Elo+
Solo
Sol
Sol
pulpillo007
Sol
Level 64
God Stats
2W - 1L
1,582 SR
Queue Stats
205W - 249L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,875
563
4,835
8,610
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Drixny
Cerberus
10
2 / 4 / 0
6,836
488
4,979
13,216
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 2 / 1
6,750
482
5,276
5,760
1,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 1 / 1
7,096
507
4,084
6,797
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
roodnew
Anubis
11
0 / 7 / 0
6,232
445
3,917
10,777
4,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 2 / 5
8,866
633
14,211
12,168
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
Brabo-VTX
Amaterasu
15
1 / 0 / 1
8,291
592
1,397
6,286
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
GzKunn
Vulcan
13
2 / 1 / 4
7,881
563
7,355
5,228
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
gvecchietti
Sun Wukong
12
3 / 1 / 2
7,186
513
5,360
9,813
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 0 / 1
7,225
516
2,358
5,953
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
2
5
5.75
W
Amaterasu
Brabo-VTX
Amaterasu
1
0
1
1.5
L
2
2
1
1.25
L
Cerberus
Drixny
Cerberus
2
4
0
0.5
L
0
2
1
0.25
W
Vulcan
GzKunn
Vulcan
2
1
4
4
L
0
1
1
0.5
W
Sun Wukong
gvecchietti
Sun Wukong
3
1
2
4
W
1
0
1
1.5
L
Anubis
roodnew
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
30,681
45,160
Taken
39,448
19,269
Mitigated
19,649
14,524
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,211
4,604
0
4,193
12,168
4,204
0
4,908
7,235
0
54,933
W
Amaterasu
Brabo-VTX
Amaterasu
1,397
384
0
3,503
6,286
4,183
354
723
5,316
0
44,262
L
4,835
488
329
4,109
8,610
3,039
0
427
8,177
50,721
0
L
Cerberus
Drixny
Cerberus
4,979
213
0
3,288
13,216
5,662
0
3,479
9,661
20,569
0
L
5,276
1,480
0
2,302
5,760
1,611
171
864
4,896
0
48,852
W
Vulcan
GzKunn
Vulcan
7,355
2,044
0
931
5,228
1,648
0
3,801
1,427
48,257
0
L
4,084
549
0
1,922
6,797
4,450
0
0
6,797
0
38,085
W
Sun Wukong
gvecchietti
Sun Wukong
5,360
705
222
2,282
9,813
7,365
18
3,418
6,370
0
23,246
W
2,358
596
0
2,846
5,953
2,249
42
881
5,072
39,518
3,783
L
Anubis
roodnew
Anubis
3,917
325
0
2,574
10,777
4,507
0
4,483
6,002
39,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
39,449
416
Minions Killed
412
0
Camps Cleared
0
1,269,465
Distance Traveled
1,444,677
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,866
633
83
6
0
315,836
0
W
Amaterasu
8,291
592
91
7
0
288,689
5
L
Ra
7,875
563
121
9
0
283,080
3
L
Cerberus
6,836
488
40
3
0
281,853
4
L
Neith
6,750
482
95
7
0
259,467
8
W
Vulcan
7,881
563
97
7
0
291,688
4
L
Mulan
7,096
507
85
6
0
246,111
2
W
Sun Wukong
7,186
513
28
2
0
290,876
0
W
Sol
7,225
516
113
8
0
257,588
0
L
Anubis
6,232
445
75
5
0
198,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role