Player Matchup

Neith
Neith
Silver III
BeaverEater1
Neith
Silver III
Level 39
God Stats
1W - 1L
1,369 SR
Queue Stats
9W - 13L
1,402 MMR
Solo
Da Ji
Da Ji
Bronze III
D3cimals
Da Ji
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,469 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Perc-Nowitzkii44
Guan Yu
Bronze III
Level 54
God Stats
0W - 1L
1,244 SR
Queue Stats
6W - 10L
1,400 MMR
Solo
Geb
Geb
Bronze III
SwankyJungle
Geb
Bronze III
Level 125
God Stats
4W - 4L
1,561 SR
Queue Stats
125W - 115L
1,456 MMR
Solo
Kukulkan
Kukulkan
Gold IV
XpectDefects
Kukulkan
Gold IV
Level 132
God Stats
19W - 15L
1,721 SR
Queue Stats
1,064W - 1,070L
1,459 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,479 SR
1,437 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,651 SR
1,528 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Ares The Smurf
Bacchus
Silver I
Level 126
God Stats
1W - 0L
1,692 SR
Queue Stats
43W - 28L
1,536 MMR
Party 1
Chang'e
Chang'e
Gold V
HankyPankyJrr
Chang'e
Gold V
Level 125
God Stats
2W - 0L
1,852 SR
Queue Stats
69W - 40L
1,612 MMR
Party 1
Artemis
Artemis
Silver II
SaltineCrackerss
Artemis
Silver II
Level 58
God Stats
4W - 0L
1,777 SR
Queue Stats
5W - 1L
1,543 MMR
Solo
Hercules
Hercules
Gold V
Yung Brillo
Hercules
Gold V
Level 140
God Stats
14W - 16L
1,431 SR
Queue Stats
470W - 488L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,642
376
8,487
15,476
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
D3cimals
Da Ji
17
8 / 6 / 3
10,938
476
12,000
23,152
10,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 4 / 3
10,584
460
11,639
22,458
29,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 3 / 8
9,841
428
13,222
21,917
23,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
XpectDefects
Kukulkan
15
1 / 3 / 5
9,337
406
15,276
9,918
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
YemojaAthenaHeraCu ChulainnCthulhu

VS

Bans
DanzaburouGaneshaThanatosApolloThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
2 / 8 / 5
11,110
483
10,703
24,021
9,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 10
11,783
512
11,535
21,692
28,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
18
6 / 3 / 5
12,021
523
23,236
19,774
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 5
13,314
579
17,159
11,389
5,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Yung Brillo
Hercules
18
1 / 3 / 7
12,199
530
10,729
23,168
22,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
17
Kills
20
21
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
8
5
0.56
W
2
3
10
2.33
L
0
5
1
0.1
L
Da Ji
D3cimals
Da Ji
8
6
3
1.58
W
Chang'e
6
3
5
2.83
L
6
4
3
1.88
W
9
0
5
11.5
L
2
3
8
2
L
Kukulkan
XpectDefects
Kukulkan
1
3
5
1.17
W
Hercules
Yung Brillo
Hercules
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,624
Damage
73,362
92,921
Taken
100,044
73,377
Mitigated
73,484
25,612
Healing
47,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,703
8,007
0
9,774
24,021
9,313
892
4,352
19,610
0
62,798
W
11,535
1,396
0
3,696
21,692
28,809
736
7,905
13,601
30,440
0
L
8,487
3,143
0
4,737
15,476
5,215
681
6,944
8,532
0
50,989
L
Da Ji
D3cimals
Da Ji
12,000
3,480
0
7,886
23,152
10,861
0
5,717
17,228
0
67,022
W
Chang'e
23,236
1,028
8,067
11,380
19,774
7,899
2,002
9,151
10,548
84,033
0
L
11,639
1,544
1,642
6,817
22,458
29,027
444
4,670
17,788
0
55,976
W
17,159
9,864
0
5,361
11,389
5,143
6,489
2,362
9,027
0
119,548
L
13,222
1,276
0
2,626
21,917
23,990
201
10,129
11,788
40,728
0
L
Kukulkan
XpectDefects
Kukulkan
15,276
747
0
1,904
9,918
4,284
165
7,104
2,814
66,720
0
W
Hercules
Yung Brillo
Hercules
10,729
2,182
0
9,221
23,168
22,320
1,243
4,728
17,865
0
76,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
60,427
452
Minions Killed
561
0
Camps Cleared
0
2,111,637
Distance Traveled
2,256,885
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,110
483
86
4
0
459,931
2
W
Bacchus
11,783
512
28
1
0
460,913
11
L
Neith
8,642
376
96
4
0
398,950
5
L
Da Ji
10,938
476
104
5
0
393,960
1
W
Chang'e
12,021
523
121
5
0
452,352
2
L
Guan Yu
10,584
460
95
4
0
480,884
4
W
Artemis
13,314
579
168
7
0
429,247
1
L
Geb
9,841
428
40
2
0
458,556
7
L
Kukulkan
9,337
406
117
5
0
379,287
6
W
Hercules
12,199
530
158
7
0
454,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role