Player Matchup

Yemoja
Yemoja
Darius110105
Yemoja
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 15L
1,767 Elo+
Solo
Skadi
Skadi
Hartszos95
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,501 Elo+
Party 1
Hades
Hades
PaladinBube78
Hades
Level 28
God Stats
5W - 15L
1,449 SR
Queue Stats
212W - 198L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ismeretlen777
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
unwirksam_Steif
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,444 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,543 Elo+

VS

Team Averages
Level 21
1,606 SR
1,501 Elo+
Ares
Ares
Desuadmiral
Ares
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 103L
1,451 Elo+
Solo
Loki
Loki
LokiSmurff
Loki
Level 11
God Stats
65W - 36L
1,695 SR
Queue Stats
67W - 38L
1,560 Elo+
Solo
Janus
Janus
Trafalgar_D_Aris
Janus
Level 28
God Stats
22W - 28L
1,434 SR
Queue Stats
92W - 88L
1,459 Elo+
Solo
Chernobog
Chernobog
Trei_Hunter
Chernobog
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
473W - 490L
1,528 Elo+
Solo
Da Ji
Da Ji
XMr muscle assX
Da Ji
Level 29
God Stats
4W - 6L
1,902 SR
Queue Stats
6W - 8L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 0
5,681
473
1,257
3,435
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
11
5 / 1 / 0
6,666
556
8,755
6,427
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 1
6,474
540
4,377
12,132
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
ismeretlen777
Erlang Shen
4
0 / 4 / 0
4,143
345
1,326
4,430
1,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
12
1 / 3 / 2
6,934
578
4,118
9,462
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,893
491
3,444
7,557
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
7 / 0 / 1
7,282
607
8,544
6,647
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 3 / 2
7,025
585
5,675
6,329
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Trei_Hunter
Chernobog
10
1 / 4 / 3
6,306
526
1,531
6,880
2,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 2
6,214
518
3,416
6,490
2,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
8
Kills
15
15
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
0
0
W
0
1
1
0.5
L
Skadi
5
1
0
5
W
7
0
1
7.5
L
2
6
1
0.42
W
4
3
2
1.67
W
Chernobog
Trei_Hunter
Chernobog
1
4
3
0.63
W
3
0
2
4
L
Erlang Shen
ismeretlen777
Erlang Shen
0
4
0
0
L
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
22,610
35,886
Taken
33,903
13,004
Mitigated
15,145
11,039
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,257
396
292
845
3,435
1,222
38
0
3,310
19,863
0
W
3,444
162
405
2,227
7,557
4,872
0
194
7,363
13,846
0
L
Skadi
8,755
4,700
0
1,920
6,427
1,949
0
2,963
3,464
0
28,067
W
8,544
2,163
0
1,550
6,647
3,466
0
1,698
4,949
0
36,516
L
4,377
552
20
3,954
12,132
4,833
468
4,584
7,086
29,955
0
W
5,675
317
0
1,281
6,329
2,026
747
2,754
3,575
33,035
0
W
Chernobog
Trei_Hunter
Chernobog
1,531
1,199
0
0
6,880
2,710
0
193
6,687
0
25,046
W
3,416
1,393
0
2,991
6,490
2,071
0
795
5,695
0
26,020
L
Erlang Shen
ismeretlen777
Erlang Shen
1,326
534
0
393
4,430
1,772
154
0
4,230
0
5,128
L
Hun Batz
4,118
1,413
0
3,615
9,462
3,228
0
1,104
8,202
0
48,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
32,720
268
Minions Killed
256
0
Camps Cleared
0
992,300
Distance Traveled
1,177,871
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,681
473
46
4
0
202,307
1
W
Ares
5,893
491
12
1
0
247,748
2
L
Skadi
6,666
556
47
4
0
201,356
2
W
Loki
7,282
607
67
6
0
243,222
5
L
Hades
6,474
540
59
5
0
215,797
0
W
Janus
7,025
585
74
6
0
210,388
1
W
Chernobog
6,306
526
55
5
0
192,514
2
W
Da Ji
6,214
518
48
4
0
283,999
4
L
Erlang Shen
4,143
345
13
1
0
122,574
2
L
Hun Batz
6,934
578
103
9
0
250,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role