Player Matchup

Sun Wukong
Sun Wukong
MenthalJuulpods
Sun Wukong
Level 16
God Stats
1W - 5L
1,129 SR
Queue Stats
81W - 104L
1,293 Elo+
Party 1
Anhur
Anhur
MrHouse2279
Anhur
Level 21
God Stats
31W - 32L
1,463 SR
Queue Stats
377W - 263L
1,603 Elo+
Solo
Ymir
Ymir
SenorDommy
Ymir
Level 21
God Stats
7W - 7L
1,490 SR
Queue Stats
58W - 45L
1,500 Elo+
Party 1
Awilix
Awilix
SeoulBrother
Awilix
Level 14
God Stats
16W - 21L
1,737 SR
Queue Stats
96W - 85L
1,688 Elo+
Solo
Baba Yaga
Baba Yaga
UmberTrousers
Baba Yaga
Level 28
God Stats
24W - 15L
1,779 SR
Queue Stats
158W - 177L
1,469 Elo+
Party 1
Team Averages
Level 20
1,520 SR
1,511 Elo+

VS

Team Averages
Level 18
1,417 SR
1,472 Elo+
Arachne
Arachne
DonMamerto
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,352 Elo+
Party 3
Neith
Neith
DoubleCheeto
Neith
Level 28
God Stats
11W - 12L
1,397 SR
Queue Stats
126W - 105L
1,602 Elo+
Party 2
Cupid
Cupid
KawamaH
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,461 Elo+
Party 3
Ymir
Ymir
coldblade86
Ymir
Level 28
God Stats
14W - 8L
1,187 SR
Queue Stats
72W - 59L
1,617 Elo+
Party 2
Bellona
Bellona
tnorio
Bellona
Level 11
God Stats
11W - 13L
1,501 SR
Queue Stats
12W - 21L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MenthalJuulpods
Sun Wukong
14
4 / 4 / 2
8,320
520
5,032
12,360
8,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
5,368
336
1,259
2,631
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 9 / 4
6,778
424
7,056
12,875
8,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
17
4 / 1 / 1
9,922
620
6,575
14,135
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
UmberTrousers
Baba Yaga
14
4 / 5 / 4
8,463
529
14,241
9,151
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonMamerto
Arachne
14
5 / 2 / 5
8,571
536
5,489
16,060
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
10 / 2 / 3
10,517
657
12,670
11,542
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
KawamaH
Cupid
13
0 / 3 / 7
7,857
491
4,020
8,998
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 8
8,643
540
9,384
11,552
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
tnorio
Bellona
13
2 / 4 / 2
8,425
527
5,691
11,048
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
20
20
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
DonMamerto
Arachne
5
2
5
3.75
W
10
2
3
5.75
W
Cupid
KawamaH
Cupid
0
3
7
1.17
L
Sun Wukong
MenthalJuulpods
Sun Wukong
4
4
2
1.25
L
0
1
0
0
L
1
9
4
0.33
L
Awilix
4
1
1
4.5
L
Baba Yaga
UmberTrousers
Baba Yaga
4
5
4
1.2
W
3
2
8
3.5
W
Bellona
tnorio
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
37,254
51,152
Taken
59,200
27,696
Mitigated
28,945
10,954
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DonMamerto
Arachne
5,489
2,929
0
8,306
16,060
6,447
394
3,589
12,189
0
60,846
W
12,670
5,596
0
2,701
11,542
4,219
2,252
3,099
8,364
0
77,920
W
Cupid
KawamaH
Cupid
4,020
1,992
1,287
1,865
8,998
2,803
718
5,724
2,837
0
31,964
L
Sun Wukong
MenthalJuulpods
Sun Wukong
5,032
1,238
0
1,736
12,360
8,804
618
1,723
10,637
0
38,158
L
1,259
425
0
1,287
2,631
493
0
347
2,284
0
11,545
L
7,056
1,807
0
627
12,875
8,504
0
2,569
10,306
24,247
0
L
Awilix
6,575
3,120
0
5,573
14,135
5,960
0
3,261
10,874
0
61,380
L
Baba Yaga
UmberTrousers
Baba Yaga
14,241
683
0
1,731
9,151
3,935
648
2,146
7,005
42,699
0
W
9,384
2,670
0
3,204
11,552
7,682
0
5,337
6,018
25,371
0
W
Bellona
tnorio
Bellona
5,691
1,951
0
1,814
11,048
7,794
1,076
2,433
8,495
0
40,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
44,013
321
Minions Killed
415
0
Camps Cleared
0
1,287,817
Distance Traveled
1,417,368
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,571
536
87
5
0
340,848
2
W
Neith
10,517
657
139
9
0
258,530
6
W
Cupid
7,857
491
68
4
0
258,874
3
L
Sun Wukong
8,320
520
66
4
0
323,910
1
L
Anhur
5,368
336
24
2
0
59,696
0
L
Ymir
6,778
424
34
2
0
282,070
0
L
Awilix
9,922
620
125
8
0
342,236
2
L
Baba Yaga
8,463
529
72
5
0
279,905
0
W
Ymir
8,643
540
33
2
0
304,852
2
W
Bellona
8,425
527
88
6
0
254,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role