Player Matchup

Apollo
Apollo
KidMij0
Apollo
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 67L
1,668 Elo+
Solo
Loki
Loki
Nikola611
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
kiritokuX
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
qte233
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,581 Elo+
Solo
Vamana
Vamana
wishfeggshell
Vamana
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 27L
1,318 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,514 Elo+

VS

Team Averages
Level 22
1,591 SR
1,573 Elo+
Apollo
Apollo
ChubbiPenguin
Apollo
Level 23
God Stats
1W - 0L
1,290 SR
Queue Stats
18W - 20L
1,384 Elo+
Party 1
Kuzenbo
Kuzenbo
DogDogsDogs
Kuzenbo
Level 16
God Stats
5W - 1L
1,711 SR
Queue Stats
64W - 56L
1,579 Elo+
Solo
Tyr
Tyr
FlyingFlint
Tyr
Level 21
God Stats
5W - 1L
1,702 SR
Queue Stats
29W - 17L
1,602 Elo+
Solo
Ravana
Ravana
Insaiyan304
Ravana
Level 25
God Stats
19W - 12L
1,752 SR
Queue Stats
700W - 634L
1,684 Elo+
Solo
Sol
Sol
MartyrBlanc
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KidMij0
Apollo
6
0 / 0 / 0
3,442
574
1,177
2,861
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
4
0 / 3 / 0
3,177
530
237
3,128
1,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
1,131
189
0
0
0
Bakasura
qte233
Bakasura
2
0 / 1 / 0
2,874
479
0
1,735
310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 1
4,504
751
2,217
4,270
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,703
617
446
1,741
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
DogDogsDogs
Kuzenbo
5
0 / 0 / 0
3,599
600
434
2,427
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
4 / 0 / 0
4,458
743
2,807
1,566
489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
7
0 / 1 / 0
4,013
669
1,431
1,903
463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,503
584
933
2,725
510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
4
4
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Kuzenbo
DogDogsDogs
Kuzenbo
0
0
0
0
W
4
0
0
4
W
Ravana
0
1
0
0
L
Apollo
KidMij0
Apollo
0
0
0
0
W
0
1
0
0
L
Loki
0
3
0
0
L
0
0
0
0
L
Bakasura
qte233
Bakasura
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,631
Damage
6,051
11,994
Taken
10,362
3,405
Mitigated
3,278
4,279
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
446
248
0
979
1,741
418
0
0
1,741
0
17,542
W
Kuzenbo
DogDogsDogs
Kuzenbo
434
304
0
1,092
2,427
1,398
0
0
2,427
8,831
0
W
2,807
43
0
507
1,566
489
0
0
1,441
0
15,011
W
Ravana
1,431
631
0
870
1,903
463
0
0
1,903
0
19,070
L
Apollo
KidMij0
Apollo
1,177
655
0
1,714
2,861
617
0
434
2,427
0
15,937
W
933
612
0
811
2,725
510
123
0
2,725
9,000
0
L
Loki
237
16
0
813
3,128
1,066
0
0
3,128
0
3,100
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
qte233
Bakasura
0
0
0
370
1,735
310
0
0
1,735
0
3,371
L
2,217
905
0
1,382
4,270
1,412
0
933
3,337
0
19,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,128
Gold Earned
19,276
108
Minions Killed
164
0
Camps Cleared
0
388,958
Distance Traveled
530,413
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,703
617
43
7
0
90,757
1
W
Kuzenbo
3,599
600
13
2
0
107,802
3
W
Tyr
4,458
743
32
5
0
119,778
1
W
Ravana
4,013
669
53
9
0
123,110
2
L
Apollo
3,442
574
35
6
0
102,924
2
W
Sol
3,503
584
23
4
0
88,966
0
L
Loki
3,177
530
13
2
0
114,727
1
L
Ra
1,131
189
0
0
0
0
0
L
Bakasura
2,874
479
9
2
0
41,477
0
L
Vamana
4,504
751
51
9
0
129,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role