Player Matchup

Erlang Shen
Erlang Shen
AphЄx
Erlang Shen
Level 144
God Stats
7W - 2L
1,382 SR
Queue Stats
287W - 103L
1,758 Elo+
Party 1
Ra
Ra
GhostMonkeyToy
Ra
Level 160
God Stats
13W - 9L
1,565 SR
Queue Stats
379W - 273L
1,660 Elo+
Party 2
Medusa
Medusa
GraceyOMalley
Medusa
Level 160
God Stats
9W - 3L
1,839 SR
Queue Stats
342W - 144L
1,721 Elo+
Party 1
Fenrir
Fenrir
ZoroaasteR
Fenrir
Level 160
God Stats
5W - 2L
1,673 SR
Queue Stats
351W - 345L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
enzio157
Cthulhu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 154L
1,555 Elo+
Party 2
Team Averages
Level 157
1,592 SR
1,638 Elo+

VS

Team Averages
Level 132
1,581 SR
1,562 Elo+
Ra
Ra
Herlom
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 345L
1,592 Elo+
Solo
Cerberus
Cerberus
KaykyGamerBr
Cerberus
Level 84
God Stats
9W - 6L
1,640 SR
Queue Stats
205W - 194L
1,523 Elo+
Solo
Awilix
Awilix
Legiteco
Awilix
Level 160
God Stats
6W - 4L
1,667 SR
Queue Stats
87W - 61L
1,610 Elo+
Solo
Jing Wei
Jing Wei
swordart01
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ylpanc
Tiamat
Level 116
God Stats
26W - 38L
1,599 SR
Queue Stats
191W - 198L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AphЄx
Erlang Shen
9
2 / 0 / 8
6,026
603
5,198
6,867
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 1
6,334
633
2,015
3,097
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 0 / 1
6,534
653
6,739
3,857
982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZoroaasteR
Fenrir
10
2 / 2 / 1
5,520
552
1,613
5,869
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
enzio157
Cthulhu
11
2 / 1 / 0
6,059
606
3,419
6,642
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 1 / 0
6,036
604
1,377
3,792
1,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
KaykyGamerBr
Cerberus
7
0 / 5 / 0
4,373
437
1,168
7,960
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Awilix
Legiteco
Awilix
7
1 / 2 / 2
4,668
467
3,766
6,571
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
swordart01
Jing Wei
8
0 / 3 / 0
4,364
436
2,010
4,602
1,059
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ylpanc
Tiamat
9
1 / 3 / 0
4,919
492
4,459
5,833
4,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AphЄx
Erlang Shen
2
0
8
6
W
2
0
1
2.5
W
6
0
1
6.5
L
Ra
1
1
0
1
L
Cerberus
KaykyGamerBr
Cerberus
0
5
0
0
L
Awilix
Legiteco
Awilix
1
2
2
1
W
Fenrir
ZoroaasteR
Fenrir
2
2
1
1.25
W
Cthulhu
enzio157
Cthulhu
2
1
0
2
L
Jing Wei
swordart01
Jing Wei
0
3
0
0
L
Tiamat
ylpanc
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
12,780
26,332
Taken
28,758
10,214
Mitigated
12,342
13,363
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AphЄx
Erlang Shen
5,198
2,625
0
2,570
6,867
2,745
0
1,160
5,657
0
20,907
W
2,015
157
333
1,356
3,097
1,062
0
143
2,904
45,775
0
W
6,739
3,578
0
3,054
3,857
982
116
727
3,130
0
33,841
L
Ra
1,377
336
64
1,737
3,792
1,965
0
711
3,051
38,960
0
L
Cerberus
KaykyGamerBr
Cerberus
1,168
184
0
1,852
7,960
2,782
0
0
7,960
14,002
0
L
Awilix
Legiteco
Awilix
3,766
1,670
0
2,282
6,571
1,994
0
1,304
5,163
0
17,109
W
Fenrir
ZoroaasteR
Fenrir
1,613
297
0
3,255
5,869
2,069
0
475
5,369
0
25,056
W
Cthulhu
enzio157
Cthulhu
3,419
488
0
2,795
6,642
3,356
0
4,374
2,268
32,169
0
L
Jing Wei
swordart01
Jing Wei
2,010
1,359
0
1,203
4,602
1,059
0
181
4,387
0
19,738
L
Tiamat
ylpanc
Tiamat
4,459
617
0
2,452
5,833
4,542
0
2,801
2,763
24,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
24,360
352
Minions Killed
248
0
Camps Cleared
0
985,831
Distance Traveled
933,986
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,026
603
29
3
0
189,479
3
W
Ra
6,334
633
102
10
0
223,583
3
W
Medusa
6,534
653
76
8
0
181,166
1
L
Ra
6,036
604
106
11
0
198,011
5
L
Cerberus
4,373
437
13
1
0
175,220
0
L
Awilix
4,668
467
38
4
0
187,326
1
W
Fenrir
5,520
552
67
7
0
195,765
5
W
Cthulhu
6,059
606
78
8
0
195,838
3
L
Jing Wei
4,364
436
40
4
0
178,084
2
L
Tiamat
4,919
492
51
5
0
195,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role